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Watchmen Wanted: Difference between revisions
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m (→Town Backup: Changed pronoun from "it" to "them.") |
TemporalLich (talk | contribs) (term replacement) |
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*[[Daystart]] | *[[Daystart]] | ||
*As soon the current watcher dies, a randomly chosen town backup will replace it. | *As soon the current watcher dies, a randomly chosen town backup will replace it. | ||
*The town cannot no- | *The town cannot no-eliminate, as such, plurality deadline rules apply to eliminations. | ||
==Role PM's== | ==Role PM's== |
Revision as of 08:04, 4 July 2020
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Watchmen Wanted is an open setup with 12 players.
Setup
Mechanics
- Daystart
- As soon the current watcher dies, a randomly chosen town backup will replace it.
- The town cannot no-eliminate, as such, plurality deadline rules apply to eliminations.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name]].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Town Watcher
- Welcome, [Player Name], you are a Town Watcher.
Abilities:
- Each night phase, you may choose a player in the game to watch. You will see which players target them (if anybody).
Win condition:
- You win when all threats to the town have been eliminated.
Town Backup
- Welcome, [Player Name], you are a Town Backup.
Abilities:
- If the Watcher dies, you might replace them.
Win condition:
- You win when all threats to the town have been eliminated.
History
History |
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Open 682 - (Mafia Win) |
Open 735 - (Town Win) |