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Kingmaker (term): Difference between revisions
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(Created page with "A '''Kingmaker''' is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they ''decide'' which faction wins). Kin...") |
(sometimes a Kingmaker is guaranteed to win, rather than guaranteed to lose) |
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A '''Kingmaker''' is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they ''decide'' which faction wins). | A '''Kingmaker''' is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they ''decide'' which faction wins). In some rare cases involving [[Survivor]]s, a Kingmaker might be guaranteed to win, instead of incapable of winning. | ||
Kingmakers are generally unwanted in game design. For this reason, most third-party players who cannot possibly fulfill their [[Win Condition]] simply leave the game. | Kingmakers are generally unwanted in game design. For this reason, most third-party players who cannot possibly fulfill their [[Win Condition]] simply leave the game. | ||
When Town, | When Town, Kingmakers are usually associated with [[Dilemma]] scenarios. | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
[[Category:Theory]] | [[Category:Theory]] |
Latest revision as of 04:30, 19 March 2016
A Kingmaker is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they decide which faction wins). In some rare cases involving Survivors, a Kingmaker might be guaranteed to win, instead of incapable of winning.
Kingmakers are generally unwanted in game design. For this reason, most third-party players who cannot possibly fulfill their Win Condition simply leave the game.
When Town, Kingmakers are usually associated with Dilemma scenarios.