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{{RolePage
{{role}}
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| Introduction = An '''Opportunist''' role may act once in the game after another role of theirs succeeds (i.e. isn't blocked, protected from, or otherwise failed), and will know when they can use said ability.
An '''Opportunist''' role may act once in the game after another ability of theirs succeeds (i.e. isn't blocked, protected from, or otherwise failed), and will know when they can use said ability.


| Standard = An Opportunist earns a [[1-shot]] ability once they successfully act. This happens only once in the game. They will be informed of this fact, in effect giving them a pseudo Checker effect until they successfully act.
==Standard version==
 
An Opportunist earns a [[1-shot]] ability once they successfully act. This happens only once in the game. They will be informed of this fact, in effect giving them a pseudo Checker effect until they successfully act.


An example is a Opportunist (Vigilante) Cop, they will gain a 1-shot kill when successfully investigating someone once in the game.
An example is a Opportunist (Vigilante) Cop, they will gain a 1-shot kill when successfully investigating someone once in the game.


| Variations = An Opportunist ability may be allowed to be used with other abilities regardless of multitasking.
==Variations==


An Opportunist may be able to gain an unlimited number of uses from having non-Opportunist abilities succeeding.}}
An Opportunist may be able to gain an unlimited number of uses from having non-Opportunist abilities succeeding.


[[Category:Role modifiers]]
[[Category:Role modifiers]]

Latest revision as of 19:06, 28 September 2021

Opportunist
Alias: none
Alignment: any
Role type: not defined
Choice: none

An Opportunist role may act once in the game after another ability of theirs succeeds (i.e. isn't blocked, protected from, or otherwise failed), and will know when they can use said ability.

Standard version

An Opportunist earns a 1-shot ability once they successfully act. This happens only once in the game. They will be informed of this fact, in effect giving them a pseudo Checker effect until they successfully act.

An example is a Opportunist (Vigilante) Cop, they will gain a 1-shot kill when successfully investigating someone once in the game.

Variations

An Opportunist may be able to gain an unlimited number of uses from having non-Opportunist abilities succeeding.