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Alternating 9P: Difference between revisions

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{{RolePM| Vanilla Townie}}
{{RolePM| Vanilla Townie}}


{{RolePM| green| Custom| Town| Odd Night Doctor| {{Ability| Doctor| ONight}}}}
{{RolePM| Custom| | Town| Odd Night Doctor| {{Ability| Doctor| ONight}}}}


{{RolePM| green| Custom| Town| Even Night Cop| {{Ability| Cop| ENight}}}}
{{RolePM| Custom| | Town| Even Night Cop| {{Ability| Cop| ENight}}}}


==History==
==History==

Revision as of 12:57, 11 April 2018

Name:
  • Alternating 9Player
Setup Size:
Players:
  • 9
Setup Type:
Designers:

Alternating 9P is based on the C9 setup. The original version of this setup was titled Even/ Odd C9 and had 7 players. It has since been upgraded to 9.

Setup

Mechanics

  • Daystart
  • The Doctor can only act on Odd nights (ie; 1, 3, 5)
  • The Cop can only act on Even nights (ie; 2, 4, 6)

Role PM's

Mafia Goon

Welcome, [Player]! You are a Mafia Goon.

Abilities:

  • Factional Communication: Each night phase, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.

Win Conditions:

  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).
Vanilla Townie

Welcome, [Player]! You are a Vanilla Townie.

Abilities:

  • You have no abilities other than your voice and your vote.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Town Odd Night Doctor

Welcome, [Player]! You are a Town Odd Night Doctor.

Abilities:

  • Heal: Each odd-numbered night phase, you may target one player in the game to heal them. They will be protected from a single kill. You may not target yourself.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Town Even Night Cop

Welcome, [Player]! You are a Town Even Night Cop.

Abilities:

  • Cop: Each even-numbered night phase, you may target one player in the game to investigate them. You will receive a result of "Mafia", "Not Mafia", or "No Result".

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

History

History
Open 103 - (Mafia Win)
Open 149 - (Mafia Win)
Open 169 - (Town Win)
Open 398 - (Town Win)
Micro 95 - (Mafia Win)
Micro 452 - (Mafia Win)
Micro 789 - (Mafia Win)
  • Total Games: 4
  • Town Win: 50%
  • Scum Win: 50%
  • Draw: 0%