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| |faction= {{colorlink|green|Town|Friends of mith}} | | |faction= {{colorlink|green|Town|Friends of mith}} |
| |entry= Started | | |entry= Started |
| |fate= Died Night 1 | | |fate= Killed Night 1 |
| |lifespan= 16 | | |lifespan= 16 |
| |swa= 0/1 | | |swa= 0/1 |
Revision as of 13:35, 28 May 2014
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This user plays Mafia. (Talk)
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Click to toggle the table of contents
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Mafia Record
Click to toggle the table
Faction
|
Count
|
Win
|
Loss
|
Draw
|
Win %
|
Town |
41 |
15 |
25 |
1 |
37.5
|
Mafia |
18 |
12 |
6 |
0 |
66.7
|
Other |
2 |
0 |
1 |
1 |
0
|
Total |
61 |
27 |
32 |
2 |
45.8
|
Fate
|
Count
|
Percentage
|
Lynched |
11 |
17.7
|
Killed |
25 |
40.3
|
Suicided |
0 |
0
|
Survived |
19 |
30.6
|
Endgamed |
7 |
11.3
|
Abandoned |
0 |
0
|
Alive |
0 |
0
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Type
|
Count
|
Percentage
|
Newbie |
8 |
12.9
|
Open |
6 |
9.7
|
Micro |
7 |
11.3
|
Mini Normal |
4 |
6.5
|
Mini Theme |
14 |
22.6
|
Large Normal |
3 |
4.8
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Large Theme |
20 |
32.3
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Average Lifespan
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Days
|
Days/Game
|
Real Life |
2288 |
36.9
|
Game Days |
206 |
3.3
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Miscellaneous data
Games entered as replacement, invitation, or IC
|
27/62 (43.5%)
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Lynch Scum/Wagon Analysis (SWA)
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39/97 (40.2%)
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Rules for Lynch Scum/Wagon Average (shamelessly plagiarized from Mr. Flay):
- Pro-Town role, or part of a Team Anti-Town Faction where at least one other Anti-Town Faction existed for me to successfully lynch. SKs don't count, because it doesn't matter who they lynch;
- Vigilante attempts count. So do S-Kills;
- Getting lynched myself counts as a failure;
- No ongoing games, unless I'm already dead;
- No Mafia Mutations so distorted that lynching is essentially meaningless (RPS, Unknown Role, etc.).
Games Played
Games are listed in chronological order from the date I joined them.
2011
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Newbie
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iamausername
|
Town
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Vanilla
|
Started
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Survived Day 2
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34 days
|
2/2
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Town Win
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My first game in MS. Both scum ended up replacing out on Day 1, and Town was left pointing fingers at each other. Fortunately, we managed to nail one of the scum and the replacement (LostGirlChan) was in a hopeless position. The Jailkeeper (haycorn) jailed me Night 1, so I was confirmed Town come Day 2 and managed to push the other players into some semblance of activity. Workdawg hammered rather unexpectedly once we got another wagon to L-1, but luckily for us it was the other scum. Flawless Town victory! My second in-game post, while a joke, actually nailed down the scum team.
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|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
Vi
|
Scummers
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shaft.ed, Rigged Gaydar
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Started
|
Lynched Day 2
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3 days
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0/2
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Town Win
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Quicklynched Day 2 with two scum and Traitor on the wagon. It was a very entertaining and educational game to follow from the dead QT, and Town still won by a large margin. Vi-flavor is a thing of beauty, if you know what I'm talking about.
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Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Newbie
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Xalxe
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Mafia
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Goon
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Replaced wazzatron Day 2
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Survived Day 4
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34 days
|
n/a
|
Mafia Win
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Replace in, turn L-1 wagon on me around, lynch Town, go on to do great things. Excellent game, usually active playerlist and a scum IC (Thor665) that had me trying to adapt to him at every turn. We killed the Cop Night 2, which resulted on a confirmed Day 3 Jailkeeper role on the hands of zMuffinMan. SnakePlissken placed an ill-advised vote in 5p LyLo and we quicklynched within seconds of each other.
