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(New page: This page is mostly for my own reference. If you stumbled upon it avert your prying eyes! Or... if you wish to, enjoy its contents. ==Playing== ===Stats=== : <b>/in'd:</b> 12 (replaced in...)
 
(Update)
 
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{{TOCright}}
This page is mostly for my own reference. If you stumbled upon it avert your prying eyes! Or... if you wish to, enjoy its contents.
This page is mostly for my own reference. If you stumbled upon it avert your prying eyes! Or... if you wish to, enjoy its contents.


==Playing==
==Playing==
===Stats===
===Stats===
: <b>/in'd:</b> 12 (replaced into 4)
: <b>/in'd:</b> 22 (replaced into 11)
: <b>Won:</b> 3
: <b>Won:</b> 6
: <small><b>- as town:</b> 2
: <small><b>- as town:</b> 4
: <b>- as scum:</b> 1</small>
: <b>- as scum:</b> 2</small>
: <b>Lost:</b> 3
: <b>Lost:</b> 11
: <small><b>- as town:</b> 3
: <small><b>- as town:</b> 9
: <b>- as scum:</b> 0</small>
: <b>- as scum:</b> 2</small>
: <b>Tied:</b> 0
: <b>Tied:</b> 0
: <b>Other:</b> 2
: <b>Other:</b> 3
: <small><b>- mod-abandonded:</b> 2</small>
: <small><b>- mod-abandonded:</b> 2 (3)
: <b>Ongoing:</b> 4
: <b>- /out'd:</b> 1</small>
: <small><b>- alive:</b> 4
: <b>Ongoing:</b> 2
: <b>- dead:</b> 0</small>
: <small><b>- alive:</b> 1
: <b>- dead:</b> 1</small>


===Ongoing===
===Ongoing===
Line 22: Line 24:


====Mini Normal Games====
====Mini Normal Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=7128 Mini 545 - The Last Stand Mafia]
: None
:: <b>Mod:</b> [[death_omen]]<br/>
:: <b>Status:</b> Ongoing (Day 3)<br/>
:: <b>Role:</b> ??? - Alive<br/>
 
: [http://www.mafiascum.net/forum/viewtopic.php?t=7392 Mini #553]
:: <b>Mod:</b> [[shaka!!]]<br/>
:: <b>Status:</b> Ongoing (Day 1)<br/>
:: <b>Role:</b> ??? - Alive<br/>


====Open Games====
====Open Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=7024 Open 55 - Vanilla 2:10]
: None
:: <b>Mod:</b> [[UltimaAvalon]]<br/>
:: <b>Status:</b> Ongoing (Day 2)<br/>
:: <b>Role:</b> ??? - Alive<br/>


====Mini Theme Games====
====Mini Theme Games====
: None
: [http://www.mafiascum.net/forum/viewtopic.php?t=10260 Mini 733: Congratulations! You are... Mafia]
:: <b>Mod:</b> [[Mirth]]
:: <b>Status:</b> Ongoing (Day 3)
:: <b>Role:</b> Dschinghis Khan (Cop) - Killed Night 1
:: <b>Notes:</b> -
 
: [http://www.mafiascum.net/forum/viewtopic.php?t=10260 Mini 733: Congratulations! You are... Mafia]
:: <b>Mod:</b> [[Mirth]]
:: <b>Status:</b> Ongoing (Day 3)
:: <b>Role:</b> ???
:: <b>Notes:</b> Replaced back in Day 2


====Large Normal Games====
====Large Normal Games====
Line 45: Line 46:


====Large Theme Games====
====Large Theme Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=6789 Mars 3 - Weasles Mafia]
: None
:: <b>Mod:</b> [[Iammars]]<br/>
:: <b>Stauts:</b> Ongoing (Day 2)<br/>
:: <b>Role:</b> ??? - Alive<br/>


