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(New page: ''Due to limitations with the wiki software, this page is incorrectly titled. It should be C/9ths.'' C/9ths is an Open Setup created by Xyzzy as what amounted to a challenge to cr...) |
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{{Setups | |||
|Title=C/9 | |||
|Setup Size=Mini | |||
|Players=12 | |||
|Designer=Xyzzy | |||
|Designer2= | |||
|Designer3= | |||
|type=Semi-Open | |||
|Notes= | |||
}} | |||
C/9ths is | C/9ths is a 12 player [[Open Setup]] created by [[Xyzzy]] as what amounted to a challenge to create a setup based entirely on a witty name. Its name is a backronym from the odds that any particular protown player will have a power role - 1/9. This setup is no longer played due to the risk of Follow the Cop breaking strategies occurring. | ||
==Setup== | |||
* 2 | * 2 {{setuprole|Mafia Goon|Mafia Goons}} | ||
* 0-10 | * 0-10 {{setuprole|Townie|Townies}} - Each town player has a 8/9 chance of being a townie | ||
* 0-10 | * 0-10 {{setuprole|Cop|Cops}} - Each town player has a 1/18 chance of being a cop | ||
* 0-10 | * 0-10 {{setuprole|Doctor|Doctors}} - Each town player has a 1/18 chance of being a doctor | ||
[[ | ==Mechanics== | ||
*[[Daystart]] | |||
*The setup is randomised pregame by giving each town player a 1/9 chance of being a powerrole, and then a 50/50 between Cop/Doc if they land one. | |||
*There is no limit to the amount of Cops or Doctors that town could get. | |||
==Role PM's== | |||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
===<div style="color:green">Town Cop</div>=== | |||
* Welcome, [Player Name], you are a '''Town Cop'''. | |||
'''Abilities:''' | |||
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia. | |||
*You know you are guaranteed to be sane. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
===<div style="color:green">Town Doctor</div>=== | |||
* Welcome, [Player Name], you are a '''Town Doctor'''. | |||
'''Abilities:''' | |||
*Each night phase, you may protect one player in the game from being nightkilled. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
==History== | |||
{{SetupHistory/Database}} |
Latest revision as of 13:57, 9 January 2016
|
C/9ths is a 12 player Open Setup created by Xyzzy as what amounted to a challenge to create a setup based entirely on a witty name. Its name is a backronym from the odds that any particular protown player will have a power role - 1/9. This setup is no longer played due to the risk of Follow the Cop breaking strategies occurring.
Setup
- 2 Mafia Goons
- 0-10 Townies - Each town player has a 8/9 chance of being a townie
- 0-10 Cops - Each town player has a 1/18 chance of being a cop
- 0-10 Doctors - Each town player has a 1/18 chance of being a doctor
Mechanics
- Daystart
- The setup is randomised pregame by giving each town player a 1/9 chance of being a powerrole, and then a 50/50 between Cop/Doc if they land one.
- There is no limit to the amount of Cops or Doctors that town could get.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Cop
- Welcome, [Player Name], you are a Town Cop.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
- You know you are guaranteed to be sane.
Win condition:
- You win when all threats to the town have been eliminated.
Town Doctor
- Welcome, [Player Name], you are a Town Doctor.
Abilities:
- Each night phase, you may protect one player in the game from being nightkilled.
Win condition:
- You win when all threats to the town have been eliminated.
History
History |
---|
Open 74 - (Town Win) |
Open 189 - (Mafia Win) |
Open 203 - (Mafia Win) |