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Revenge of the Vengeful: Difference between revisions
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|CustomPM1Ability1={{Ability| Kill| Lynch}} | |CustomPM1Ability1={{Ability| Kill| Lynch}} | ||
|CustomPM1Ability2={{Ability | FactComm| Any}} | |||
|RolePM2=TVengeful | |RolePM2=TVengeful | ||
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Revision as of 01:11, 21 May 2018
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Revenge of the Vengeful is an Open Setup characterized by every player, town or scum, being Vengeful.
Setup
- 4 Vengeful Goons
- 7 Vengeful Townies
Mechanics
- Daystart
- Nightless
- A lynch that brings the game to even numbers of Town and Mafia doesn't end the game if the lynched Townie shoots Mafia
Role PM's
Mafia Vengeful
Welcome, [Player]! You are a Mafia Vengeful.
Abilities:
- Kill: When you are lynched, you may target another player in the game to attempt to kill them.
- Factional Communication: At any time, you may talk to your group here [Link].
Win Conditions:
- You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).
Vengeful Townie
Welcome, [Player]! You are a Vengeful Townie.
Abilities:
- Kill: When you are lynched, you may target another player in the game to attempt to kill them.
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Notes
The EV for other possible player counts is as follows:
- 5p: 2:3 (47%)
- 7p: 2:5 (51%), 3:4 (33%)
- 9p: 3:6 (51%)
- 11p: 4:7 (41%)
- 13p: 4:9 (52%), 5:8 (33%)
- 15p: 5:10 (44%)
- 17p: 5:12 (52%), 6:11 (36%)
- 19p: 6:13 (45%)
- 21p: 6:15 (52%), 7:14 (39%)
- 23p: 7:16 (46%)
- 25p: 7:18 (51%), 8:17 (40%)
Variations
LyLo Variant
In the LyLo variant, the Mafia wins as soon as they comprise 50% of the town; if a Townie has just been lynched in LyLo, they do not get a Vengekill.
Setups and EV:
- 7p: 2:5 (38%)
- 9p: 2:7 (52%)
- 11p: 3:8 (38%)
- 13p: 3:10 (48%)
- 15p: 4:11 (37%)
- 17p: 4:13 (45%)
- 19p: 5:14 (36%)
- 21p: 5:16 (43%)
- 23p: 5:18 (48%)
- 25p: 6:19 (41%)
History
History |
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Open 726 - (Mafia Win) |