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Rebels in the Palace: Difference between revisions
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|Setup Size=Variable | |Setup Size=Variable | ||
|type=Royal Mafia | |type=Royal Mafia | ||
|Players=? | |Players=? | ||
|Designer=Xylthixlm | |Designer=Xylthixlm |
Revision as of 13:23, 9 January 2016
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Rebels in the Palace is an Open Setup designed by Xylthixlm and taking its name from Assassin in the Palace by Kelly Chen. Its important to note that in AITP the guards and king or kingdom is town. And the assassin is scum. While in RITP the guards and king or kingdom is scum. And the rebels are town
Setup and Mechanics
- 1 King (doesn't know anyone, wins if King + Guards >= Rebels)
- X Guards (know who King is but not who the other Guards are, win if King + Guards >= Rebels) (X=2 is believed most balanced)
- 2(X+1) Rebels (win if King is lynched)
Setup Balance Math[1]
Standard Role PMs
King
You are the King! To win you must lynch enough rebels that you and your loyal guards outnumber OR EQUAL them. You lose if you are lynched.
Guard
You are one of three guards to the Magnificent King ____. To win you must lynch enough rebels that you, your fellow guards, and the King outnumber OR EQUAL them. You lose if the King is lynched.
Rebel
You are one of eight rebels. You win when the King is lynched. But who is the King? Happy hunting... You lose if the King and guards outnumber OR EQUAL you.
Completed Games
History |
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Open 120 - (Rebel Win) |