You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Prisoner's Gambit: Difference between revisions
(copied from old wiki) |
TemporalLich (talk | contribs) (term replacement) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
The '''Prisoner's Gambit''' is a scum gambit that tends to crop up in [[Dilemma]] scenarios, named after the Prisoner's Dilemma in game theory. | |||
==When To Use== | |||
[[Category: | When the player is one of two killing anti-town factions remaining (usually some set of [[Mafia]], [[Werewolf]], or [[Serial Killer]]), and the third player is a [[Townie]]. | ||
==Execution== | |||
Suppose a game has one [[Townie]], one [[Mafioso]], and one [[Serial Killer]]. The Townie has no incentive to eliminate anyone, and votes No Elimination. The Mafioso knows that they have to kill the Serial Killer this Night, and vice versa. | |||
At this point, one or both of the scum may gambit by offering to shoot the [[Townie]]. If both scum shoot the [[Townie]], then they may draw - not as good as a win, but better than a loss. On the other hand, if they both shoot each other, the Townie will win (often unjustifiably given the Town's play if the game got to this point). What is often left unsaid is that if, say, the Mafioso shoots the Townie and the SK shoots the Mafioso, the SK wins outright. | |||
It is mathematically best to always shoot the other scum. But then again, the other scum knows that too, and they're supposed to be aiming at you, so it's probably better to persuade them to shoot the Townie... regardless of what you choose to do in the end. | |||
[[Category:Gambits]][[Category:Endgame Gambits]] |
Latest revision as of 04:18, 3 July 2020
The Prisoner's Gambit is a scum gambit that tends to crop up in Dilemma scenarios, named after the Prisoner's Dilemma in game theory.
When To Use
When the player is one of two killing anti-town factions remaining (usually some set of Mafia, Werewolf, or Serial Killer), and the third player is a Townie.
Execution
Suppose a game has one Townie, one Mafioso, and one Serial Killer. The Townie has no incentive to eliminate anyone, and votes No Elimination. The Mafioso knows that they have to kill the Serial Killer this Night, and vice versa.
At this point, one or both of the scum may gambit by offering to shoot the Townie. If both scum shoot the Townie, then they may draw - not as good as a win, but better than a loss. On the other hand, if they both shoot each other, the Townie will win (often unjustifiably given the Town's play if the game got to this point). What is often left unsaid is that if, say, the Mafioso shoots the Townie and the SK shoots the Mafioso, the SK wins outright.
It is mathematically best to always shoot the other scum. But then again, the other scum knows that too, and they're supposed to be aiming at you, so it's probably better to persuade them to shoot the Townie... regardless of what you choose to do in the end.