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User:Leucosticte/Ideas/leu-003: Difference between revisions
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Leucosticte (talk | contribs) (Created page with "Two of the villagers are Melancholy. This means that at some random time between Days 1 and 14, they will become Suicidal. A Melancholy player has the same win condition as a...") |
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There are three new roles, '''Doctor''', '''Melancholic''', and '''Suicidal'''. One villager starts out the game as Melancholic. | |||
A | ==New roles== | ||
===Melancholic and Suicidal=== | |||
<!--*Any player, including the Doctor, can be melancholic.--> | |||
*Melancholic and Suicidal players count as village for parity purposes. | |||
*At the outset of the game, it is destined that on some random morning, after Day 1 and before Day 15, the Melancholic player will become Suicidal. | |||
*When the village at large is told in the morning, "There was a red comet streaking through the sky last night," this means that the following morning, the Melancholic will become Suicidal. | |||
*A Melancholic player has the same win condition as a regular villager. | |||
*A Suicidal player's win condition changes, so that he only wins when either: | |||
#His faction loses; or | |||
#He gets killed by any means (lynching, gunshot, or night kill). | |||
Otherwise, the Suicidal player loses. | |||
===Doctor (or Clinical Psychologist)=== | |||
The Doctor can tell in the night whether a player is a Sleepwalker, Insomniac, Diseased, Melancholic, or Suicidal. | |||
Latest revision as of 11:47, 27 August 2019
There are three new roles, Doctor, Melancholic, and Suicidal. One villager starts out the game as Melancholic.
New roles
Melancholic and Suicidal
- Melancholic and Suicidal players count as village for parity purposes.
- At the outset of the game, it is destined that on some random morning, after Day 1 and before Day 15, the Melancholic player will become Suicidal.
- When the village at large is told in the morning, "There was a red comet streaking through the sky last night," this means that the following morning, the Melancholic will become Suicidal.
- A Melancholic player has the same win condition as a regular villager.
- A Suicidal player's win condition changes, so that he only wins when either:
- His faction loses; or
- He gets killed by any means (lynching, gunshot, or night kill).
Otherwise, the Suicidal player loses.
Doctor (or Clinical Psychologist)
The Doctor can tell in the night whether a player is a Sleepwalker, Insomniac, Diseased, Melancholic, or Suicidal.