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Truth And Justice: Difference between revisions
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*0 M's - Mafia [[JOAT]] (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker | *0 M's - Mafia [[JOAT]] (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker | ||
*M - Mafia JOAT (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker | *M - Mafia JOAT (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker | ||
*MM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia | *MM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia 1-Shot Roleblocker | ||
*MMM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia | *MMM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia 1-Shot Roleblocker | ||
*MMMM - Mafia Goon + Mafia 2-Shot Roleblocker | *MMMM - Mafia Goon + Mafia 2-Shot Roleblocker | ||
*MMMMM - Mafia Goon + Mafia 2-Shot Roleblocker | *MMMMM - Mafia Goon + Mafia 2-Shot Roleblocker |
Revision as of 05:35, 18 September 2015
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Truth And Justice is a Semi-Open Setup designed for 9 players by wgeurts. It is playfully built around investigative roles and mafia counterparts.
Setup Generation
Randomisation
Start by randomly picking five numbers between 1 and 100. Then conver each of those numbers into a letter as follows:
- 1-50: M
- 51-68: C
- 69-86: T
- 87-100: P
Once you have done this count how many of each letter you have and add power-roles to the setup as explained in the next section. Once you've got all Power Roles add Vanilla Townies until you have 9 Roles.
Power Roles
Mafia Roles
- 0 M's - Mafia JOAT (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker
- M - Mafia JOAT (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker
- MM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia 1-Shot Roleblocker
- MMM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia 1-Shot Roleblocker
- MMMM - Mafia Goon + Mafia 2-Shot Roleblocker
- MMMMM - Mafia Goon + Mafia 2-Shot Roleblocker
Town Cops
- C - 1-Shot Cop
- CC - 2-Shot Cop
- CCC - Cop
- CCCC - Cop + 1-Shot Cop
- CCCCC - Cop + 2-Shot Cop
Town Trackers
- T - 1-Shot Tracker
- TT - 2-Shot Tracker
- TTT - Tracker
- TTTT - Tracker + 1-Shot Tracker
- TTTTT - Tracker + 2-Shot Tracker
Town Protective Roles
- P - 1-Shot Jailkeeper
- PP - Bodyguard
- PPP - Bodygaurd + 1-Shot Jailkeeper
- PPPP - Jailkeeper + 1-Shot Jailkeeper
- PPPPP - Jailkeeper + Bodygaurd
Role PM's
Welcome, [Player]! You are a Bodyguard *You win if all threats to the town are eliminated and at least one town-aligned player is alive..
Abilities:
- Once per night you may target someone to be protected, thus protecting them from 1 kill. You however die if you save them from a kill, effectively making you die in their place.
Win Conditions:
- Bodyguard
Welcome, [Player]! You are a Vanilla Townie.
Abilities:
- You have no abilities other than your voice and your vote.
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Welcome, [Player]! You are a Mafia JOAT *You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same)..
Abilities:
- Once per night you may target a player with one of the following abilities:
- If you take the factional night kill track results won't return you targeting nobody. You may use this "X" times.
- You may make your target return the opposite alignment to cop inspections.
Win Conditions:
- Mafia JOAT
(Rest coming soon)