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Mini 1284 - Cookie Mafia
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Type
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Moderator
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Faction
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Role
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Entry
|
Fate
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Lifespan
|
SWA
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Outcome
|
Mini Normal
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kiwieagle
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Town
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Vanilla
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Replaced syndromeofadown Day 1
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Killed Night 1
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9 days
|
0/1
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Mafia Win
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Replace in, turn L-1 wagon on me around, lynch Town, die Night 1. This game heralded a tendency to die early as Town. Town likely lost due to apathy and zMuffinMan's good scum game--turn about is fair play.
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Mini 1290 - Mafia.txt
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Type
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Moderator
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Faction
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Role
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Entry
|
Fate
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Lifespan
|
SWA
|
Outcome
|
Mini Normal
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CooLDoG
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Town
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Vanilla
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Replaced Dekes Day 1
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Killed Night 1
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13 days
|
0/1
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Town / Mafia Win
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Replace in, be considered Town by most everyone, tunnel on the Cop (oops), lead a tunnel on the SK (yay), end up lynching Town... Die Night 1 by mod error via confusion of usernames. I spent a good chunk of my time in the dead QT figuring out the roles and the scumteam. The joint win is due to a wonky win condition for scum, and the mod ruled that the game would continue with the scum players in the game after they got their victory.
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Type
|
Moderator
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Faction
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Role
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Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Mini Theme
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Ghostlin
|
Town
|
Herbalist
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Started
|
Mauled Night 2
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20 days
|
1/2
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Town / Mafia / Werewolves Draw
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Great flavor, varied playerlist. The setup was swingy, yet very fun. A drawn-out Town v. Town Day 1 led to several PR claims, including mine, and that hurt us in the long run. I chose to use my role as protection over investigation, and posthumously saved the Town Medium (Pine) from a delayed Night 2 kill from the Warlocks. In the end, Town found itself on a 2:1:1 situation after one of the Warlocks (BBmolla) deliberately claimed and the modified Werewolf-directed SK (Whiskers) was killed, and the players were offered a draw.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
|
Open
|
Xalxe
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Panicked Scummers
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Panicked Scummer
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Started
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Survived Day 4
|
35 days
|
n/a
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Town / Third-party Draw
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Mime with Nobody Special, who told unsuspecting me he is usually night-killed. This did not happen, so my amazing pro-Town Day 1 and Day 2 powerwagons on scummy Town did not get me NK'd either because I was stupendously 'wrong'. Eventually, Nobody Special got lynched and I made a plan playing on the Town's perceptions of win condition resolution order to get myself lynched in the guise of a joint win (that would actually result in mime solo victory). The plan was overruled by the Listmod, however--sad mime--and a draw ensued.
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2012
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Type
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Moderator
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Faction
|
Role
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Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
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Rainbowdash
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Discord
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Apple Fritter (An Apple Pony)
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Started
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Survived Day 5
|
43 days
|
n/a
|
Mafia Win
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Flashwagons aren't necessarily on Town. I was wagoned to L-2 (10 to lynch) in a matter of hours on Day 1. When the wagon dissolved, it gave me a pretty solid base to work on. Glork replaced in as one of my Town neighbors, yet he was thankfully looking elsewhere. Magister Ludi, our Goon, claimed Vig and was outed when the Serial Killer (fatlikepig) was lynched. Cogito Ergo Sum and I banked on some mod speculation and the fact that there was Town with bad connections to our dead buddies to coordinate a quicklynch on Day 6.