===Completed===
===Completed===
====Newbie Games====
====Newbie Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=6325 Newbie 480]
: [http://www.mafiascum.net/forum/viewtopic.php?t=6325 Newbie 480]
:: <b>Setup:</b> [[C9]] (Cop)<br/>
:: <b>Setup:</b> [[C9]] (Cop)
:: <b>Mod:</b> [[pablito]]<br/>
:: <b>Mod:</b> [[pablito]]
:: <b>Status:</b> Mafia won (Day 2)<br/>
:: <b>Status:</b> Mafia won (Day 2)
:: <b>Role:</b> Mafia Goon - Survived<br/>
:: <b>Role:</b> Mafia Goon - Survived
:: <b>Notes:</b> WoWs can work.
:: <b>Notes:</b> WoWs can work.


: [http://www.mafiascum.net/forum/viewtopic.php?t=6874 Newbie 516]
: [http://www.mafiascum.net/forum/viewtopic.php?t=6874 Newbie 516]
:: <b>Setup:</b> [[C9]] (Vanilla)<br/>
:: <b>Setup:</b> [[C9]] (Vanilla)
:: <b>Mod:</b> [[bird1111]]<br/>
:: <b>Mod:</b> [[bird1111]]
:: <b>Status:</b> Town won (Day 3)<br/>
:: <b>Status:</b> Town won (Day 3)
:: <b>Role:</b> Vanilla Townie - Survived<br/>
:: <b>Role:</b> Vanilla Townie - Survived
:: <b>Notes:</b> Tunnel-vision is terrible and destructive. Always be honest. Stick to your guns. Don't give shitty play any slack. Or lurkers, newbie or not.
:: <b>Notes:</b> Tunnel-vision is terrible and destructive. Always be honest. Stick to your guns. Don't give shitty play any slack. Or lurkers, newbie or not.


: [http://www.mafiascum.net/forum/viewtopic.php?t=7037 Newbie 530]
: [http://www.mafiascum.net/forum/viewtopic.php?t=7037 Newbie 530]
:: <b>Setup:</b> [[Pie E7]]<br/>
:: <b>Setup:</b> [[Pie E7]]
:: <b>Mod:</b> [[JDodge]]<br/>
:: <b>Mod:</b> [[JDodge]]
:: <b>Status:</b> Town won (Day 2)<br/>
:: <b>Status:</b> Town won (Day 2)
:: <b>Role:</b> Vanilla Townie - Survived<br/>
:: <b>Role:</b> Vanilla Townie - Survived
:: <b>Notes:</b> My gut has credibility. Pursue its leads.
:: <b>Notes:</b> My gut has credibility. Pursue its leads.
: [http://www.mafiascum.net/forum/viewtopic.php?t=8251 Newbie #606]
:: <b>Setup:</b> [[F11]]
:: <b>Mod:</b> [[armlx]]
:: <b>Status:</b> Scum Won (Day 3)
:: <b>Role:</b> Vanilla Townie - Alive
:: <b>Notes:</b> IC's can bus their newbie scum-buddy. (Especially if they're Mirth.) Also, lynch the guy you thought was scum since Day 1 instead of someone else.


====Mini Normal Games====
====Mini Normal Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=5733 Mini 475 - CA9653 Mafia]
: [http://www.mafiascum.net/forum/viewtopic.php?t=5733 Mini 475 - CA9653 Mafia]
:: <b>Mod:</b> [[Mert]]<br/>
:: <b>Mod:</b> [[Mert]]
:: <b>Stauts:</b> Mod-abandoned (Day 2)<br/>
:: <b>Stauts:</b> Mod-abandoned (Day 2)
:: <b>Role:</b> Vanilla Townie - Alive<br/>
:: <b>Role:</b> Vanilla Townie - Alive
:: <b>Notes:</b> Scumtells are bad. Generate discussion by any means so long as it benefits the town. Fight the Dogma. It almost got me lynched for no good reason.
:: <b>Notes:</b> Scumtells are bad. Generate discussion by any means so long as it benefits the town. Fight the Dogma. It almost got me lynched for no good reason.


