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Mastina/Modding: Difference between revisions
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===Coming Soonish=== | ===Coming Soonish=== | ||
Mastina's third mini normal is currently in review. | |||
===In personal queue=== | |||
Mastina currently has ''six'' mini normals, after her third, she is intending to run in the near-future. | |||
==[[Large Game|Large]] [[Large Normal|Normals]]== | ==[[Large Game|Large]] [[Large Normal|Normals]]== | ||
===Coming Eventually!=== | ===Coming Eventually!=== | ||
Mastina intends to run this particular Large Normal after she has run a couple of Large Themes. | |||
===In personal queue=== | |||
Aside from the above, Mastina currently has ''two'' Large Normals she intends to run in the near-future. | |||
==[[Mini Game|Mini]] [[Mini Theme|Themes]]== | ==[[Mini Game|Mini]] [[Mini Theme|Themes]]== | ||
===Aurum=== | ===Aurum=== | ||
(Coming Soon!) | (Coming Soon!) | ||
===Agnigi=== | |||
The sequel-game to [[Mastin2]]'s critically-acclaimed [https://forum.mafiascum.net/viewtopic.php?t=67413 Gistou], [[mastina]] has inherited it as a game she still intends to make...eventually. | |||
==[[Large Game|Large]] [[Large Theme|Themes]]== | |||
===Night and Day Mafia=== | |||
Game is currently slated to be the next Large Theme mastina runs. | |||
===The Mod is Mafia=== | |||
Game "on deck" in terms of Larges, to follow Night and Day Mafia. | |||
===In personal queue=== | |||
====Kongregate Mafia==== | |||
Game still in theoretical stage. | |||
==[[Micro Game|Micro Queue]]== | |||
===Joke's On You Mafia=== | |||
Openly a 2:1:6 [[Mafia]]:[[Jester]]:[[Town]]. | |||
===The Murderer Mafia=== | |||
Openly a 1:8 game, where if the killer is lynched D1 a town player is selected by the killer to become the new killer but otherwise will if lynched cause a town win. Flavor-heavy, and barely a mafia game, but one mastina intends to run regardless. | |||
===Movie Mafia=== | |||
[[Theme Game|Theme]]. Game still in theoretical stage. | |||
==Multi-queue== | |||
===Majesty Mafia=== | |||
An ambitious undertaking, wherein mastina intends to run through all 33 campaigns with semi-open setups drawing from the mechanics of the game. If the town wins, she moves on to the next campaign; if the town loses, she rerolls the game die (perhaps with a balance tweak) and runs the same semi-open setup (with a different permutation of the roles) until the town wins, allowing the campaign to progress. | |||
It is unfortunately a massive work in progress, as not only must mastina create mechanics which are reasonably consistent across all possible permutations and game sizes which will maintain balance, but also her ability to research the source material is growing increasingly limited as her available methods continue to shrink with time rather than grow. | |||
Revision as of 22:22, 26 May 2017
mastina | Played Games | Modded Games | Mafia Theory Work | Account Avatars | Mish Mash | Miscellaneous |
For games Mastina was a reviewer of, go here.
All games moderated by Mastina use her ruleset.
She notably has notoriously complicated votecounts.
Games listed in chronological order in their given category.
Mini Normals
1873
Vote Count Statistics
D1 | D2 | D3 | D4 | D5 | Total | |
---|---|---|---|---|---|---|
Votecounts | 22 | 7 | 1 | 14 | 4 | 48 |
Pages | 33 | 8 | 5 | 40 | 8 | 94 |
Pagetops | 9 | 2 | 0 | 7 | 2 | 21 |
Percents | 66/41 | 88/28 | 20/0 | 35/50 | 50/50 | 51/44 |
- Votecounts represent the number of votecounts produced.
- Pages represent the number of pages players produced.
- Pagetops is the number of votecounts at a top of the page.
- Percentage tracks two statistics:
- Votecounts/Page
- Pagetops/Total Votecounts
- Mastina did not track accuracy of VCs for this game.
1900
Mini 1900 | Game Name | Game Type | Moderator Info | Game Result | |||||
---|---|---|---|---|---|---|---|---|---|
Information | Another Normal Game | Mini Normal 1900 | Solo-modded | Mafia Victory Day 5 | |||||
Players: | Flubbernugget, CogMachine/Titus, ChaosOmega/Aronis, Transcend, rb/nancy, schadd_, Fart, Eddie Cane, Ircher, RadiantCowbells/Mathblade, Fro99er/Alisae, Antihuman, Lexa/ThinkBig | ||||||||
Roles: | Mafia Loud Fruit Vendor, Goon x2 | ||||||||
First Cycle: | Day One: Antihuman, Ascetic Townie, Lynched | Night One: Alisae, Vanilla Townie, killed; schadd_, Vanilla Townie, vigged | |||||||
Second Cycle: | Day Two: Eddie Cane, Loud Fruit Vendor, Lynched | Night Two: Fart, Gunsmith, killed; Ircher, Vanilla Townie, vigged | |||||||
Third Cycle: | Day Three: Aronis, Mafia Goon, Lynched | Night Three: Titus, Vigilante, killed | |||||||
Fourth Cycle: | Day Four: Flubbernugget, 2-shot Tracker, Lynched | Night Four: nancy, Vanilla Townie killed | |||||||
Fifth Cycle: | Day Five: Transcend, Vanilla Townie, Lynched; Mathblade, Vanilla Townie, endgamed; ThinkBig, Mafia Goon, survived/won. | ||||||||
A record-breaking game...literally. The first day saw little productive and the town ended up lynching their own PR. Night 1 saw the gunsmith get a guilty on the scum's star player (both by dayplay and by role), and the scum also had to struggle against a competent vig making smart kill choices. The game was ultimately lost for the town when they lynched a SECOND of their key power roles, allowing scum to off the conftown player who had the best reads without it condemning them, leading to a 3p lylo where one town player had strongly held beliefs of another being scum, which the scum took advantage of. |
Vote Count Statistics
D1 | D2 | D3 | D4 | D5 | Total | |
---|---|---|---|---|---|---|
Votecounts | 61 | 6 | 9 | 3 | 3 | 82 |
Pages | 142 | 20 | 12 | 14 | 9 | 197 |
Pagetops | 38 | 4 | 5 | 2 | 2 | 51 |
Accuracy | 43 | 4 | 7 | 3 | 1 | 58 |
Percents | 43/62 | 30/67 | 75/56 | 21/67 | 33/67 | 42/62 |
- Votecounts represent the number of votecounts produced.
- Pages represent the number of pages players produced.
- Pagetops is the number of votecounts at a top of the page.
- Percentage tracks two statistics:
- Votecounts/Page
- Pagetops/Total Votecounts
- Accuracy represents the number of votecounts with no edit mark.
Coming Soonish
Mastina's third mini normal is currently in review.
In personal queue
Mastina currently has six mini normals, after her third, she is intending to run in the near-future.
Large Normals
Coming Eventually!
Mastina intends to run this particular Large Normal after she has run a couple of Large Themes.
In personal queue
Aside from the above, Mastina currently has two Large Normals she intends to run in the near-future.
Mini Themes
Aurum
(Coming Soon!)
Agnigi
The sequel-game to Mastin2's critically-acclaimed Gistou, mastina has inherited it as a game she still intends to make...eventually.
Large Themes
Night and Day Mafia
Game is currently slated to be the next Large Theme mastina runs.
The Mod is Mafia
Game "on deck" in terms of Larges, to follow Night and Day Mafia.
In personal queue
Kongregate Mafia
Game still in theoretical stage.
Micro Queue
Joke's On You Mafia
Openly a 2:1:6 Mafia:Jester:Town.
The Murderer Mafia
Openly a 1:8 game, where if the killer is lynched D1 a town player is selected by the killer to become the new killer but otherwise will if lynched cause a town win. Flavor-heavy, and barely a mafia game, but one mastina intends to run regardless.
Movie Mafia
Theme. Game still in theoretical stage.
Multi-queue
Majesty Mafia
An ambitious undertaking, wherein mastina intends to run through all 33 campaigns with semi-open setups drawing from the mechanics of the game. If the town wins, she moves on to the next campaign; if the town loses, she rerolls the game die (perhaps with a balance tweak) and runs the same semi-open setup (with a different permutation of the roles) until the town wins, allowing the campaign to progress.
It is unfortunately a massive work in progress, as not only must mastina create mechanics which are reasonably consistent across all possible permutations and game sizes which will maintain balance, but also her ability to research the source material is growing increasingly limited as her available methods continue to shrink with time rather than grow.