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Newbie 1188
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
|
Lifespan
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SWA
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Outcome
|
Newbie
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izakthegoomba
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Mafia
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Rolecop
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Replaced mcqueen Day 2
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Lynched Day 4
|
13 days
|
n/a
|
Town Win
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A very frustrating game for me. I replaced into a slot that had fakeclaimed Cop on Day 1, immediately dropped it since it would have been impossible to maintain in the long run. The actual setup (Praetyre Cop, Thor665 doctor) made it impossible for scum to win due to that fakeclaim, so I replaced into a hopeless situation. The only way I could have won would be if Praetyre only investigated me the night before LyLo, making it a 50/50 chance, but that never happened. A rules violation by mcqueen after I replaced in led to kdowns replacing out voluntarily, and the whole event increased the suspicious vibes in my direction. All in all, I think I played as well as possible given the options I had, and managed to survive longer than expected. This game is painful to dwell on; I don't think I deserved to lose, even though Town did deserve to win. It serves as a lesson on studying the games I want to replace into before actually jumping in.
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Newbie 1197 - Mobsters in Merivale
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Type
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Moderator
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Faction
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Role
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Entry
|
Fate
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Lifespan
|
SWA
|
Outcome
|
Newbie
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DonJosh, Haylen
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Town
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Doctor
|
Replaced Hacker_666 Day 2
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Killed Night 2
|
13 days
|
0/1
|
Mafia Win
|
No one to blame but myself. Replace in Day 2, notice someone who has done an overnight 180 on my slot and has an apparent breadcrumb on my role. The player (Christine) turned out to be the Cop's innocent, but the way the Cop claim was voiced convinced me it was fake. Paranoid doctor-me protected scum, was shot Night 2 and Town mislynched Day 3. A shout-out to borkbork, who was scum, fakeclaimed Jailkeeper and performed fantastically throughout the game. Bitter, maybe. Impressed, definitely.
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New York 147 - The Vanillaside
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Type
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Moderator
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Faction
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Role
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Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Normal
|
Quilford
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Town
|
Innocent Child Reflexive Vanillizer
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Replaced Nachomamma8 Day 1
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Killed Night 2
|
23 days
|
0/2
|
Mafia Win
|
I deliberately replaced into a mod-confirmed innocent slot. Never again. It completely bungles my scumhunting, due to the loss of certain interactions with my slot since everyone knows my alignment. Drawn-out game, suffering from heavy Town v. Town. Scum lurked their way into a victory after a crafty Cop fakeclaim via vanillizing+kill of the real Cop. The highlight of the game was the 1v1 between the tracker (Shadoweh) and the scum redirector (zMuffinMan), who showed a comical vein once his lynch became inevitable.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Open
|
Magister Ludi
|
Mafia
|
Doctor
|
Started
|
Survived Night 4
|
89 days
|
n/a
|
Mafia Win
|
This was a rather frustrating game, even playing as scum. The focus given to numbers and roles picked by each person detracted somewhat from scumhunting for Town, and the forum crash halfway through sapped most of my interest. We got lucky when the vengeful Townie (Amrun) picked wrong at MyLo, giving the scumteam (Rainbowdash, BBmolla and myself) a perfect win.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Newbie
|
Xalxe
|
Mafia
|
Goon
|
Replaced Ubertin Day 1
|
Survived Night 3
|
84 days
|
n/a
|
Mafia Win
|
This game was an interesting lesson in how to take advantage of Town's shortcomings, and in knowing the players you're facing to nudge them just right. Being an apparent asset to the Town got me jailed by Paid Pyro Night 2, thus blocking the scumkill, and that threw a temporary wrench in our plans. However, the wrong jail choice in Night 3 allowed me to kill the pesky Jailkeeper for a scum win.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
Glork
|
Town
|
Clock
|
Started
|
Survived Day 8
|
91 days
|
4/7
|
Town Win
|
This was an amazing multiball experience with a great playerlist. We started off in a blaze of glory, with Benmage daykilling xRECKONERx, Cop of one of the mafia teams, and a lynch on BBmolla, Goon of the other. hasdgfas, Town lure-vigilante, killed another member of the second scumteam Night 2 and sacrificed his life in the process, thereby saving the Town coroner (kuribo), a role that would become instrumental in figuring out the obscured kills later in the game. Then we started misfiring, but got lucky enough that the scumteams did not figure out the organic/machine mechanics behind what kills they could perform. The Mafia team failed kills two nights in a row, the Scumbag failed four nights in a row. In the end, we nailed the remaining scum DrippingGoofball mostly via PoE, even when she had an (insane) Cop innocent from singersigner. It was a delight to play this game. Good moderation and setup, great playerlist, a challenge hard to crack--that's what makes games great.
