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Stats, essentially.<br/><br/>
OUT OF DATE stats, essentially.<br/><br/>


<br/>
<br/>
==Tally==
==Tally==


Finished games: 16<br/>
Finished games: 22<br/>
Won: 9<br/>
Won: 12<br/>
Lost: 7
Lost: 10


Finished games as scum: 6<br/>
Finished games as scum: 6<br/>
Line 12: Line 12:
Lost: 3
Lost: 3


Finished games as town: 9<br/>
Finished games as town: 15<br/>
Won: 5<br/>
Won: 8<br/>
Lost: 4
Lost: 7


As third party: 1 <br/>
As third party: 1 <br/>
Won: 1<br/>
Won: 1<br/>
Lost:0
Lost:0
Hangman Ratio (lynched/games): 4/22<br/>
Nightkill Ratio (NK'd/games): 8/22<br/>
Endgame Ratio (endgame/games): 9/22<br/>
Suicide Ratio (suicide/games):  1/22<br/>


==Finished Games==
==Finished Games==
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:Mod: Lawrencelot
:Mod: Lawrencelot
:Survival: Nk'd N4
:Survival: Nk'd N4
*[http://www.mafiascum.net/forum/viewtopic.php?p=1303838&highlight=#1303838 Newbie 688]
Lost as town (vanilla). The grand morale from this game is: instinctual gut twisting hate for lurker is a cardinal virtue to be nurtured lovingly by all good townie. BM scum lurker.
:Mod: Volkann
:Survival: offed in end game
*[http://www.mafiascum.net/forum/viewtopic.php?t=9192 International Large]
Replaced in D2. Won, as town (watcher). Nice game I guess. Though large isn't much my speed, and the win was a bit because of the mod.
:Mod: skitzer
:Survival: NK'd N4 or 5.
*[http://www.mafiascum.net/forum/viewtopic.php?t=8711&start=0&postdays=0&postorder=asc&highlight= Freelancer Large]
Won as Freelancer. Replaced in N5. Fun theme, setup a bit disappointing.
:Mod: Mastermind of Sin
:Survival: Survived
*[http://www.mafiascum.net/forum/viewtopic.php?t=10447 Town of Merrin Mini]
Won as Vigilante. The modding was really nice.
:Mod: Kloud
:Survival: self-vigged N4
*[http://www.mafiascum.net/forum/viewtopic.php?t=10461 Killing Verse Mini]
Lost as mason. Overpowered scum. This setup couldn't have been won by town. The poetry was nightmarish, but still enjoyable in a way.
:Mod: Korts
:Survival: End Gamed
*[http://www.mafiascum.net/forum/viewtopic.php?t=10400 Hack Poetry Mini]
Lost as Doc. Actually quite the enjoyable and interesting game. I blame the town loss on sekinj for being presumptious, pointlessly antagonistic, and crap at scumhunting.
:Mod: Tony Montana
:Survival: End Gamed


===Scum===
===Scum===
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Mod: DeadRikimaru
Mod: DeadRikimaru


==Third party==
===Third party===


*[http://www.mafiascum.net/forum/viewtopic.php?t=9711&highlight= Scum o' the Sea Mini]
*[http://www.mafiascum.net/forum/viewtopic.php?t=9711&highlight= Scum o' the Sea Mini]
Line 113: Line 148:
==Current games==
==Current games==


*[http://www.mafiascum.net/forum/viewtopic.php?p=1303838&highlight=#1303838 Newbie 688]
Mod: Volkann
*[http://www.mafiascum.net/forum/viewtopic.php?t=9192 International Large]
Replaced in D2
Mod: skitzer


*[http://www.mafiascum.net/forum/viewtopic.php?t=8711&start=0&postdays=0&postorder=asc&highlight= Freelancer Large]
Replaced in N5
Mod: Mastermind of Sin





Latest revision as of 23:51, 3 April 2020

OUT OF DATE stats, essentially.


Tally

Finished games: 22
Won: 12
Lost: 10

Finished games as scum: 6
Won: 3
Lost: 3

Finished games as town: 15
Won: 8
Lost: 7

As third party: 1
Won: 1
Lost:0

Hangman Ratio (lynched/games): 4/22
Nightkill Ratio (NK'd/games): 8/22
Endgame Ratio (endgame/games): 9/22
Suicide Ratio (suicide/games): 1/22

Finished Games

Town

Lost as town (vanilla), dreadful performance, got wifomed to the end of earth by scumpair claiming masons. Dreadful, dreadful, dreadful.

Survival: killed in endgame.
Mod: Skitzer

Won as town (cultcop) awesome game, awesome fun, awesome flavor, awesome mod, awesome players.

Survival: survived
Mod: Dead Rikimaru

Won as town (vanilla, then steadfast mason), though that win hadn't had much to do with me since I got killed twice very early.

Survival: lynched D1, NK'd N2.
Mod: Norinel

Won as town (vanilla), though I got lynched, I nailed the entire scumteam D1! And all three scum were on my lynch :D Neat little game.

Survival: lynched D1
Mod: iamausername

Town (doc) - not finished but pretty sure town is gonna lose this one, have never seen a dumber town before. Well ok, town won. Praise god for replacements.

Survival: quack'd by town N1
Mod: muffinhead

Won as town (vanilla). Was kinda weirded out during the entire game because of the unusual mechanics. Maybe I would enjoy it more with the meta.

Survival: survived
Mod: Machiavellian-Mafia

Lost as town (vanilla). Replaced in day 1, nice game.

Survival: NK'd N1
Mod: Mr. Flay

Replaced in D2. Lost as town (townie). Played like crap and lurked in a lurkish game.

Mod:Kaleidoscope
Survival: bombed in lylo

Replaced in D2. Lost as town (bus driver). Bus driver is a nice role actually. Kinda had a screwy moment when I claimed.

Mod: Lawrencelot
Survival: Nk'd N4

Lost as town (vanilla). The grand morale from this game is: instinctual gut twisting hate for lurker is a cardinal virtue to be nurtured lovingly by all good townie. BM scum lurker.

Mod: Volkann
Survival: offed in end game

Replaced in D2. Won, as town (watcher). Nice game I guess. Though large isn't much my speed, and the win was a bit because of the mod.

Mod: skitzer
Survival: NK'd N4 or 5.

Won as Freelancer. Replaced in N5. Fun theme, setup a bit disappointing.

Mod: Mastermind of Sin
Survival: Survived

Won as Vigilante. The modding was really nice.

Mod: Kloud
Survival: self-vigged N4

Lost as mason. Overpowered scum. This setup couldn't have been won by town. The poetry was nightmarish, but still enjoyable in a way.

Mod: Korts
Survival: End Gamed

Lost as Doc. Actually quite the enjoyable and interesting game. I blame the town loss on sekinj for being presumptious, pointlessly antagonistic, and crap at scumhunting.

Mod: Tony Montana
Survival: End Gamed

Scum

Won as scum (mafia RB), the game got wrapped up in under 6 pages. Strategy was being the nice, submissive newbie, it worked.

Survival: survived.
Mod: MeMe

Lost as scum (mafia RB), pretty good game, died on the finish line while last mafia by being NK'ed by the SK. Should have RB'd the SK though. Dommage.

Survival: NK'd just before endgame.
Mod: Cephrir

Won as scum (mafia GF), good game, good fun - my claim as doc was pretty good, could have gotten BM lynched, and a flawless game too I think if not for the deadline.

Survival: Lynched D3
Mod: Lawrencelot

Won as scum (mafia goon), mixed performance, convincing enough to have a protown hider protect me, but scummy enough to be vigged N2, the irony is the mafia RB'd the hider who protected me, getting me killed in the end.

Survival: vigged N2
Mod: Adel

Lost as scum (mafia goon). Very funny lil game, argumenting against Vollkan was a hoot. Crazy scum claims everywhere.

Survival: lynched in doomday
Mod: Rage.

Replaced in D3. Lurked like crazy. Lost as scum (greek mafia). Screwed myself up by softclaiming vig *unintentionally*. Nice game though. Sierra's good scum, sorry didn't play that well. Survival: NK'd N5 Mod: DeadRikimaru

Third party

Won as SK. Really fun game. Town screwed itself by not participating the first 3 days. Scum handed the win over to me by playing really badly. A note on scumplay: buddying is nice. Survival: survived Mod: Ythill


Current games

Uncompleted Games

Scum, flaked out of this one because of nerves, mafia won.

Town, dreadful performance while I was there, town lose.

Town, replaced in, had to quit, mediocre performance, town lose.

Replaced in, nailed one scum, had to quit, town lose.

Mod: Patrick Replaced out.