: [http://www.mafiascum.net/forum/viewtopic.php?t=6101 Mini 497]
: [http://www.mafiascum.net/forum/viewtopic.php?t=6101 Mini 497]
:: <b>Mod:</b> [[Cavane]], replaced by [[JDodge]]<br/>
:: <b>Mod:</b> [[Cavane]], replaced by [[JDodge]]
:: <b>Stauts:</b> Mafia Won (Day 5)<br/>
:: <b>Stauts:</b> Mafia won (Day 5)
:: <b>Role:</b> Doctor - Killed Night 1<br/>
:: <b>Role:</b> Doctor - Killed Night 1
:: <b>Notes:</b> Beat lurkers up good. Don't give people arguing over semantics any slack. If someone's attack against another player seems weak, it's probably because it is and they're distancing scum.
:: <b>Notes:</b> Beat lurkers up good. Don't give people arguing over semantics any slack. If someone's attack against another player seems weak, it's probably because it is and they're distancing scum.
: [http://www.mafiascum.net/forum/viewtopic.php?t=7128 Mini 545 - The Last Stand Mafia]
:: <b>Mod:</b> [[death_omen]]
:: <b>Status:</b> Town won (Night 4)
:: <b>Role:</b> Mafia Goon - Killed Night 3
:: <b>Notes:</b> I think I played ok, but that seemed to get me killed by the SK. Don't know if I learnt anything profound from it though. A few unpredictable and unreadable things happened, like mafia and SK killing the same targets nights 1 and 2.
: [http://www.mafiascum.net/forum/viewtopic.php?t=7668 Mini 570, A Small Town in Italy Mafia]
:: <b>Mod:</b> [[Niv]]
:: <b>Status:</b> Mafia won (Day 6)
:: <b>Role:</b> Generic Townie - Lynched (by dice roll) Day 5
:: <b>Notes:</b> LALurkers. Don't ever use dice rolls while modding.
: [http://www.mafiascum.net/forum/viewtopic.php?t=8430 Mini 601 - Cog City: Trouble Below]
:: <b>Mod:</b> [[Incognito]]
:: <b>Status:</b> Mafia won (Day 5)
:: <b>Role:</b> Vanilla Townie - Lynched Day 5
:: <b>Notes:</b> Don't play more games that you can handle. It's a shame for yourself, your team and the mod whose game you're (barely) playing.
: [http://www.mafiascum.net/forum/viewtopic.php?t=7392 Mini #553]
:: <b>Mod:</b> [[shaka!!]], replaced by [[Talitha]]
:: <b>Status:</b> Town won (Day 4)
:: <b>Role:</b> Mafia Goon - Lynched Day 4
:: <b>Notes:</b> Guardian showed how to revive a game in your favour. Fake claiming is powerful.


====Open Games====
====Open Games====
None
: [http://www.mafiascum.net/forum/viewtopic.php?t=7024 Open 55 - Vanilla 2:10]
:: <b>Mod:</b> [[UltimaAvalon]]
:: <b>Status:</b> Asked for replacement. Mod-abandoned.
:: <b>Role:</b> Townie
:: <b>Notes:</b> Pick and choose games carefully. And LAL.


====Mini Theme Games====
====Mini Theme Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=6417 Stargate Atlantis Mafia]
: [http://www.mafiascum.net/forum/viewtopic.php?t=6417 Mini 513 - Stargate Atlantis Mafia]
:: <b>Mod:</b> [[ChannelDelibird]]<br/>
:: <b>Mod:</b> [[ChannelDelibird]]
:: <b>Stauts:</b> Mod-abandoned Day 1<br/>
:: <b>Stauts:</b> Mod-abandoned Day 1
:: <b>Role:</b> Ladon Radin - Genii Mafia Godfather - Alive<br/>
:: <b>Role:</b> Ladon Radin - Genii Mafia Godfather - Alive
:: <b>Notes:</b> --
:: <b>Notes:</b> --