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Type
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Moderator
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Faction
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Role
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Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Mini Theme
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Johoohno
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Grutto's Gangsta's
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Retch the Renowned
|
Started
|
Killed Night 2
|
45 days
|
1/2
|
Mafia Win
|
The setup was heavily scumsided. Mafia had two bulletproof Goons, a godfather, odd- and even-night conditional extra kills. Town had a Cop Cop that suffered from the godfather and a secret bulletproof miller, an unpredictable bomb, a mechanic that might give Town Vigilante shots (that didn't work versus the bulletproof scum) or single-night bulletproof, a bus driver that was not very effective due to the bulletproof scum. We mislynched Day 1, lynched scum Day 2 and Day 3, Vigged scum Night 3 (stopped by bulletproof) and still lost due to the apparent evidence of a serial killer in the extra scumkills. It was sad to see the game end as it did, after I did all in my power during Day 2 to ensure my strongest Townreads would survive the night.
|
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Type
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Moderator
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Faction
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Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Mini Theme
|
Fate
|
Hearts
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Nine of Hearts
|
Replaced UberNinja Night 2
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Shredded Night 2
|
3 days
|
0/0
|
Mafia Win
|
Replace in at night, send the mod a thorough cache dump of pre-rollback Day 1, be nightkilled before I could speak. The game's mechanics via Lady Lambdadelta's correct guess of AurorusVox's (lynched Day 2 and janitored) alignment gave the dead one post to make in-thread. I went all out, did a full VC dump, colored-by-alignment cache page, full reads, and caught 2/3 of the scumteam (xRECKONERx and Parama). While few living Town actually paid attention to what I wrote, the scumteam's reactions to it eventually led to their lynch. Sadly, Nuwen carried the game through for the mafia. If most games are painful to watch from the dead QT, this one was especially so, as Town made error after error after two glorious scum lynches.
|
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Type
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Moderator
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Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Mini Theme
|
Glork
|
Town
|
Kamikaze
|
Started
|
Killed Night 1
|
10 days
|
0/1
|
Town Win
|
Game with variable win conditions--my role required either bombing an Imperial (scum) or surviving. Due to the very low odds of getting my shot right Night 1 and not being willing to probably cause a Townie to lose with me (since the serfs/VTs had to survive or be night-killed by scum), I didn't suicide Night 1--and my prudence was rewarded with a shot to the face by Fate/Nuwen scumteam. Play quality deteriorated pretty badly as the game went on, but Town still grabbed the win at 3p LyLo.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
The Computer
|
Illuminati
|
Imprecise Multi-Tracker
|
Started
|
Terminated Day 6
|
45 days
|
n/a
|
Mafia Win
|
Town had trouble getting into this one. The Day 1 and Day 2 mislynches were both based on Town having poor knowledge of what would be on a Town role PM, while we had perfectly good information on the format and typical Town actions ourselves. Being instant night, we barely got our Night 2 kill in on a quicklynch, which helped with not clearing a large amount of Townies. Then the game started slowing down as people paid more attention to what they were doing. Scum sottyrulez and third-party Xalxe were lynched, and then Town went back to a mislynch on Amrun as we pulled down a few powerroles via night-kills and the Inform mechanic. I ended up being lynched, but a combination of factors in that night's actions granted us our win condition. Despite a few minor errors in the moderation, the game flowed smoothly and was very enjoyable, and it was a challenge for us to figure out how to keep a grip on the situations that arose.
