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|'''[[Phase|Fourth Cycle]]:'''|| '''[[Day|Day Four]]:''' <font color="gray">Garmr, [[Vanilla Townie]]-turned-[[Survivor]], [[Modkilled]]</font>, [[No Lynch]]||colspan="8" | '''[[Night|Night Four]]:''' <font color="green">ThinkBig, [[Vanilla Townie]] [[Nightkill|killed]]</font> | |'''[[Phase|Fourth Cycle]]:'''|| '''[[Day|Day Four]]:''' <font color="gray">Garmr, [[Vanilla Townie]]-turned-[[Survivor]], [[Modkilled]]</font>, [[No Lynch]]||colspan="8" | '''[[Night|Night Four]]:''' <font color="green">ThinkBig, [[Vanilla Townie]] [[Nightkill|killed]]</font> | ||
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|'''[[Phase|Fifth Cycle]]:'''|| colspan="8" | '''[[Day]] [[Lynch-or-Lose|Five]]:''' <font color="green">Titus, [[JOAT]]([[Tracker]]/[[Follower]]/[[Motion Detector]]) [[Lynch|Lynched]]</font>; <font color="green">shannon, JOAT([[Doctor]]/[[Jailkeeper]]/[[Bodyguard]]), and TheRealGin-N-Tonic, JOAT([[Cop]]/[[Gunsmith]]/[[Neapolitan]])</font> ''endgamed''; <font color="red">Lexa, Mafia JOAT([[Strongman]]/[[Ninja]]/[[Roleblocker]]), and PranaDevil, [[Goon]]</font>, ''survived/won''. | |'''[[Phase|Fifth Cycle]]:'''|| colspan="8" | '''[[Day]] [[Lynch-or-Lose|Five]]:''' <font color="green">Titus, [[JOAT]]([[Tracker]]/[[Follower]]/[[Motion Detector]]) [[Lynch|Lynched]]</font>; <font color="green">shannon, JOAT([[Doctor]]/[[Jailkeeper]]/[[Bodyguard]]), and TheRealGin-N-Tonic, JOAT([[Cop]]/[[Gunsmith]]/[[Neapolitan]])</font> ''[[Endgame|endgamed]]''; <font color="red">Lexa, Mafia JOAT([[Strongman]]/[[Ninja]]/[[Roleblocker]]), and PranaDevil, [[Goon]]</font>, ''survived/won''. | ||
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|colspan="8" | A classical case of the [[Town|town]] getting overconfident after getting an early lead. After they [[Lynch|lynched]] [[Scum|scum]] on [[Day|D1]], then went on to [[Quicklynch|quick-lynch]] (and inevitably, lol-mislynch) two day [[Phase|phases]] in a row, allowing the scum to [[Nightkill|snipe off members of the town]] with impunity. Furthermore, the [[Neapolitan]] got a guilty on a player who had claimed [[Vanilla Townie]] pre-result who was not, yet they [[Lynch All Liars|failed to lynch that player]]. With the [[Quote|quoting]] of a [[Role PM|role PM]] forcing a [[Modkill|modkill]], the town was left in [[Mislynch-and-Lose|mylo]]. The town had one [[JOAT]] who, thanks to the quicklynches, never got to send in a [[Night Action|night action]] prior to the slot [[Replacement|being replaced]] thanks to a flake, and the same [[Neapolitan]] had two other innocents, but they failed to actually put these to use, allowing for an easy scum win. | |colspan="8" | A classical case of the [[Town|town]] getting overconfident after getting an early lead. After they [[Lynch|lynched]] [[Scum|scum]] on [[Day|D1]], then went on to [[Quicklynch|quick-lynch]] (and inevitably, lol-mislynch) two day [[Phase|phases]] in a row, allowing the scum to [[Nightkill|snipe off members of the town]] with impunity. Furthermore, the [[Neapolitan]] got a guilty on a player who had claimed [[Vanilla Townie]] pre-result who was not, yet they [[Lynch All Liars|failed to lynch that player]]. With the [[Quote|quoting]] of a [[Role PM|role PM]] forcing a [[Modkill|modkill]], the town was left in [[Mislynch-and-Lose|mylo]]. The town had one [[JOAT]] who, thanks to the quicklynches, never got to send in a [[Night Action|night action]] prior to the slot [[Replacement|being replaced]] thanks to a flake, and the same [[Neapolitan]] had two other innocents, but they failed to actually put these to use, allowing for an easy scum win. |
Revision as of 10:44, 1 April 2017
mastina | Played Games | Modded Games | Mafia Theory Work | Account Avatars | Mish Mash | Miscellaneous |
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