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Watchmen Wanted: Difference between revisions
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TemporalLich (talk | contribs) (term replacement) |
TemporalLich (talk | contribs) (→Role PM's: new wincons) |
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'''Win condition:''' | '''Win condition:''' | ||
* You win when all members of the town have been | * You win when all members of the town have been wiped out or nothing can prevent this from occuring. | ||
===<div style="color:green">Town Watcher</div>=== | ===<div style="color:green">Town Watcher</div>=== | ||
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'''Win condition:''' | '''Win condition:''' | ||
* You win when | * You win when there are no longer any threats to town. | ||
===<div style="color:green">Town Backup</div>=== | ===<div style="color:green">Town Backup</div>=== | ||
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'''Win condition:''' | '''Win condition:''' | ||
* You win when | * You win when there are no longer any threats to town. | ||
==History== | ==History== | ||
{{SetupHistory/Database}} | {{SetupHistory/Database}} |
Latest revision as of 02:35, 12 July 2020
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Watchmen Wanted is an open setup with 12 players.
Setup
Mechanics
- Daystart
- As soon the current watcher dies, a randomly chosen town backup will replace it.
- The town cannot no-eliminate, as such, plurality deadline rules apply to eliminations.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name]].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
- You win when all members of the town have been wiped out or nothing can prevent this from occuring.
Town Watcher
- Welcome, [Player Name], you are a Town Watcher.
Abilities:
- Each night phase, you may choose a player in the game to watch. You will see which players target them (if anybody).
Win condition:
- You win when there are no longer any threats to town.
Town Backup
- Welcome, [Player Name], you are a Town Backup.
Abilities:
- If the Watcher dies, you might replace them.
Win condition:
- You win when there are no longer any threats to town.
History
History |
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Open 682 - (Mafia Win) |
Open 735 - (Town Win) |