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{{RolePM |Custom |# | {{RolePM |Custom |#0a0 |Bodyguard |*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | ||
|*Once per night you may target someone to be protected, thus protecting them from 1 kill. You however die if you save them from a kill, effectively making you die in their place.}} | |*Once per night you may target someone to be protected, thus protecting them from 1 kill. You however die if you save them from a kill, effectively making you die in their place.}} | ||
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Revision as of 09:44, 18 June 2015
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Truth And Justice is a Semi-Open Setup designed for 9 players by wgeurts. It is playfully built around investigative roles and mafia counterparts, as well as being the first Micro Setup to have been added to the wiki.
Setup Generation
Randomisation
Start by randomly picking five numbers between 1 and 100. Then conver each of those numbers into a letter as follows:
- 1-50: M
- 51-68: C
- 69-86: T
- 87-100: P
Once you have done this count how many of each letter you have and add power-roles to the setup as explained in the next section. Once you've got all Power Roles add Vanilla Townies until you have 9 Roles.
Power Roles
Mafia Roles
- 0 M's - Mafia JOAT (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker
- M - Mafia JOAT (2-Shot Tailor & 2-Shot Ninja) + Mafia 2-Shot Roleblocker
- MM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia 2-Shot Roleblocker
- MMM - Mafia JOAT (2-Shot Tailor & 1-Shot Ninja) + Mafia 2-Shot Roleblocker
- MMMM - Mafia Goon + Mafia 2-Shot Roleblocker
- MMMMM - Mafia Goon + Mafia 2-Shot Roleblocker
Town Cops
- C - 1-Shot Cop
- CC - 2-Shot Cop
- CCC - Cop
- CCCC - Cop + 1-Shot Cop
- CCCCC - Cop + 2-Shot Cop
Town Trackers
- T - 1-Shot Tracker
- TT - 2-Shot Tracker
- TTT - Tracker
- TTTT - Tracker + 1-Shot Tracker
- TTTTT - Tracker + 2-Shot Tracker
Town Protective Roles
- P - 1-Shot Jailkeeper
- PP - Bodyguard
- PPP - Bodygaurd + 1-Shot Jailkeeper
- PPPP - Jailkeeper + 1-Shot Jailkeeper
- PPPPP - Jailkeeper + Bodygaurd
Role PM's
Welcome, [Player]! You are a Bodyguard *You win if all threats to the town are eliminated and at least one town-aligned player is alive..
Abilities:
- Once per night you may target someone to be protected, thus protecting them from 1 kill. You however die if you save them from a kill, effectively making you die in their place.
Win Conditions:
- Bodyguard
Welcome, [Player]! You are a Vanilla Townie.
Abilities:
- You have no abilities other than your voice and your vote.
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Welcome, [Player]! You are a Mafia JOAT *You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same)..
Abilities:
- Once per night you may target a player with one of the following abilities:
- If you take the factional night kill track results won't return you targeting nobody. You may use this "X" times.
- You may make your target return the opposite alignment to cop inspections.
Win Conditions:
- Mafia JOAT
(Rest coming soon)