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<br> Other players rely on additional precepts that have to do with things such as gut, tone and voting patterns; while they might help narrow the field down some, stronger scum players can slip past as well. (Figure 1)
<br> Other players rely on additional precepts that have to do with things such as gut, tone and voting patterns; while they might help narrow the field down some, stronger scum players can slip past as well. (Figure 1)


<p style="margin-bottom: 2em;"> The only real disadvantage of according to only the two precepts is that weak town players can fall afoul of the first one.
<p style="margin-bottom: 1.5em;"> The only real disadvantage of according to only the two precepts is that weak town players can fall afoul of the first one.
<br> However, when questioned or put under pressure, these players can often produce satisfactory analysis. It's much, much harder for scum to do so. (Figure 2)</p>
<br> However, when questioned or put under pressure, these players can often produce satisfactory analysis. It's much, much harder for scum to do so. (Figure 2)</p>


<div><ul>  
<div style="margin-bottom: 1em; margin-left: 1em;"><ul>  
<li style="display: inline-block; margin-right: 4em;"> [[File:Precepts_venn_other-precepts.png]] <p style="margin-top: 1.25em;"> Figure 1. Using precepts other than the two </p> </li>
<li style="display: inline-block; margin-right: 4em;"> [[File:Precepts_venn_other-precepts.png]] <p style="margin-top: 1.25em;"> Figure 1. Using precepts other than the two </p> </li>
<li style="display: inline-block;"> [[File:Precepts_venn_two-precepts.png]] <p style="margin-top: 1.25em;"> Figure 2. Using only the two precepts </p> </li>
<li style="display: inline-block;"> [[File:Precepts_venn_two-precepts.png]] <p style="margin-top: 1.25em;"> Figure 2. Using only the two precepts </p> </li>
</ul></div>
</ul></div>
I don't have any good ideas about how to play scum though. Usually I just like to find a nice dark place to lie in until I'm lynched or the game ends.

Revision as of 13:57, 8 September 2015

Logo mafiascum medium.jpg This user plays Mafia. (Talk)

I have two—and only two—scumhunting precepts. I'm putting them here because I forget them a lot, and I shouldn't:

  1. If someone is not scumhunting well, you should consider them correspondingly much more likely to be scum.
  2. You should not consider players to be town for anything other than incisive scumhunting or believable claims.

Scumhunting is defined as the process of analysing subtleties in a person's play to determine whether they are informed or uninformed, and therefore their alignment.

Both precepts follow directly from the core principle behind Mafia, as stated on this very wiki:

“At its heart, Mafia is a game pitting an uninformed majority against an informed minority.”

As a result, it's guaranteed that following the two precepts will always enable you to identify all except for the ultimate of scum players, who are capable of playing the game as if they truly were uninformed.
Other players rely on additional precepts that have to do with things such as gut, tone and voting patterns; while they might help narrow the field down some, stronger scum players can slip past as well. (Figure 1)

The only real disadvantage of according to only the two precepts is that weak town players can fall afoul of the first one.
However, when questioned or put under pressure, these players can often produce satisfactory analysis. It's much, much harder for scum to do so. (Figure 2)

  • Precepts venn other-precepts.png

    Figure 1. Using precepts other than the two

  • Precepts venn two-precepts.png

    Figure 2. Using only the two precepts

I don't have any good ideas about how to play scum though. Usually I just like to find a nice dark place to lie in until I'm lynched or the game ends.