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{{ | {{role}} | ||
An '''Opportunist''' role may act once in the game after another ability of theirs succeeds (i.e. isn't blocked, protected from, or otherwise failed), and will know when they can use said ability. | |||
==Standard version== | |||
An Opportunist earns a [[1-shot]] ability once they successfully act. This happens only once in the game. They will be informed of this fact, in effect giving them a pseudo Checker effect until they successfully act. | |||
An example is a Opportunist (Vigilante) Cop, they will gain a 1-shot kill when successfully investigating someone once in the game. | An example is a Opportunist (Vigilante) Cop, they will gain a 1-shot kill when successfully investigating someone once in the game. | ||
==Variations== | |||
An Opportunist may be able to gain an unlimited number of uses from having non-Opportunist abilities succeeding. | An Opportunist may be able to gain an unlimited number of uses from having non-Opportunist abilities succeeding. | ||
[[Category:Role modifiers]] | [[Category:Role modifiers]] |
Latest revision as of 19:06, 28 September 2021
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An Opportunist role may act once in the game after another ability of theirs succeeds (i.e. isn't blocked, protected from, or otherwise failed), and will know when they can use said ability.
Standard version
An Opportunist earns a 1-shot ability once they successfully act. This happens only once in the game. They will be informed of this fact, in effect giving them a pseudo Checker effect until they successfully act.
An example is a Opportunist (Vigilante) Cop, they will gain a 1-shot kill when successfully investigating someone once in the game.
Variations
An Opportunist may be able to gain an unlimited number of uses from having non-Opportunist abilities succeeding.