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3:3:6: Difference between revisions

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m (adding to mini open category)
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|Setup Size=Mini
|Setup Size=Mini
|type=Multiball
|type=Multiball
|type=Untested Mini
|type2=Untested Mini
|Players=12
|Players=12
|Designer=
|Designer2=
|Designer3=
|Notes=
}}
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==Discussion==
==Discussion==
Given the high ratio of scum in the game, it's possible that the game can stagnate, as there is less incentive for scum to forward the game.
*Given the high ratio of scum in the game, and corresponding lack of majority by town, it's possible that the game can stagnate, as there is less incentive for scum to forward the game.
*According to [https://forum.mafiascum.net/viewtopic.php?p=8334137#p8334137 mith's EV calculations], a more balanced setup that avoids the above problem would be [[3:3:9]].


==History==
==History==


*'''{{plink|t|6354|Open 48}}''' - (Abandoned)
*'''{{plink|t|6354|Open 48}}''' - (Abandoned)

Latest revision as of 12:30, 24 June 2019

Name:
  • 3:3:6
Setup Size:
Players:
  • 12
Setup Type:
Designer:
  • Anonymous

3:3:6 is an Open Setup that uses the Nightless format. Opposing scumteams enables the setup to feature a high ratio of scum to town.

Setup

Mechanics

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: For the duration of the game you may talk with your partners here [QuickTopic link].

Win condition:

  • You win when you control 50% of the town.


Mafia Werewolf

  • Welcome, [Player Name]. You are a Mafia Werewolf, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: For the duration of the game you may talk with your partners here [QuickTopic link].

Win condition:

  • You win when you control 50% of the town.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.

Discussion

  • Given the high ratio of scum in the game, and corresponding lack of majority by town, it's possible that the game can stagnate, as there is less incentive for scum to forward the game.
  • According to mith's EV calculations, a more balanced setup that avoids the above problem would be 3:3:9.

History