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(pgo is reflexive vig)
 
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{{role
{{role
|image= T-paranoidgunowner.png
|color= {{rgb|town}}
|alias=Army Veteran
|alias=Army Veteran
|alias2=Granny
|alias2=Granny
|alias3=Sentry
|align= Pro-town
|align= Pro-town
|type= Killing
|type= Killing
Line 7: Line 10:
|notes=  
|notes=  
}}
}}
The [[Paranoid Gun Owner]] passively (and involuntarily) kills anyone who targets it during the Night.
The [[Paranoid Gun Owner]] passively (and involuntarily) kills anyone who targets it during the Night. Paranoid Gun Owner is a special name for a [[Reflexive]] [[Vigilante]].


Paranoid Gun Owner is very commonly abbreviated as PGO.  Controversially, it has also been called Army Veteran.
Paranoid Gun Owner is very commonly abbreviated as PGO.  Controversially, it has also been called Army Veteran.
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==Use and Power==
==Use and Power==
The Paranoid Gun Owner is a very [[swing|swingy]] role, as in addition to killing the [[Mafia]] if they target him, it will indiscriminately kill [[Cop]]s, [[Doctor]]s, etc.  As a general rule, PGO is an anti-Town role because it is more likely to kill Town power roles than scum in all cases except when there are no other Town power roles (in which case it is functionally a [[Bomb]]).
The Paranoid Gun Owner is a very [[swing|swingy]] role, as in addition to killing the [[Mafia]] if they target him, it will indiscriminately kill [[Cop]]s, [[Doctor]]s, etc.  As a general rule, PGO is an anti-Town role because it is more likely to kill Town power roles than scum in all cases except when there are no other Town power roles (in which case it is functionally a [[Bomb]]). When town, it is typically considered a [[negative utility]] role (and as such is often claimed right at the start of day 1 in order to minimize its impact.)


Since the PGO is not informed of who they have killed, this can also obscure how many actual killing roles are present in the game.
Since the PGO is not informed of who they have killed, this can also obscure how many actual killing roles are present in the game.


Note that whatever powers were used on the PGO still take effect -- thus, if the [[Mafia]] choose to kill the PGO, the PGO will still die along with the Mafia performing the kill. If the PGO is roleblocked, it does not kill as its role does not take effect.
Note that whatever powers were used on the PGO still take effect thus, if the [[Mafia]] choose to kill the PGO, the PGO will still die along with the Mafia performing the kill. However, if an action is [[blocked]], most moderators will normally treat the action as not having happened, so it won't hit a PGO (and thus cause the user to die) even if it was trying to target the PGO. However, this is not quite a universal rule, so it's worth checking with your moderator if the interaction is relevant.


Mafia-aligned PGOs are not common because they can potentially gambit to draw in Town power roles (i.e. claim [[Cop]] to draw in [[Doctor|Doctors]] and [[Tracker|Trackers]]), thus greatly increasing the Mafia's death output.
Mafia-aligned PGOs are not common because they can potentially gambit to draw in Town power roles (i.e. claim [[Cop]] to draw in [[Doctor|Doctors]] and [[Tracker|Trackers]]), thus greatly increasing the Mafia's death output.


PGO is generally only used as a somewhat [[bastard mod|bastard]] role in [[Role Madness]] games (where in the worst case they can kill many players at once), or in games where they fit flavor.
PGOs are generally only used as a somewhat [[bastard mod|bastard]] role in [[Role Madness]] games (where in the worst case they can kill many players at once), or in games where they fit flavor.


==Play Advice==
==Play Advice==
The ideal play for a PGO is to get targeted by the Mafia, while not being targeted by any [[Town]] [[power roles]].  However, safer play is to claim directly -- this keeps other Town power roles safe, but also ensures the Mafia will not target you.  Note that by claiming, you are opening yourself up to potentially being [[Policy Lynch|policy lynched]] at some point during the game.
The ideal play for a PGO is to get targeted by the Mafia, while not being targeted by any [[Town]] [[power roles]].  However, safer play is to claim directly -- this keeps other Town power roles safe, but also ensures the Mafia will not target you.  Note that by claiming, you are opening yourself up to potentially being [[Policy Elimination|policy eliminated]] at some point during the game.
 
A very risky strategy is to hint at a power role, causing the scum totarget you, and, as a 1 for 1 trade with scum is in the town's favor, you will have helped the town..

Latest revision as of 18:21, 5 March 2022

Paranoid Gun Owner
T-paranoidgunowner.png
Aliases:
  • Army Veteran
  • Granny
  • Sentry
Alignment:
Role type:
  • Killing
Choice: none

The Paranoid Gun Owner passively (and involuntarily) kills anyone who targets it during the Night. Paranoid Gun Owner is a special name for a Reflexive Vigilante.

Paranoid Gun Owner is very commonly abbreviated as PGO. Controversially, it has also been called Army Veteran.

Paranoid Gun Owners are more often Town than scum.

Variation

The Paranoid Gun Owner shares some similarities with a Bomb.

Uncommonly, a Paranoid Gun Owner is also Bulletproof (they shoot first before they're shot).

Use and Power

The Paranoid Gun Owner is a very swingy role, as in addition to killing the Mafia if they target him, it will indiscriminately kill Cops, Doctors, etc. As a general rule, PGO is an anti-Town role because it is more likely to kill Town power roles than scum in all cases except when there are no other Town power roles (in which case it is functionally a Bomb). When town, it is typically considered a negative utility role (and as such is often claimed right at the start of day 1 in order to minimize its impact.)

Since the PGO is not informed of who they have killed, this can also obscure how many actual killing roles are present in the game.

Note that whatever powers were used on the PGO still take effect – thus, if the Mafia choose to kill the PGO, the PGO will still die along with the Mafia performing the kill. However, if an action is blocked, most moderators will normally treat the action as not having happened, so it won't hit a PGO (and thus cause the user to die) even if it was trying to target the PGO. However, this is not quite a universal rule, so it's worth checking with your moderator if the interaction is relevant.

Mafia-aligned PGOs are not common because they can potentially gambit to draw in Town power roles (i.e. claim Cop to draw in Doctors and Trackers), thus greatly increasing the Mafia's death output.

PGOs are generally only used as a somewhat bastard role in Role Madness games (where in the worst case they can kill many players at once), or in games where they fit flavor.

Play Advice

The ideal play for a PGO is to get targeted by the Mafia, while not being targeted by any Town power roles. However, safer play is to claim directly -- this keeps other Town power roles safe, but also ensures the Mafia will not target you. Note that by claiming, you are opening yourself up to potentially being policy eliminated at some point during the game.

A very risky strategy is to hint at a power role, causing the scum totarget you, and, as a 1 for 1 trade with scum is in the town's favor, you will have helped the town..