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{{role
{{role
|alias =  
|image= T-gunsmith.png
|color= {{rgb|town}}
|alias = Firearms Inspector
|align =  
|align =  
|type = Informative
|type = Investigative
|choice = Night
|choice = Night
}}
}}


The '''Gunsmith''' is an information role that can target a player at Night to learn if they have a gun in flavor.  Members of the Mafia (that are not [[Doctor|Doctors]]), [[Cop|Cops]], [[FBI Agent|FBI Agents]], [[Vig|Vigilantes]], other Gunsmiths, [[Paranoid Gun Owner|Paranoid Gun Owners]], etc. all have guns in traditional flavor.  Notably, [[Serial Killer|Serial Killers]] and [[Doctor|Doctors]] do ''not'' have guns.
The '''Gunsmith''' is an information role that can target a player at Night to learn if they have a gun in flavor.  Members of the Mafia (that are not [[Doctor|Doctors]]), [[Cop|Cops]], [[FBI Agent|FBI Agents]], [[Vig|Vigilantes]], other Gunsmiths, [[Paranoid Gun Owner|Paranoid Gun Owners]], etc. all have guns in traditional flavor.  Notably, [[Serial Killer|Serial Killers]] and [[Doctor|Doctors]] do ''not'' have guns.
Using these guidelines, Gunsmiths are considered [[Normal]] on mafiascum.net.


Gunsmiths are usually, but not necessarily, pro-Town.  They are considered somewhat weaker than standard [[Cop|Cops]] and are usually included in setups where they can get positive results on players who are not Mafia-aligned.
Gunsmiths are usually, but not necessarily, pro-Town.  They are considered somewhat weaker than standard [[Cop|Cops]] and are usually included in setups where they can get positive results on players who are not Mafia-aligned.
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For more information, see [[Cop]] and [[Flavor Cop]].
For more information, see [[Cop]] and [[Flavor Cop]].


[[Category:Normal Roles]]
== Variants ==
 
The name "Gunsmith" is also occasionally used for a [[Psychologist]], but this terminology is almost unheard of on mafiascum.net (it's more commonly seen on other sites).
 
== Normal Guidelines ==
In [[Normal]] games on mafiascum.net, a Gunsmith gets [[guilty|guilties]] on all [[Mafia]] (except [[Traitor|Traitors]] and [[Doctor|Doctors]]), [[Cop|Cops]], [[Vigilante|Vigilantes]], Gunsmiths, [[Role Cop|Role Cops]], [[Vanilla Cop|Vanilla Cops]], [[PT Cop|PT Cops]], [[Vengeful|Vengefuls]], [[Detective|Detectives]], [[Neapolitan|Neapolitans]], [[Backup|Backups]] of roles with guns and [[Jack of All Trades|JoATs]] that have any of these listed powers.
 
[[Category:Normal roles]]

Latest revision as of 05:20, 17 December 2020

Gunsmith
T-gunsmith.png
Alias:
  • Firearms Inspector
Alignment: any
Role type:
  • Investigative
Choice:
  • Night

The Gunsmith is an information role that can target a player at Night to learn if they have a gun in flavor. Members of the Mafia (that are not Doctors), Cops, FBI Agents, Vigilantes, other Gunsmiths, Paranoid Gun Owners, etc. all have guns in traditional flavor. Notably, Serial Killers and Doctors do not have guns.

Gunsmiths are usually, but not necessarily, pro-Town. They are considered somewhat weaker than standard Cops and are usually included in setups where they can get positive results on players who are not Mafia-aligned.

For more information, see Cop and Flavor Cop.

Variants

The name "Gunsmith" is also occasionally used for a Psychologist, but this terminology is almost unheard of on mafiascum.net (it's more commonly seen on other sites).

Normal Guidelines

In Normal games on mafiascum.net, a Gunsmith gets guilties on all Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers.