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No Lynchin' the VTs was a setup created by TheButtonmen and modified by Empking in an attempt to put multiple scum into as small of a game as possible ala Vengeful.
__NOTOC__
{{Setups
|Title=No Eliminating Town
|Setup Size=Micro
|Players=7
|Designer=Empking
|Designer2=
|Designer3=
|type=Micro Open
|type2=
|type3=
|type4=
|type5=
|type6=
|Notes=}}
 
'''No Eliminating Town''' was a setup created by Empking based on a different set up by TheButtonmen in an attempt to put multiple scum into as small of a game as possible ala Vengeful.


==Setup==
==Setup==
*2 [[Mafia Goon|Mafia Goons]]
*2 [[Mafia Goon|Mafia Goons]]
*5 [[Vanilla Townie|Vanilla Townies]]
*5 [[Prince|Town Princes]]


==Mechanics==
==Mechanics==
Any time a Vanilla Townie would be lynched instead a No Lynch occurs.
Any time a Prince would be eliminated, instead a No Elimination occurs and their alignment is revealed.


==Role PMs==
==Role PMs==


===Mafia Goon===
{{RolePM| MGoon}}
* Welcome, [Player Name]. You are a Mafia goon, along with [Player Name].
 
'''Abilities:'''
 
-Factional communication: During the night phase you may talk with your partner here[QuickTopic link].
 
-Factional kill: Each night phase your faction may choose a player to kill. [Note: Whoever submitted the kill will carry it out unless otherwise specified]
 
'''Win condition:''' You win when all members of the town have been eliminated or nothing can prevent this from occuring.
 
Please confirm via PM.
 
===Townie===
* Welcome, [Player Name], you are a Vanilla Townie.


'''Abilities:''' Your weapon is your vote, you have no night actions.


'''Win condition:''' You win when all threats to the town have been eliminated.
{{RolePM| Custom| green| Town| Prince| '''Prince''': If you are voted to be eliminated, you are not eliminated and your alignment is revealed.}}


Please confirm via PM.
==Discussion==
==Discussion==
This setup relies on a non-standard mechanic, an alternative which doesn't would be where lynches occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead.
This setup relies on a non-standard mechanic, an alternative which doesn't would be where eliminations occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead.


==Play History==
==History==
Open 271 ended in a town win.


[[Category: Open Games]]
{{SetupHistory/Database}}
{{:No Eliminating Town/Stats}}

Latest revision as of 05:31, 3 July 2020

Name:
  • No Eliminating Town
Setup Size:
Players:
  • 7
Setup Type:
Designer:

No Eliminating Town was a setup created by Empking based on a different set up by TheButtonmen in an attempt to put multiple scum into as small of a game as possible ala Vengeful.

Setup

Mechanics

Any time a Prince would be eliminated, instead a No Elimination occurs and their alignment is revealed.

Role PMs

Mafia Goon

Welcome, [Player]! You are a Mafia Goon.

Abilities:

  • Factional Communication: Each night phase, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.

Win Conditions:

  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).


Town Prince

Welcome, [Player]! You are a Town Prince.

Abilities:

  • Prince: If you are voted to be eliminated, you are not eliminated and your alignment is revealed.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Discussion

This setup relies on a non-standard mechanic, an alternative which doesn't would be where eliminations occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead.

History

History
Open 271 - (Mafia Win)
Open 331 - (Mafia Win)
Open 356 - (Mafia Win)
Open 385 - (Mafia Win)
Open 431 - (Mafia Win)
Micro 65 - (Town Win)
  • Total Games: 6
  • Town Win: 16.67%
  • Scum Win: 83.33%
  • Draw: 0%