: [http://www.mafiascum.net/forum/viewtopic.php?t=6897 Vegetable Mafia]
: [http://www.mafiascum.net/forum/viewtopic.php?t=6897 Mini 534 - Vegetable Mafia]
:: <b>Mod:</b> [[Aimee]], replaced by [[Patrick]]<br/>
:: <b>Mod:</b> [[Aimee]], replaced by [[Patrick]]
:: <b>Stauts:</b> Scum Won (Day 5)<br/>
:: <b>Stauts:</b> Scum Won (Day 5)
:: <b>Role:</b> Brussels Sprout - Vigilante - Killed Night 3<br/>
:: <b>Role:</b> Brussels Sprout - Vigilante - Killed Night 3
:: <b>Notes:</b> Be wary of reading into flavour too much. If someone seems scummy, it's probably because they're scum, not a lurking powerrole. Occam's razor is good.
:: <b>Notes:</b> Be wary of reading into flavour too much. If someone seems scummy, it's probably because they're scum, not a lurking powerrole. Occam's razor is good.
: [http://www.mafiascum.net/forum/viewtopic.php?t=9275 Mini 664 - Adventures of a Drunken Alchemist]
:: <b>Mod:</b> [[Incognito]]
:: <b>Status:</b> Scum Won (Day 3)
:: <b>Role:</b> Isaac Newton - Vanilla Townie - End-gamed Day 3
:: <b>Notes:</b> This was a good game. Assumptions about setups based on the metagame were what crippled the town (besides some individually poor play) who otherwise played really well. The only safe assumption to make about a setup is that it should be balanced.
: [http://www.mafiascum.net/forum/viewtopic.php?t=9801 Mini 704: Hunchback of Notre Dame]
:: <b>Mod:</b> [[petroleumjelly]]
:: <b>Status:</b> Scum won (Day 6)
:: <b>Role:</b> Dom Claude Frollo (Mafia Goon)
:: <b>Notes:</b> Awesome game. I need to work on my Day 1 scum play.


====Large Normal Games====
====Large Normal Games====
: None
: [http://www.mafiascum.net/forum/viewtopic.php?t=8206 Mafia 80 - Nice Shot! Mafia]
:: <b>Mod:</b> [[Adel]]
:: <b>Stauts:</b> Mafia Won (Day 6)
:: <b>Role:</b> Townie - Lynched Day 6
:: <b>Notes:</b> I don't know what else I could have done to have won this game. Tunnel-vision needs to be nipped at the bud. I'm pretty sure that's what lost the game for the town.


====Large Theme Games====
====Large Theme Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=5314 Stargate SG1 Mafia]
: [http://www.mafiascum.net/forum/viewtopic.php?t=5314 Stargate SG1 Mafia]
:: <b>Mod:</b> [[ChannelDelibird]], replaced by [[Battle Mage]]<br/>
:: <b>Mod:</b> [[ChannelDelibird]], replaced by [[Battle Mage]]
:: <b>Stauts:</b> Replicator Mafia Won (Night 10)<br/>
:: <b>Stauts:</b> Replicator Mafia Won (Night 10)
:: <b>Role:</b> Teal'c - Mason - Killed Night 6<br/>
:: <b>Role:</b> Teal'c - Mason - Killed Night 6
:: <b>Notes:</b> If you're the final mason, let the world know it so that scum can't claim to be another of you in the event of your death. It is possibly significant if in a game with two scum groups a player keeps catching scum from only one of them. Also, be sure to counterclaim scum counterclaiming scum. LAWL
:: <b>Notes:</b> If you're the final mason, let the world know it so that scum can't claim to be another of you in the event of your death. It is possibly significant if in a game with two scum groups a player keeps catching scum from only one of them. Also, be sure to counterclaim scum counterclaiming scum. LAWL


