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Kill All Townies: Difference between revisions
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|Designer=BBmolla | |Designer=BBmolla | ||
|Players=15 | |Players=15 | ||
|type=Large | |type=Untested Large | ||
|type2=Multiball | |type2=Multiball | ||
|type3=Design Contest Winning | |type3=Design Contest Winning |
Revision as of 08:36, 18 October 2015
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Kill All Townies is a setup made and designed by BBmolla in the open setups discussion thread. It is unique for its increasing lynch mechanic off which it is based.
Roles
- Mafia Goon
- Mafia Godfather
- Mafia Doctor
- Werewolf Goon
- Alpha Werewolf (Godfather)
- Werewolf Doctor
- Town Cop
- Town Seer
- Town Vigilante
- 6 VT's
Mechanics
- This setup uses a Daystart.
- If one Town, one Mafia and one Werewolf remain, the Day phase is skipped with a No Lynch.
- The game starts with one lynch on Day 1. For all following Days, the number of lynches available is equal to the number of Town-aligned roles killed in the last Night.
History
No games played yet.