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Crush Mafia: Difference between revisions
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'''Crush''' refers to a type of setup featuring both a | {{Setups | ||
|Title=Crush Mafia | |||
|Setup Size=Micro | |||
|type= | |||
|type2= | |||
|type3= | |||
|type4= | |||
|type5= | |||
|type6= | |||
|Players=7 | |||
|Designer=Kelly Chen | |||
|Designer2= | |||
|Designer3= | |||
|Notes= | |||
}} | |||
'''Crush''' refers to a type of setup featuring both a condemner and a [[Vengeful]]-style godfather. | |||
[[Kelly Chen]] named this concept and attempted to determine the balance of several such setups. The name refers to the idea that the goon and the | [[Kelly Chen]] named this concept and attempted to determine the balance of several such setups. The name refers to the idea that the goon and the condemner have crushes on the godfather and target, respectively. | ||
The first two Crush setups have been run in the open game forum. Both but especially [[Crush Nightless]] may have a hung endgame where the three living players each need a different player eliminated and no majority is possible. | |||
==Crush A== | ==Crush A== | ||
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1 {{setuprole|Godfather|Mafia Godfather}} (vengeful-style)<br /> | 1 {{setuprole|Godfather|Mafia Godfather}} (vengeful-style)<br /> | ||
1 {{setuprole|Mafia Goon}}<br /> | 1 {{setuprole|Mafia Goon}}<br /> | ||
1 {{setuprole| | 1 {{setuprole|Condemner}} (who is informed of their target) <br /> | ||
4 {{setuprole|Townie|Townies}} (one of whom is unknowingly the | 4 {{setuprole|Townie|Townies}} (one of whom is unknowingly the condemner's target) <br /> | ||
Day start. Mafia can kill at night. | Day start. Mafia can kill at night. | ||
If the target is | If the target is eliminated, the game is over and the condemner wins. <br> | ||
If the godfather is | If the godfather is eliminated, the goon dies with him. <br> | ||
If both mafia are dead following a | If both mafia are dead following a elimination, the town wins. If the condemner and target are both still alive, then the condemner loses. (It follows from this that a condemner-target final two is not a draw in this game.) <br> | ||
If the target is nightkilled, the | If the target is nightkilled, the condemner (if still alive) turns into a townie.<br> | ||
The target only shows up as "townie" upon death, not "target." Similarly, the town isn't informed when the | The target only shows up as "townie" upon death, not "target." Similarly, the town isn't informed when the condemner has turned into a townie. | ||
==Stats assuming random moves== | ===Stats assuming random moves=== | ||
Number of days: 1.925 average <br> | Number of days: 1.925 average <br> | ||
Town wins: 35.6% <br> | Town wins: 35.6% <br> | ||
Mafia wins: 43.3% <br> | Mafia wins: 43.3% <br> | ||
Condemner wins: 21.1% (plus 5.1% wins as a townie) | |||
These figures assume that there are | These figures assume that there are eliminations every day, and mafia kill every night. The mod should probably decide in advance whether no elimination or no kill are permitted, as these weren't originally planned for. | ||
[[ | ==Crush B== | ||
This is a (never used) name for [[Crush Nightless]]. |
Latest revision as of 19:49, 18 June 2021
|
Crush refers to a type of setup featuring both a condemner and a Vengeful-style godfather.
Kelly Chen named this concept and attempted to determine the balance of several such setups. The name refers to the idea that the goon and the condemner have crushes on the godfather and target, respectively.
The first two Crush setups have been run in the open game forum. Both but especially Crush Nightless may have a hung endgame where the three living players each need a different player eliminated and no majority is possible.
Crush A
Crush A has been nominated to take signups on the open game list:
1 Mafia Godfather (vengeful-style)
1 Mafia Goon
1 Condemner (who is informed of their target)
4 Townies (one of whom is unknowingly the condemner's target)
Day start. Mafia can kill at night.
If the target is eliminated, the game is over and the condemner wins.
If the godfather is eliminated, the goon dies with him.
If both mafia are dead following a elimination, the town wins. If the condemner and target are both still alive, then the condemner loses. (It follows from this that a condemner-target final two is not a draw in this game.)
If the target is nightkilled, the condemner (if still alive) turns into a townie.
The target only shows up as "townie" upon death, not "target." Similarly, the town isn't informed when the condemner has turned into a townie.
Stats assuming random moves
Number of days: 1.925 average
Town wins: 35.6%
Mafia wins: 43.3%
Condemner wins: 21.1% (plus 5.1% wins as a townie)
These figures assume that there are eliminations every day, and mafia kill every night. The mod should probably decide in advance whether no elimination or no kill are permitted, as these weren't originally planned for.
Crush B
This is a (never used) name for Crush Nightless.