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Rolestopper: Difference between revisions

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(Back when I played, this was a fairly common role. Can't find another name for it.)
 
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{{role
{{role
|alias=
|alias=Asceticiser
|align= Pro-town
|align=  
|align2= Anti-town
|type= Protective
|type= Protective
|type2= Manipulative
|choice= Night
|choice= Night
|notes=  
|notes=  
}}
}}


A [[Rolestopper]]'s ability is to stop all [[night]] abilities from affecting a certain player. Usually, but not always, the [[Mafia]] kill or all kills are excluded from the abilities that can be stopped. This role is not to be confused with the [[Roleblocker]], who stops the target's ability.
A '''Rolestopper''' is a role that can target a player to stop all other Night actions from affecting them in any way.  This is something like the inverse of a [[Roleblocker]]. A Rolestopper effectively turns their target into an [[Ascetic]] [[Bulletproof]] for that night.


Rolestoppers are typically limited to games where roles with night targets are very common, or else the role can be underpowered as town or overpowered as mafia.
Rolestoppers can be of any alignment.


A [[Jailkeeper]] that rolestops its target is sometimes called an Alien.
==Variations==
Some Rolestoppers are unable to block kills.
 
== Normal Guidelines ==
Rolestoppers are considered [[Normal]] on mafiascum.net. A Rolestopper cannot block a [[Strongman]] from committing a kill, but blocks all other roles from targeting the same person as them. An [[investigative]] role targeting the same player as a Rolestopper should be given a "[[No Result]]" pm.
==Use and Power==
Assuming the rolestopper can block kills, it's a stronger protective role than the doctor. Its targets can't be cleared by investigative roles on the same night--but they also can't be roleblocked. In mafia hands, rolestoppers can protect their teammates from investigative roles (and vigs) from the start of the game without any need to identify them first. Rolestoppers are much more defensive than roleblockers, and can't shut down any specific power role even if they know who has it.
 
The version that cannot block kills is stronger for scum – you can rolestop the kill target to prevent [[Doctor]]s interfering with kills – but so much weaker for Town that it's almost [[Negative Utility]].
[[Category:Normal roles]]

Latest revision as of 07:50, 24 June 2019

Rolestopper
Alias:
  • Asceticiser
Alignment: any
Role type:
  • Protective
  • Manipulative
Choice:
  • Night

A Rolestopper is a role that can target a player to stop all other Night actions from affecting them in any way. This is something like the inverse of a Roleblocker. A Rolestopper effectively turns their target into an Ascetic Bulletproof for that night.

Rolestoppers can be of any alignment.

Variations

Some Rolestoppers are unable to block kills.

Normal Guidelines

Rolestoppers are considered Normal on mafiascum.net. A Rolestopper cannot block a Strongman from committing a kill, but blocks all other roles from targeting the same person as them. An investigative role targeting the same player as a Rolestopper should be given a "No Result" pm.

Use and Power

Assuming the rolestopper can block kills, it's a stronger protective role than the doctor. Its targets can't be cleared by investigative roles on the same night--but they also can't be roleblocked. In mafia hands, rolestoppers can protect their teammates from investigative roles (and vigs) from the start of the game without any need to identify them first. Rolestoppers are much more defensive than roleblockers, and can't shut down any specific power role even if they know who has it.

The version that cannot block kills is stronger for scum – you can rolestop the kill target to prevent Doctors interfering with kills – but so much weaker for Town that it's almost Negative Utility.