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(New page: Macavenger joined Mafiascum in March 2008, after seeing the game played online in a much lamer form on another forum and deciding he needed a new time suck. It has served very well in that...)
 
 
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==Introduction==
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Macavenger joined Mafiascum in March 2008, after seeing the game played online in a much lamer form on another forum and deciding he needed a new time suck. It has served very well in that capacity so far.
Macavenger joined Mafiascum in March 2008, after seeing the game played online in a much lamer form on another forum and deciding he needed a new time suck. It has served very well in that capacity so far.


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<table border="1">
<table border="1">
<tr align="center"><td width="150"><b>Game</b></td><td width="150"><b>Mod</b></td><td width="150"><b>Role</b></td><td width="150"><b>Status</b></td></tr>
<tr align="center"><td width="150"><b><font size="3">Game</font></b></td><td width="200"><font size="3"><b>Mod</b></font></td><td width="200"><font size="3"><b>Role</b></font></td><td width="200"><font size="3"><b>Status</b></font></td></tr>
<tr align="center"><td>Newbie 576</td><td>Mr. Flay</td><td>Cop, NK'd Night 2</td><td>Day 3</td></tr>
<tr align="center"><td><b>Newbie 576</b></td><td>Mr. Flay</td><td>Cop, NK'd Night 2</td><td>Mafia victory</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Replaced in Day 1. Game ongoing.</td></tr>
<tr><td align="center">Setup</td><td colspan="3">F11, Cop/Goon/Goon</td></tr>
<tr align="center"><td>Mini 578</td><td>Claus</td><td>Alive</td><td>Night 2</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Replaced in Day 1. Flawless scum victory, aided by a couple of townie replacements acting really scummy and solid play from Guardian. Had the scum pegged D2 but got distracted by a scummy replacement before proceeding to a lynch.</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game ongoing.</td></tr>
<tr align="center"><td><b>Mini 578</b></td><td>Claus</td><td>Townie, lynched Day 6</td><td>Werewolf victory</td></tr>
<tr align="center"><td>Mini 586</td><td>Cogito Ergo Scum</td><td>Alive</td><td>Day 2</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Mini Normal - tracker/watcher/OSV/naive cop</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Town, especially me, played horribly early on - I tagged all three scum as probable townies D1, and participated in a gross deadline lynch of a tracker. The early bad play plus ABR's stubbornness got me lynched in endgame.</td></tr>
<tr align="center"><td><b>Mini 586</b></td><td>Cogito Ergo Scum</td><td>Alive</td><td>Day 6</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Mini normal, closed</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game ongoing.</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game ongoing.</td></tr>
<tr align="center"><td>Elemental Mafia></td><td>Battle Mage</td><td>Alive</td><td>Day 2</td></tr>
<tr align="center"><td><b>Elemental Mafia</b></td><td>Battle Mage</td><td>Jailkeeper, survived</td><td>Town victory</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game ongoing.</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Large 4 cult, SK, no mafia game, with multiple lynches per day.</td></tr>
<tr align="center"><td>Open 68</td><td>Jex</td><td>Alive</td><td>Night 1</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Some unfortunate night choices by the cults combined with town devastating the recruitable pool Day 1 resulted in only 2 recruitment attempts succeeding all game, leading to a pretty easy town win despite killing off a third of the town the first day.</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game ongoing.</td></tr>
<tr align="center"><td><b>Open 68</b></td><td>Jex</td><td>Roleblocker, NK'd Night 1</td><td>Mafia victory</td></tr>
<tr align="center"><td>Newbie 580</td><td>Vel-Rahn Koon</td><td>Alive</td><td>Day 2</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Seven Player 2 of 4. Doctor/Roleblocker.</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Replaced in Day 2. Game ongoing.</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Lots of early L-1 shenanigans resulted in a scum being able to quickhammer the Doctor after claiming, with poor town info. The other scum lurked most of the game, and didn't leave enough crumbs to find them Day 3.</td></tr>
<tr align="center"><td><b>Newbie 580</b></td><td>Vel-Rahn Koon</td><td>Mafia Roleblocker, survived</td><td>Mafia victory</td></tr>
<tr><td align="center">Setup</td><td colspan="3">F11, 7 townies</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Replaced in Day 2. Both scum had managed to lurk through Day 1 without drawing much attention. I got a townie lynched Day 2 without connecting to my partner, and we managed to close out a flawless win Day 3 thanks to bad LyLo play by another townie.</td></tr>
<tr align="center"><td><b>Open 75</b></td><td>Prof. Guppy</td><td>Mafia?</td><td>Town win?</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Vengeful</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Vengeful "game". Both Mafia thought they were godfathers, and one was quicklynched by the townies on Page 1 over a strategy disagreement. General SNAFU on all fronts.</td></tr>
<tr align="center"><td><b>Mini 611</b></td><td>Mizzy</td><td>Alive</td><td>Day 2</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Closed, Mini Normal</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game Ongoing.</td></tr>
<tr align="center"><td><b>Newbie 633</b></td><td>petroleumjelly</td><td>Alive</td><td>Day 3</td></tr>
<tr><td align="center">Setup</td><td colspan="3">F11</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game Ongoing.</td></tr>
<tr align="center"><td><b>Mind Screw Mafia</b></td><td>Tarhalindur</td><td>Neo, Vig-of-all-trades, NK'd N3</td><td>Day 3</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Closed mini theme, probably bastard</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game Ongoing.</td></tr>
<tr align="center"><td><b>Freelancer Mafia</b></td><td>Mastermind of Sin</td><td>Alive</td><td>Night 1</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Closed large theme</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game Ongoing.</td></tr>
<tr align="center"><td><b>OOTS Mafia</b></td><td>Claus</td><td>Alive</td><td>Day 2</td></tr>
<tr><td align="center">Setup</td><td colspan="3">Closed mini theme</td></tr>
<tr><td align="center">Notes</td><td colspan="3">Game Ongoing.</td></tr>
</table>
</table>
Town: 1/3<br>
Mafia: 1/0<br>
Other: 0/0<br>
Survive/NK/Lynch/Endgame: 2/3/1/0


[[Category:Scummers]]
[[Category:Scummers]]

Latest revision as of 19:33, 25 July 2008

Introduction


Macavenger joined Mafiascum in March 2008, after seeing the game played online in a much lamer form on another forum and deciding he needed a new time suck. It has served very well in that capacity so far.

Mac is still experimenting with his playstyle a bit. He tends towards being very active, with large, analytical posts. He may occasionally disappear from the site for a couple days - this usually either means he's unexpectedly busy, or possibly frustrated with how one or more of his games are going and needs a short break. As best he can tell it isn't indicative of alignment.

He feels talking about oneself in the third person is tech. At least, he was in that mood while writing this.

Playing Record

Organized by descending order of joining the game.

GameModRoleStatus
Newbie 576Mr. FlayCop, NK'd Night 2Mafia victory
SetupF11, Cop/Goon/Goon
NotesReplaced in Day 1. Flawless scum victory, aided by a couple of townie replacements acting really scummy and solid play from Guardian. Had the scum pegged D2 but got distracted by a scummy replacement before proceeding to a lynch.
Mini 578ClausTownie, lynched Day 6Werewolf victory
SetupMini Normal - tracker/watcher/OSV/naive cop
NotesTown, especially me, played horribly early on - I tagged all three scum as probable townies D1, and participated in a gross deadline lynch of a tracker. The early bad play plus ABR's stubbornness got me lynched in endgame.
Mini 586Cogito Ergo ScumAliveDay 6
SetupMini normal, closed
NotesGame ongoing.
Elemental MafiaBattle MageJailkeeper, survivedTown victory
SetupLarge 4 cult, SK, no mafia game, with multiple lynches per day.
NotesSome unfortunate night choices by the cults combined with town devastating the recruitable pool Day 1 resulted in only 2 recruitment attempts succeeding all game, leading to a pretty easy town win despite killing off a third of the town the first day.
Open 68JexRoleblocker, NK'd Night 1Mafia victory
SetupSeven Player 2 of 4. Doctor/Roleblocker.
NotesLots of early L-1 shenanigans resulted in a scum being able to quickhammer the Doctor after claiming, with poor town info. The other scum lurked most of the game, and didn't leave enough crumbs to find them Day 3.
Newbie 580Vel-Rahn KoonMafia Roleblocker, survivedMafia victory
SetupF11, 7 townies
NotesReplaced in Day 2. Both scum had managed to lurk through Day 1 without drawing much attention. I got a townie lynched Day 2 without connecting to my partner, and we managed to close out a flawless win Day 3 thanks to bad LyLo play by another townie.
Open 75Prof. GuppyMafia?Town win?
SetupVengeful
NotesVengeful "game". Both Mafia thought they were godfathers, and one was quicklynched by the townies on Page 1 over a strategy disagreement. General SNAFU on all fronts.
Mini 611MizzyAliveDay 2
SetupClosed, Mini Normal
NotesGame Ongoing.
Newbie 633petroleumjellyAliveDay 3
SetupF11
NotesGame Ongoing.
Mind Screw MafiaTarhalindurNeo, Vig-of-all-trades, NK'd N3Day 3
SetupClosed mini theme, probably bastard
NotesGame Ongoing.
Freelancer MafiaMastermind of SinAliveNight 1
SetupClosed large theme
NotesGame Ongoing.
OOTS MafiaClausAliveDay 2
SetupClosed mini theme
NotesGame Ongoing.

Town: 1/3
Mafia: 1/0
Other: 0/0

Survive/NK/Lynch/Endgame: 2/3/1/0