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Vote for Town Mafia: Difference between revisions
(let's make a page about this, now that at least two mods have expressed interest in running it; leaving off the Untested Open for now as it's unclear whether it's been approved (seeing as it's being run as a Micro)) |
(this setup page is nifty, just testing it out) |
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{{ | {{SetupPage | ||
|Players=8 | |Players=8 | ||
| | |Type1=Untested Micro | ||
|Type2= | |||
|Type3= | |||
|Type4= | |||
|Type5= | |||
|Type6= | |||
|Designer1=callforjudgement | |||
|Designer2= | |||
|Designer3= | |||
|InfoBoxNotes= | |||
'''Vote for Town Mafia''' is an experimental [[Open]] setup in which being voted for, and leaving the game as a result, is a good thing rather than a bad thing. Both factions, [[scum]] and [[town]], aim to look town in order to get people to vote for them, and the game is based around [[townhunting]] rather than [[scumhunting]]. | |Introduction='''Vote for Town Mafia''' is an experimental [[Open]] setup in which being voted for, and leaving the game as a result, is a good thing rather than a bad thing. Both factions, [[scum]] and [[town]], aim to look town in order to get people to vote for them, and the game is based around [[townhunting]] rather than [[scumhunting]]. | ||
== | |TownRoles=*6 Vanilla Townies | ||
|ScumRoles1=*2 Mafia Goons | |||
|ScumRoles2= | |||
|ScumRoles3= | |||
|3rdPartyRoles1= | |||
|3rdPartyRoles2= | |||
|3rdPartyRoles3= | |||
* Nightless | |Mechanics=*Nightless | ||
*Players may not self-vote except to hammer, but may self-hammer | |||
*Every day, the player with the most votes leaves the game (much as with a traditional lynch), but this helps their side's Win Condition rather than hurting it | |||
* Players may not self-vote except to hammer, but may self-hammer | *If enough townies manage to leave the game that Mafia are left making up half the remaining playerlist, town wins | ||
* Every day, the player with the most votes leaves the game (much as with a traditional | *If every member of the Mafia manages to leave the game, scum win | ||
* If enough townies manage to leave the game that Mafia are left making up half the remaining playerlist, town wins | |||
* If every member of the Mafia manages to leave the game, scum win | |||
Note that something special will need to be done about [[modkill]]s, such as making them an autoloss for the offender's faction, because removing a player from the game is no longer a penalty. | Note that something special will need to be done about [[modkill]]s, such as making them an autoloss for the offender's faction, because removing a player from the game is no longer a penalty. | ||
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The setup is probably also balanced at 9:3, although 12 players is likely too many for a Nightless to be enjoyable. | The setup is probably also balanced at 9:3, although 12 players is likely too many for a Nightless to be enjoyable. | ||
|Stats= | |||
|RolePM1=Vanilla Townie | |||
|CustomPM1Color= | |||
|CustomPM1Role= | |||
|CustomPM1Wincon= | |||
|CustomPM1Abilities= | |||
|RolePM2=Mafia Goon | |||
|CustomPM2Color= | |||
|CustomPM2Role= | |||
|CustomPM2Wincon= | |||
|CustomPM2Abilities= | |||
|RolePM3= | |||
|CustomPM3Color= | |||
|CustomPM3Role= | |||
|CustomPM3Wincon= | |||
|CustomPM3Abilities= | |||
|RolePM4= | |||
|CustomPM4Color= | |||
|CustomPM4Role= | |||
|CustomPM4Wincon= | |||
|CustomPM4Abilities= | |||
|(And so on until RolePM26) | |||
}} |
Revision as of 04:08, 21 March 2016
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Vote for Town Mafia is an experimental Open setup in which being voted for, and leaving the game as a result, is a good thing rather than a bad thing. Both factions, scum and town, aim to look town in order to get people to vote for them, and the game is based around townhunting rather than scumhunting.
Setup
- 2 Mafia Goons
- 6 Vanilla Townies
Mechanics
- Nightless
- Players may not self-vote except to hammer, but may self-hammer
- Every day, the player with the most votes leaves the game (much as with a traditional lynch), but this helps their side's Win Condition rather than hurting it
- If enough townies manage to leave the game that Mafia are left making up half the remaining playerlist, town wins
- If every member of the Mafia manages to leave the game, scum win
Note that something special will need to be done about modkills, such as making them an autoloss for the offender's faction, because removing a player from the game is no longer a penalty.
The setup is probably also balanced at 9:3, although 12 players is likely too many for a Nightless to be enjoyable.
Role PM's
Welcome, [Player]! You are a Vanilla Townie.
Abilities:
- You have no abilities other than your voice and your vote.
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
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History
History |
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Micro 604 - (Town Win) |
Micro 741 - (Mafia Win) |