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User:Pieguyn/Modded Games: Difference between revisions
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(Created page with "{{lowercase}}{{TabsHeader |name1=pieguyn |link1=User:pieguyn |name2=Games |link2=User:pieguyn/Games |name3=Modded Games |link3=User:pieguyn/Modded_Games }} __NOTOC__ {|class...") |
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The winning scumteam was: Rubicon, Drew-sta, DarkLightA | The winning scumteam was: Rubicon, Drew-sta, DarkLightA | ||
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[[Category:ScummerSubpages]] |
Revision as of 01:56, 1 November 2014
pieguyn | Games | Modded Games |
Mini 1564 - Nyctapolis | |||||
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Modded by | Type | Length | Status | Outcome | |
pieguyn | Mini Normal | 4 days, 41 pages | Over | Perfect Mafia win | |
setup was very basic, designed to be fair and have a lot of roles that were fun to play. scum had daychat (which is a must for me when I play scum), town had Masons and a JOAT that had a lot of choice on how to use his role.
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Mini 1593 - 咲 -Saki- Mafia | |||||
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Modded by | Type | Length | Status | Outcome | |
pieguyn | Mini Theme | 5 days, 151 pages | Over | Mafia win | |
it was really fun to run a game based on really obscure flavor, and have it fill and be able to put as much flavor as any other game (even for people who are familiar with anime/manga, Saki is still kind of unknown). I wanted to make it as immersive as it would be in any other game; if you were familiar with the flavor, I did not want to take anything away from the experience just because no one else was. that's not to say I'm particularly good at flavor, but oh well ~
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