|
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Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Open
|
Korts
|
Town
|
Bomb
|
Replaced Kassadin Day 1
|
Vengekilled Day 2
|
8 days
|
0/1
|
Mafia Win
|
Note to self: do not expect Town to sheep your reads after you are dead and confirmed Town, even if they have excellent reason to do so. This was a frustrating game that should have been a win with three confirmed Town Day 1, but things snowballed quickly when my reads were ignored post-mortem.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
izakthegoomba
|
Town
|
Neighbor
|
Joined Day 2
|
Mauled Night 3
|
23 days
|
0/2
|
Mafia Win
|
BBmolla's role was a 2-shot Player Recruiter--and he used the first shot on me. It wasn't even an invitation, I just received a role PM while browsing the forums one morning. Thought about it, figured why not. The game was rather frustrating, and definitely settled on my mind that I do not like bastard mod/bastard roles. While the Werewolves were trying to actually play to their win condition, post-game analysis shows that the first days of the Mafia team were scattered and ill-organized, more interested in confusing the other players than achieving their goal. Their condition improved when callforjudgement replaced in as a Mafia Mason, and with the help of rather poor Town play (including an unnecessary Town fakeclaim) he ended up carrying his team to a win.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
TWIN SWORDS OF DESTINY
|
Svalinn
|
Rolecop
|
Replaced BBmolla Day 1
|
Lynched Day 4
|
44 days
|
0/2
|
Town Win
|
Not much to say about this one. Replace in, be a counterwagon to scum from the Aegis team (FakeGod) who gets lynched on Day 1, and essentially fail to ride the Towncred on that one, mostly due to a lack of interest in the game. A timely rolecop on Thor665, the final Aegis scum, revealed that he was part of the scum team due to the wording of the role description, and so I claimed scum and outed him when I was about to be lynched. Even though he died that same night, the Town ended up catching my buddies dramonic and Hiraki, after a long, long Day 6.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Newbie
|
TheButtonmen
|
Town
|
Vanilla
|
Replaced Gordonst90 Day 1
|
Survived Day 5
|
43 days
|
2/4
|
Town Win
|
Four nights, not a single successful nightkill. Props to the Jailkeeper (first Nemanzin, then Gen_Wolf) who jailed either the four-night kill target (Cogito Ergo Sum) or the killing scum (Thor665 and Isa). Also, newbTown reads are an amazing thing.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Mini Normal
|
callforjudgement
|
Town
|
Vanilla
|
Replaced ConfidAnon Day 1
|
Endgamed Day 7
|
75 days
|
2/5
|
Mafia Win
|
This was a rather disheartening game. I had some issues engaging in it due to lack of time, which were somewhat overcome by the time Code_X was counterclaimed by havingfitz. That led to a much needed scum lynch, but I tunneled against Town for the next day. In 5p LyLo, one of the other scum (Nero Cain) placed an ill-timed quickhammer vote that ended in his own lynch. However, zoraster took the victory for the scumteam in the final day, after I hammered the wrong person.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
Vi
|
Apostle's Army
|
Rolf
|
Started
|
Endgamed Day 7
|
59 days
|
1/5
|
Mafia Win
|
29 player role madness, with modified scum win condition (they had to eliminate five specific roles to win), and a timer controlling the third-party's victory. I knew what I signed up for, but it was still a lot on my plate. It came down to the very last day; one scum, one target left, 24 hours to the third-party's victory--and we lynched wrong. Nevertheless, I got to play with several players I adore and respect and the flavor was excellent.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Newbie
|
quadz08
|
Town
|
Vanilla
|
Started
|
Endgamed Day 3
|
35 days
|
0/3
|
Mafia Win
|
Not too proud of this. My first IC'd game, and no complaints on that front, but it definitely carries a different weight and affects my playstyle some. Being busy affected my early play, newbie scum DoubleJD did a brilliant Townslip that got me to clear him wrongly, and the doctor outed himself in MyLo instead of hoping for another fruitful night. I should have reread the game more thoroughly when things were on the line; lesson learned.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
Fate
|
Soldiers
|
Orr, Inventive Soldier
|
Started
|
Killed Night 5
|
57 days
|
2/3
|
Mafia Win
|
Off to a great start, with three scum lynched over four days. Things started spiraling down into paranoia, Korlash faked an impossible result on me, but we still managed that Day 4 scumlynch. From there, The Town fell into disarray, Nuwen (who managed to pin all the mafia) was lynched Day 5, I was killed immediately after and Town crumbled under confirmation bias of assumed breadcrumbs from the dead.
|
|
Type
|
Moderator
|
Faction
|
Role
|
Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
Cyoeraeth
|
Town
|
Villager
|
Started
|
Survived Day 4
|
61 days
|
2/3
|
Town Win
|
Two threads, two scumteams, one Town. Setup somewhat Townsided and a pretty unlucky game on the part of the scum, but it was still a brilliant performance from the Town players--which resulted in six scum dead over the course of four days, with a single mislynch in each thread.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Theme
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MagnaofIllusion
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Mafia
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Father of Mine
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Started
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Killed Night 1
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22 days
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n/a
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Mafia Win
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Draw scum, have an uninspired Day 1, then get shot by the serial killer Night 1 due to a softclaimed PR. Oops. This was definitely not my brightest moment, but at least I did not live to make the claim I was aiming for, which would not hold up with the actual setup. The setup itself was somewhat scumsided; while it was originally JK9++, the moderator missed the fact that the JOAT role should not be unlimited. While it worked favorably for my faction, it was sad to see the game end as it did, with great lulls in activity. Even so, it was my first game in which there were no replacements or modkills. The victory in this one was all T-Bone, who managed to get through the last hours of three-player LyLo. Dearest Brother of Mine...
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Normal
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OhGodMyLife
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Third-party
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Bulletproof Serial Killer
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Started
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Endgamed Night 7
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123 days
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n/a
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Mafia Win
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Massclaim Day 1 and low activity led to general Town apathy, even with the two scum lynches on the first two Days. Decided to stop killing after I hit the same target as the Mafia twice--and things were going well. Except the scum had one more member than I expected and I ended up endgamed. Four months for this was pretty galling.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Theme
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Magua
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Town
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Diana Stanley, the Redeemed Cultist
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Started
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Crushed Night 2
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10 days
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0/1
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Serial Killer Win
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An accidental hammer Day 1, a player who refused to claim his bus driver action in full on Day 2, and UberNinja quickhammering out of spite as a Town doublevoter on Day 2--and then replacing out. I have few words of praise about this game outside the flavor, which was the high quality I've learned to expect from Magua.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Micro
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Timeater, callforjudgement
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Town
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Rolecop Ensign
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Started
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Killed Night 3
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22 days
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0/1
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Mafia Win
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As Sixty. Misread Town Hoopla on Day 1, but at least managed to turn the reads on our slot around for the good. Then the Town completely fell apart on the last Days. We took AurorusVox's pirate regalia and ducked out of the madness.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Theme
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Eddard Stark
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Lannister Alliance
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Myrcella Baratheon
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Started
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Killed Night 6
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86 days
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3/5
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Stannis Mafia Win
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As Sand Tyene Sand, with a penchant for questionable rebellion. Awesome Townreads at the beginning, scum with quite visible slips and good work from Town roles, but the game devolved into a state from which I was gladly removed before the end.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Newbie
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izakthegoomba
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Town
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Cop
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Started
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Killed Night 2
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41 days
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0/2
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Mafia Win
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This game was awfully tainted by cheating from a player holding multiple slots. My Night 1 breadcrumb was known by the Town come LyLo, but it wasn't enough to prevent a scum win.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Theme
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IceGuy
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Town
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Vanilla
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Started
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"Survived" Day 7
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25 days
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n/a
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Town Win
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As Sixty. Instead of lynching scum, the game started in limbo and had as the Town goal to revive seven Townies or eight Townies and one scum. We won on Day 7 with a perfect seven Town revivals streak. While the game was already Town-sided due to confirmable roles (and Salamence20 getting himself modkilled as scum), I believe we still did a brilliant job designing a plan that helped achieve the win and getting good Townreads.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Open
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Venmar
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Mafia
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Goon
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Started
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Lynched Day 1
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9 days
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n/a
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Mafia Win
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This lynch was bound to happen, and it worked according to our plans. I managed to leave enough false trails that DoomYoshi and Equinox were incorrectly perceive as my partners, and Robocopter87's hammer on the latter gave the victory to Rainbowdash and me.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Micro
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quadz08
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Town
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Vanilla
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Replaced Phenenas Day 1
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Endgamed Day 3
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6 days
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1/3
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Mafia Win
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To cut a long story short, I hate being confTown in 3P LyLo. That's enough about this game.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Theme
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Tripod HP Lovecraft
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Town
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Vanilla
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Joined hydra Day 1
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Survived Day 7
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100 days
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6/7
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Town Win
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As Mark Z Danielewski. Replaced in to help Nuwen in a game that was ailing in activity, and we went on to curbstomp both scum teams. Very good Town play, delightful flavor, and I had a lot of fun spending more time in formatting my posts than in scumhunting.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Theme
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MagnaofIllusion
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Town
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Harley MacFinn, Loup-garou Mason
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Started
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Survived Day 5
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44 days
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4/5
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Town Win
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As Sixty. Vi guessed that we were a Triggered Serial Killer, though we did not suspect that B. Rampage Albert B. Rampage's Tera West was a Triggered faction-directed Serial Killer. While both scumteams had poor choices in Night actions and contributed to each other's demise, the Town still did a fantastic job. The three main wagons on Day 1 were all on scum, the Town power roles made effective choices, and we were confirmed Town by a pawful of factors by the time the game was over. The puppy deserved a lot of pettings for this one.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Micro
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Vi
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Town
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Puppybearer
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Started
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Survived Rarefaction II
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18 days
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0/0
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Town Win
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Yarrf! While my early play wasn't stellar, the revelation of the 3x3p LyLo White Flag mechanic at the end of Day 1 worked to shear off the remaining associative pairs I had in mind. We hit two scum in two lynches, and would have hit the third correctly if it got down to the final lynch.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Normal
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Alduskkel
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Town
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Vanilla
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Replaced Dire_Drenz Day 1
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Survived Night 2
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20 days
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2/2
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Town Win
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As Jabberwock. The scumteam got massively steamrolled; we had accurate reads from the very start on Goons Bacde and Shamrock, and the Vigilante absta101 wrapped up the game on Night 2 by eliminating the final scum.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Micro
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Vi
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Town
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Vanilla
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Started
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Lynched Day 2
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29 days
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0/2
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Mafia Win
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Quickhammered by scum, who at least didn't get a pass on Rarefaction. Unfortunately, the second Rarefaction lynch was Town.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Theme
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Danny DiPietro Debonair Danny DiPietro
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Town
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Irene Adler
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Started
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Survived Day 2
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26 days
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1/2
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Town Win
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As Jabberwock. The setup was actually a hidden Assassin in the Palace, although several Guards, including us, didn't know who the King was, which made for a very awkward Day 1 with a wagon on said King. We were also at risk of an alignment change, though thankfully the game ended before the lonely assassin-d3x targeted us with the necessary action for that to occur.
