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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2>
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2>
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[Cult Leader]]!<br/>
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[Serial Killer]]!<br/>
Hated by the majority of MafiaScum's inhabitance and loved by just about ever other mafia-community it's time to give this role a mention. The Cult leader is a [[Third-Party]] role which can convert someone to a [[Cultist]] each night. The members of the Cult win when they are the majority of living players. On our forums most players tend to dislike this role, as due to it's alignment switches it "spoils the efforts of people who were playing towards another win-condition". Due to this dislike they are usually only ever found in [[Bastard]] games. Some players however adore Cults and embrace them with open arms, these people tend to be less die-hard players (though there are exceptions).
This role is one of the oldest [[Roles]] to exist in the game, yet it is still one of the most popular. Aligned with nobody but himself a Serial Killer can only rely on his own skill and cunning. It wins by being the last player remaining, and is given the ability to kill a player each [[Night]] as to achieve this win-condition. Serial Killers also have the added benefit of being able to genuinely appear to be hunting for scum which can help them blend in with the [[Town]]. Don't be fooled however, this isn't an easy role to play. You are prone to other player's kills as well as incriminating investigation results, as nobody else is there to aid you one unlucky moment will lead to your downfall. To try and balance this out a little moderators often give it various benefits, such as being [[Bulletproof]] or Investigation-Immune. If you feel like adding a little thrill to one of your upcoming games you may consider adding one of these roles.
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Revision as of 19:56, 10 May 2016

Welcome to MafiaWiki,
The largest wiki for the Game of Mafia on the web.
We have a total of 4,739 articles.

About Mafia...

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"In the peaceful Sicilian village of Salem, a dark presence is about to make itself known. For years, the family based crime organization known as the Mafia has been establishing itself in the foundation of the community. Until now, the naive citizens have been unaware of the evil among them. Tonight, however, the Mafia makes its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia is destroyed first..."

The above is a typical opening for the game called Mafia (Also known as "Werewolves of Miller's Hollow" or "Town of Salem"). The game can be played by an indeterminate group of people, each playing the role of either a murdering Mafia member or an innocent townsperson, along with a game moderator. At the beginning of the game, Night falls, and the Mafia family members become aware of each other (by communication from the moderator). They then choose a victim, and the moderator announces the death scene. When Day breaks, the town must try to weed out the evil by lynching someone they suspect to be mafia.

The game of Mafia (in Meat World) is usually run with playing cards representing the possible roles in the game. The moderator secretly distributes the cards to the players, then has everyone put their head down/close their eyes. During the Night, the moderator "wakes up" the mafia, and they silently choose a victim. During the Day, everyone discusses, argues, swears, and eventually votes for someone to lynch. The cycle repeats until the endgame.

MafiaScum, however, is devoted to the online version of the game. As far as anyone knows, this version was first attempted in August 2000 on the Grey Labyrinth website. It was so successful that mith (a regular GL-er) felt it warranted its own site. Online Mafia has the potential for more strategy and subtlety because it removes most of the possibility for cheating and provides players with a chance to form suspicion based on logic and voting patterns instead of facial expression. It also has the potential for just as many (if not more) laughs, because the players can act however they like, no matter how shy they might be in real life.

For more information on the game check out this article: Game of Mafia

Getting Started...

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To get yourself into a game the first thing you will have to do is go to our forum. You need to register an account with us in order to do almost anything, the link to register is in the top right corner of the index-page. Please be aware that to register an account you will need a valid e-mail address, as it is required to try and filter out a few of those darn Chinese bots.
All of our sign-up threads for games are found in the Queue subforum. To join a game, post something along the lines of "/in" in its signup thread. You will be assigned to a player list, and when the list is full, you will be instructed further on where to go and what to do. If you're new to the site, we don't recommend joining a lot of games at once in case you lose interest and flake out of all of them later on. If you decide that you want to abandon a sign-up list before you are assigned to a game, post "/out". For more details and information please read this guide: Quick Guide to Mafiascum

Featured role...

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This month's featured role is the Serial Killer!

This role is one of the oldest Roles to exist in the game, yet it is still one of the most popular. Aligned with nobody but himself a Serial Killer can only rely on his own skill and cunning. It wins by being the last player remaining, and is given the ability to kill a player each Night as to achieve this win-condition. Serial Killers also have the added benefit of being able to genuinely appear to be hunting for scum which can help them blend in with the Town. Don't be fooled however, this isn't an easy role to play. You are prone to other player's kills as well as incriminating investigation results, as nobody else is there to aid you one unlucky moment will lead to your downfall. To try and balance this out a little moderators often give it various benefits, such as being Bulletproof or Investigation-Immune. If you feel like adding a little thrill to one of your upcoming games you may consider adding one of these roles.

Featured setup...

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This month's featured setup is Cult Vengeful!

Seeing as this month's featured role is the Cult Leader this setup seemed quite fitting. This setup adored by some and despised by others is a twist on the well known setup Vengeful Mafia. It contains only a Cult and the Town, with their objective both being "wipe out the opposing faction". It has a notoriously balanced win-rate as well with a clean 100% Cult victory streak until now. If you feel like running this setup don't expect a balanced game, instead run it for a laugh or two.

Contributor of the month...

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This month's top-contributor is Callforjudgement, who has contributed to the MafiaWiki by improving articles on various topics by correcting them or adding missing information which should be there.
Each month wgeurts will pick a wiki-contributor who has helped contribute to the MafiaWiki in the best manner during the last month. He will then dedicate this section to "glorify" their efforts.

Help us out!

Without contributers this wiki wouldn't exist! Help us out by creating articles on mafia theory, keeping things tidy and organised, and producing content covering anything to do with mafia. Every little helps and we couldn't do this without the aid of others. To find ways you can help out either check the wiki-thread here or read the to-do lists here.

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