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{{Setups | |||
|Title=Baby Too Much Scum | |||
|Setup Size=Micro | |||
|Players=8 | |||
|Designer=Simenon | |||
|Designer2= | |||
|Designer3= | |||
|Notes= | |||
}} | |||
*1 {{setuprole|Serial Killer}} | This is an [[open setup]] designed by [[Simenon]]. It has been described as a miniature version of the [[Jungle Republic]] setup. | ||
* | |||
==Setup== | |||
*2 {{setuprole|Mafia Goon|Mafia Goons}} | |||
*1 {{setuprole|Serial Killer}} | |||
*4 {{setuprole|Townie|Townies}} | |||
*1 {{setuprole|FBI Agent}} | *1 {{setuprole|FBI Agent}} | ||
[[ | ==Mechanics== | ||
*[[Daystart]] | |||
*The mafia team do not possess a nightkill | |||
*FBI Agent only finds the Serial Killer | |||
*Serial Killer wins 1-1 endgames with a Mafia Goon | |||
==Role PM's== | |||
===<div style="color:purple">Serial Killer</div>=== | |||
* Welcome, [Player Name]. You are the '''Serial Killer'''. | |||
'''Abilities:''' | |||
*Each night phase, you may choose someone in the game to kill. | |||
'''Win condition:''' | |||
*You win when you have killed everybody in the game or nothing can prevent this from occuring. | |||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
'''Win condition:''' | |||
*You win when you control 50% of the town and the Serial Killer is dead. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
===<div style="color:green">Town FBI Agent</div>=== | |||
* Welcome, [Player Name], you are the '''Town FBI Agent'''. | |||
'''Abilities:''' | |||
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Serial Killer/Not Serial Killer. | |||
*You know your results are guaranteed to be sane. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
==History== | |||
{{SetupHistory/Database}} |
Latest revision as of 13:26, 9 January 2016
|
This is an open setup designed by Simenon. It has been described as a miniature version of the Jungle Republic setup.
Setup
- 2 Mafia Goons
- 1 Serial Killer
- 4 Townies
- 1 FBI Agent
Mechanics
- Daystart
- The mafia team do not possess a nightkill
- FBI Agent only finds the Serial Killer
- Serial Killer wins 1-1 endgames with a Mafia Goon
Role PM's
Serial Killer
- Welcome, [Player Name]. You are the Serial Killer.
Abilities:
- Each night phase, you may choose someone in the game to kill.
Win condition:
- You win when you have killed everybody in the game or nothing can prevent this from occuring.
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Win condition:
- You win when you control 50% of the town and the Serial Killer is dead.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town FBI Agent
- Welcome, [Player Name], you are the Town FBI Agent.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Serial Killer/Not Serial Killer.
- You know your results are guaranteed to be sane.
Win condition:
- You win when all threats to the town have been eliminated.
History
History |
---|
Open 45 - (Mafia Win) |
Open 87 - (Mafia Win) |
Micro 263 - (Town Win) |
Micro 421 - (Serial Killer Win) |
Micro 851 - (Mafia Win) |