: [http://www.mafiascum.net/forum/viewtopic.php?t=7924 California Trilogy - Going to San Francisco]
:: <b>Mod:</b> [[Mr. Grey]]
:: <b>Stauts:</b> Town Won (Day 6)
:: <b>Role:</b> Huey Lewis - Innocent - Survived
:: <b>Notes:</b> Stop thinking everything's bussing.
: [http://www.mafiascum.net/forum/viewtopic.php?t=6789 Mars 3 - Weasles Mafia]
:: <b>Mod:</b> [[Iammars]], replaced by [[Yosarian2]]
:: <b>Stauts:</b> Scum won (Day 10)
:: <b>Role:</b> Headcount Weasel (Vanilla Towie) - Killed in endgame
:: <b>Notes:</b> Try to sort issues with players out early. I had a gut scum read of Glork from right when I replaced in and I was left in end-game, after he'd been replaced, to try and resolve it, which ended up costing the town the game.
: [http://www.mafiascum.net/forum/viewtopic.php?t=9842 Crackers! Mafia]
:: <b>Mod:</b> [[Adel]]
:: <b>Status:</b> Town won (Day 5)
:: <b>Role:</b> Vanilla Townie - Survived
:: <b>Notes:</b> Awesome game. Full of town tells. I still have to work out of lynching Tajo at the end there was "sensible" play. It was, by the numbers, but we were all pretty sure he was town.


==Modding==
==Modding==
===Ongoing===
===Ongoing===
====Newbie Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=11053 Newbie 765 - The Death of Destructor]
:: <b>Status:</b> Pregame.
:: <b>Notes:</b> Using pre-set and fixed 3 week deadlines.
===Completed===
====Mini Normal Games====
====Mini Normal Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=7635 Mini 568 - Nubigena]
: [http://www.mafiascum.net/forum/viewtopic.php?t=7635 Mini 568 - Nubigena]
:: <b>Satus:</b> Ongoing (Day 1)
:: <b>Satus:</b> Scum won (Day 3)
:: <b>Notes:</b> Night start. [[avinashv]], Vigilante, was killed Night 0.
:: <b>Notes:</b> A bit of swing isn't <i>too</i> bad, but keep it contained and tasteful. Try to make sure everyone has a chance of actually figuring the setup out for maximum enjoyment. Activity rules seems to work well, as well as reasonable pre-set deadlines. Spreadsheets FTW.
 
====Open Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=9065 Open 86 - Lovers Multiball]
:: <b>Satus:</b> Town won (Day 7)
:: <b>Notes:</b> I need to take more care in ensuring that my actions as a mod can't be used to influence games. Day-talking is an interesting mechanic that could be used more.
 
====Mini Theme Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=7635 Mini 679 - Battlestar Galactica: The Basestar]
:: <b>Satus:</b> Town won (Day 6)
:: <b>Notes:</b> Swung a huge way against scum, but it had a lot to do with how things just happened to go. I liked what happened, and the mechanics worked pretty well. I think my flavour was done well, but there are a few things I should be more aware of, like making sure fake-claims are given all the info they actually need ("Race").
 
====Newbie Games====
: [http://www.mafiascum.net/forum/viewtopic.php?t=10705 Newbie 750 - Dinner at Destructor's]
:: <b>Status:</b> Town won (Day 2)
:: <b>Notes:</b> Used pre-set and fixed 3 week deadlines. This and activity requirements worked well. Game was active and I think it was a good "first-steps" environment.
 
[[Category:Playing records]]
[[Category:Moderating records]]

Latest revision as of 10:45, 29 March 2009

This page is mostly for my own reference. If you stumbled upon it avert your prying eyes! Or... if you wish to, enjoy its contents.

Playing

Stats

/in'd: 22 (replaced into 11)
Won: 6
- as town: 4
- as scum: 2
Lost: 11
- as town: 9
- as scum: 2
Tied: 0
Other: 3
- mod-abandonded: 2 (3)
- /out'd: 1
Ongoing: 2
- alive: 1
- dead: 1

Ongoing

Newbie Games

None

Mini Normal Games

None

Open Games

None

Mini Theme Games

Mini 733: Congratulations! You are... Mafia
Mod: Mirth
Status: Ongoing (Day 3)
Role: Dschinghis Khan (Cop) - Killed Night 1
Notes: -
Mini 733: Congratulations! You are... Mafia
Mod: Mirth
Status: Ongoing (Day 3)
Role: ???
Notes: Replaced back in Day 2

Large Normal Games

None

Large Theme Games

None

Completed

Newbie Games

Newbie 480
Setup: C9 (Cop)
Mod: pablito
Status: Mafia won (Day 2)
Role: Mafia Goon - Survived
Notes: WoWs can work.
Newbie 516
Setup: C9 (Vanilla)
Mod: bird1111
Status: Town won (Day 3)
Role: Vanilla Townie - Survived
Notes: Tunnel-vision is terrible and destructive. Always be honest. Stick to your guns. Don't give shitty play any slack. Or lurkers, newbie or not.
Newbie 530
Setup: Pie E7
Mod: JDodge
Status: Town won (Day 2)
Role: Vanilla Townie - Survived
Notes: My gut has credibility. Pursue its leads.
Newbie #606
Setup: F11
Mod: armlx
Status: Scum Won (Day 3)
Role: Vanilla Townie - Alive
Notes: IC's can bus their newbie scum-buddy. (Especially if they're Mirth.) Also, lynch the guy you thought was scum since Day 1 instead of someone else.

Mini Normal Games

Mini 475 - CA9653 Mafia
Mod: Mert
Stauts: Mod-abandoned (Day 2)
Role: Vanilla Townie - Alive
Notes: Scumtells are bad. Generate discussion by any means so long as it benefits the town. Fight the Dogma. It almost got me lynched for no good reason.
Mini 497
Mod: Cavane, replaced by JDodge
Stauts: Mafia won (Day 5)
Role: Doctor - Killed Night 1
Notes: Beat lurkers up good. Don't give people arguing over semantics any slack. If someone's attack against another player seems weak, it's probably because it is and they're distancing scum.
Mini 545 - The Last Stand Mafia
Mod: death_omen
Status: Town won (Night 4)
Role: Mafia Goon - Killed Night 3
Notes: I think I played ok, but that seemed to get me killed by the SK. Don't know if I learnt anything profound from it though. A few unpredictable and unreadable things happened, like mafia and SK killing the same targets nights 1 and 2.
Mini 570, A Small Town in Italy Mafia
Mod: Niv
Status: Mafia won (Day 6)
Role: Generic Townie - Lynched (by dice roll) Day 5
Notes: LALurkers. Don't ever use dice rolls while modding.
Mini 601 - Cog City: Trouble Below
Mod: Incognito
Status: Mafia won (Day 5)
Role: Vanilla Townie - Lynched Day 5
Notes: Don't play more games that you can handle. It's a shame for yourself, your team and the mod whose game you're (barely) playing.
Mini #553
Mod: shaka!!, replaced by Talitha
Status: Town won (Day 4)
Role: Mafia Goon - Lynched Day 4
Notes: Guardian showed how to revive a game in your favour. Fake claiming is powerful.

Open Games

Open 55 - Vanilla 2:10
Mod: UltimaAvalon
Status: Asked for replacement. Mod-abandoned.
Role: Townie
Notes: Pick and choose games carefully. And LAL.

