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No Eliminating Town: Difference between revisions
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|Setup Size=Micro | |Setup Size=Micro | ||
|Players=7 | |Players=7 | ||
|Designer= | |Designer=Empking | ||
|Designer2= | |Designer2= | ||
|Designer3= | |Designer3= | ||
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'''No Lynching Town''' was a setup created by TheButtonmen | '''No Lynching Town''' was a setup created by Empking based on a different set up by TheButtonmen in an attempt to put multiple scum into as small of a game as possible ala Vengeful. | ||
==Setup== | ==Setup== |
Revision as of 12:21, 26 November 2014
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No Lynching Town was a setup created by Empking based on a different set up by TheButtonmen in an attempt to put multiple scum into as small of a game as possible ala Vengeful.
Setup
Mechanics
Any time a Vanilla Townie would be lynched instead a No Lynch occurs.
Role PMs
Mafia Goon
- Welcome, [Player Name]. You are a Mafia goon, along with [Player Name].
Abilities:
-Factional communication: During the night phase you may talk with your partner here[QuickTopic link].
-Factional kill: Each night phase your faction may choose a player to kill. [Note: Whoever submitted the kill will carry it out unless otherwise specified]
Win condition: You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Please confirm via PM.
Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities: Your weapon is your vote, you have no night actions.
Win condition: You win when all threats to the town have been eliminated.
Please confirm via PM.
Discussion
This setup relies on a non-standard mechanic, an alternative which doesn't would be where lynches occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead.