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Greater Idea Mafia/Basic Two Scum: Difference between revisions

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#Mafia Goon
#Mafia Goon
#Mafia Goon
#Mafia Goon
#[[Alpha Werewolf]]
#[[Godfather|Alpha Werewolf]]
#Werewolf Roleblocker
#Werewolf Roleblocker
#Werewolf Mason
#Werewolf Mason

Revision as of 21:33, 10 March 2014

This is an optional sub-deck for a more streamlined game of Greater Idea Mafia (or Great Idea, Greatest Idea, Strange Idea etc) with a more basic set of roles, featuring only two possible scum factions (the Mafia and the Werewolves).

Setup

  1. Vanilla Townie
  2. Vanilla Townie
  3. Vanilla Townie
  4. Vanilla Townie
  5. Vanilla Townie
  6. Vanilla Townie
  7. Cop
  8. Seer
  9. Doctor
  10. Nurse
  11. Roleblocker
  12. Jailkeeper
  13. Tracker
  14. Watcher
  15. Miller
  16. Hirsute Townie (investigates as Werewolf)
  17. Wrong Place at the Wrong Time Townie (shows as Mafia to Cops, Werewolf to Seers and shows as targeting all dead players to Trackers/Watchers)
  18. Vigilante
  19. One-shot Vigilante
  20. Bulletproof Townie
  21. Mason
  22. Mason
  23. Mason Lover
  24. Lover
  25. Lover
  26. Innocent Child
  27. One-shot Commuter
  28. Vengeful Townie
  29. Vanilla Cop (Receives 'Vanilla' or 'Not Vanilla' results; VTs and goons/equivalents are 'Vanilla')
  30. Enabler (linked player is random)
  31. Town Godfather
  32. Retired Werewolf Hunter
  33. Mafia Godfather
  34. Mafia Roleblocker
  35. Mafia Lover
  36. Mafia Doctor
  37. Mafia Tracker
  38. Mafia Seer
  39. Mafia Strongman
  40. Hirsute Goon
  41. Mafia Goon
  42. Mafia Goon
  43. Alpha Werewolf
  44. Werewolf Roleblocker
  45. Werewolf Mason
  46. Werewolf One-shot Bulletproof
  47. Werewolf Watcher
  48. Werewolf Cop
  49. Ninja Werewolf
  50. Werewolf Miller
  51. Werewolf
  52. Werewolf