Mini Theme Games

Mini 513 - Stargate Atlantis Mafia
Mod: ChannelDelibird
Stauts: Mod-abandoned Day 1
Role: Ladon Radin - Genii Mafia Godfather - Alive
Notes: --
Mini 534 - Vegetable Mafia
Mod: Aimee, replaced by Patrick
Stauts: Scum Won (Day 5)
Role: Brussels Sprout - Vigilante - Killed Night 3
Notes: Be wary of reading into flavour too much. If someone seems scummy, it's probably because they're scum, not a lurking powerrole. Occam's razor is good.
Mini 664 - Adventures of a Drunken Alchemist
Mod: Incognito
Status: Scum Won (Day 3)
Role: Isaac Newton - Vanilla Townie - End-gamed Day 3
Notes: This was a good game. Assumptions about setups based on the metagame were what crippled the town (besides some individually poor play) who otherwise played really well. The only safe assumption to make about a setup is that it should be balanced.
Mini 704: Hunchback of Notre Dame
Mod: petroleumjelly
Status: Scum won (Day 6)
Role: Dom Claude Frollo (Mafia Goon)
Notes: Awesome game. I need to work on my Day 1 scum play.

Large Normal Games

Mafia 80 - Nice Shot! Mafia
Mod: Adel
Stauts: Mafia Won (Day 6)
Role: Townie - Lynched Day 6
Notes: I don't know what else I could have done to have won this game. Tunnel-vision needs to be nipped at the bud. I'm pretty sure that's what lost the game for the town.

Large Theme Games

Stargate SG1 Mafia
Mod: ChannelDelibird, replaced by Battle Mage
Stauts: Replicator Mafia Won (Night 10)
Role: Teal'c - Mason - Killed Night 6
Notes: If you're the final mason, let the world know it so that scum can't claim to be another of you in the event of your death. It is possibly significant if in a game with two scum groups a player keeps catching scum from only one of them. Also, be sure to counterclaim scum counterclaiming scum. LAWL
California Trilogy - Going to San Francisco
Mod: Mr. Grey
Stauts: Town Won (Day 6)
Role: Huey Lewis - Innocent - Survived
Notes: Stop thinking everything's bussing.
Mars 3 - Weasles Mafia
Mod: Iammars, replaced by Yosarian2
Stauts: Scum won (Day 10)
Role: Headcount Weasel (Vanilla Towie) - Killed in endgame
Notes: Try to sort issues with players out early. I had a gut scum read of Glork from right when I replaced in and I was left in end-game, after he'd been replaced, to try and resolve it, which ended up costing the town the game.
Crackers! Mafia
Mod: Adel
Status: Town won (Day 5)
Role: Vanilla Townie - Survived
Notes: Awesome game. Full of town tells. I still have to work out of lynching Tajo at the end there was "sensible" play. It was, by the numbers, but we were all pretty sure he was town.

Modding

Ongoing

Newbie Games

Newbie 765 - The Death of Destructor
Status: Pregame.
Notes: Using pre-set and fixed 3 week deadlines.

Completed

Mini Normal Games

Mini 568 - Nubigena
Satus: Scum won (Day 3)
Notes: A bit of swing isn't too bad, but keep it contained and tasteful. Try to make sure everyone has a chance of actually figuring the setup out for maximum enjoyment. Activity rules seems to work well, as well as reasonable pre-set deadlines. Spreadsheets FTW.

Open Games

Open 86 - Lovers Multiball
Satus: Town won (Day 7)
Notes: I need to take more care in ensuring that my actions as a mod can't be used to influence games. Day-talking is an interesting mechanic that could be used more.

Mini Theme Games

Mini 679 - Battlestar Galactica: The Basestar
Satus: Town won (Day 6)
Notes: Swung a huge way against scum, but it had a lot to do with how things just happened to go. I liked what happened, and the mechanics worked pretty well. I think my flavour was done well, but there are a few things I should be more aware of, like making sure fake-claims are given all the info they actually need ("Race").

Newbie Games

Newbie 750 - Dinner at Destructor's
Status: Town won (Day 2)
Notes: Used pre-set and fixed 3 week deadlines. This and activity requirements worked well. Game was active and I think it was a good "first-steps" environment.