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2013
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Normal
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Faraday
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Town
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Vanilla
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Started
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Killed Night 5
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63 days
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1/3
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Town Win
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Also known as Mafia in Let's See Who ObvTowns Moreville. After two deadline lynches on Town and a Traitor killed by Llamarble, the Goons Nachomamma8 and Cogito Ergo Sum were the next lynches, leaving a lone and rather indecisive DeasVail to try and tough it out for the rest of the game. No such luck when it came to the Day 6 lynch.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Micro
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Zachrulez
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Town
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Vanilla
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Started
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Killed Night 1
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15 days
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0/1
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Town Win
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As Sixty. Game was dubbed "Zachyard" by puppy fiat. Syryana replaced in just as we died and managed to turn a mislynchable slot around. After that, getting Nachomamma8 and FourTrouble lynched was a matter of time. We blame any confusion in this game on Sotty7's sun-ball avatar. Very distracting for young puppies.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Theme
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Khan Kublai Khan
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Mafia
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Spy
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Replaced wind-up Day 2
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Survived Day 3
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29 days
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n/a
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Mafia Win
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After managing to shot our own Traitor/Mafia-Ally PimHel for having better reads than any Town player, we won this one mostly due to Town apathy.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Micro
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Khan Kublai Khan
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Mafia
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Goon
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Started
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Survived Day 1
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3 days
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n/a
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Mafia Win
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Incredibly intense for such a small game. I was aware that there was a Supersaint in the setup, and Zachrulez made it easier on me by making an obvious gambit and then claiming Supersaint. From then on, it was a matter of trying not to be obvious scum and getting saulres to hammer Zach from paranoia.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Micro
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Cogito Ergo Sum
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Mafia
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Arcturus, Vengemillerizer
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Started
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Survived Day 2
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15 days
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n/a
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Mafia Win
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On Day 1, Desperado mistakenly hammered a Town player on the first page. The next Day, apathy completely took over the Town, and my partner and I managed to ride strong Townreads to deadline and a quick game win. I didn't even get to use my meticulously crafted post-lynch plan of clearing my partner as a fake Miller.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Open
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Equinox
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Mafia
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One-Shot Bulletproof Traitor
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Started
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Survived Night 3
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49 days
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n/a
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Mafia Win
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Fourth scum game in a row; I almost cried when I read my role PM. But things turned out far better than expected due to a necessary bus on Syryana on Day 1. Lynching through the Town's less obvious players and keeping the Vigilante suspicion off Tammy, my surviving Goon partner, gave us the win after a drawn out 6p MyLo.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Theme
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Vi
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Town
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Schala
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Started
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Succumbed to Despair Night 3
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21 days
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0/1
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Mafia Win
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Voted five times during the game, all of the votes were on VTs. There must be some sort of achievement for that.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Theme
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AurorusVox
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Town
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Irena Daletskii, Communications
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Started
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Brutalized Night 2
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22 days
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1/2
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Town Win
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As Sixty. We made a good plan, managed to lynch terribly through it, woofed for the dead a few times and capered all through the thread. All in all, a good time.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Theme
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Andrius
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House Lannister
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Black Walder Frey
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Started
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Cut down Night 2
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34 days
|
n/a
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Mafia Win
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Let's ignore the fact that the Vigilante caught me and revel on the fact that xRECKONERx made one of the best and most poetic hammer posts in 3p LyLo when Town chose to quickvote. About time I had an easy win like that.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Mini Theme
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Vi
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Town
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Soren, Superior Tactician
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Started
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Served Day 4
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31 days
|
0/3
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Mafia Win
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As Jabberwock. And as a sharp contrast to the previous game, Town quickvoted us in LyLo. Lovely flavor, dreadful puns, the standard Vi stock.
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Type
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Moderator
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Faction
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Role
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Entry
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Fate
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Lifespan
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SWA
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Outcome
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Large Theme
|
zoraster
|
Town
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Vanilla/"Smooth Operator"
|
Started
|
Endgamed Day 7
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75 days
|
1/2
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Mafia Win
|
Caught Serial Killer-Fate on Day 1, never even came close to the rest of the scumteam. Then Benmage happened, with predictable results.
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Type
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Moderator
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Faction
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Role
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Entry
|
Fate
|
Lifespan
|
SWA
|
Outcome
|
Large Theme
|
Eddard Stark
|
The Realm
|
Olenna Redwyne
|
Started
|
Pruned Night 8
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89 days
|
2/4
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Mafia Win
|
Survived two Nightkills thanks to my ability and AGar's well-placed roleblock, was vanillized by Town and neighborized by scum. Then Town wrenched defeat from the jaws of victory thanks to two ridiculous fake guilties. That turned out as well as could be expected.
|
2014