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<noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude><includeonly>
<noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude>{{#switch:{{{1|}}}|Town=You win if all threats to the town are eliminated and at least one town-aligned player is alive.|Town1=You win if all threats to the town are eliminated and at least one town-aligned player is alive.|Town2=You win if all mafia members are eliminated and at least one town-aligned player is alive.|Town3=You win if all threats to the town are eliminated.|TownWhiteFlag=You win if one or fewer mafia members remain and at least one town-aligned player is alive.|TownBlackFlag=You win if the mafia are reduced to one member before the town is reduced to three members.|TownRedFlag=You win if two mafia are eliminated or if all mafia are dead.|Scum=You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|Scum1=You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|Scum2=You win if your group controls at least half of the living players (or if nothing can prevent the same).|Scum3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Mafia=You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|Mafia1=You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|Mafia2=You win if at least half of the living players are mafia (or if nothing can prevent the same).|Mafia3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Werewolf=You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|Werewolf1=You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|Werewolf2=You win if at least half of the living players are werewolves (or if nothing can prevent the same).|Werewolf3=You win if all members of the town are eliminated (or if nothing can prevent the same).|Multiball=You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|Multiball1=You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|Serial Killer=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller1=You win if you are the last player alive (or if nothing can prevent the same).|SerialKiller2=You win if you control at least half of the living players (or if nothing can prevent the same).|Survivor=You win if you are alive when the game ends.|Jester=You win if you are eliminated by the Day vote at any time.|Jester1=You win if you are eliminated by the Day vote at any time.|Jester2=You win if you are eliminated by the Day vote at any time. You lose if you die by any other means.|Unjester=You win if you are nightkilled or daykilled, and lose if eliminated by the Day vote or alive at endgame.|Mime=You win if all members of your group are eliminated by the Day vote.|Mime1=You win if all members of your group are eliminated by the Day vote.|Mime2=You win if all members of your group are dead.|Lyncher=[Player] is your condemnee. You win if you are alive and [Player] is eliminated by the Day vote at any time.|Lyncher1=[Player] is your condemnee. You win if you are alive and [Player] is eliminated by the Day vote at any time.|Lyncher2=[Player] is your condemnee. You win if [Player] is eliminated by the Day vote at any time.|Lyncher3=[Player] is your condemnee. You win if you are alive and [Player] is eliminated by the Day vote at any time. You lose if [Player] dies by other means.|Condemner=[Player] is your condemnee. You win if you are alive and [Player] is eliminated by the Day vote at any time.|Third-party=You win if you are the last player alive.|Custom=You win if {{{2|}}}|{{{1}}}}}<noinclude>This template is for inserting standardized win conditions into role PMs.
{{#ifeq:{{{1|}}}|Town|You win if all threats to the town are eliminated and at least one town-aligned player is alive.|}}
{{#ifeq:{{{1|}}}|Town1|You win if all threats to the town are eliminated and at least one town-aligned player is alive.|}}
{{#ifeq:{{{1|}}}|Town2|You win if all mafia members are eliminated and at least one town-aligned player is alive.|}}
{{#ifeq:{{{1|}}}|Town3|You win if all threats to the town are eliminated.|}}
{{#ifeq:{{{1|}}}|Scum|You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Scum1|You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Scum2|You win if your group controls at least half of the living players (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Scum3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Mafia|You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Mafia1|You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Mafia2|You win if at least half of the living players are mafia (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Mafia3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Werewolf|You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Werewolf1|You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Werewolf2|You win if at least half of the living players are werewolves (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Werewolf3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Multiball|You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Multiball1|You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|SerialKiller|You win if you are the last player alive (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|SerialKiller1|You win if you are the last player alive (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|SerialKiller2|You win if you control at least half of the living players (or if nothing can prevent the same).|}}
{{#ifeq:{{{1|}}}|Survivor|You win if you are alive when the game ends.|}}
{{#ifeq:{{{1|}}}|Jester|You win if you are lynched at any time.|}}
{{#ifeq:{{{1|}}}|Jester1|You win if you are lynched at any time.|}}
{{#ifeq:{{{1|}}}|Jester2|You win if you are lynched at any time. You lose if you die by any other means.|}}
{{#ifeq:{{{1|}}}|Mime|You win if all members of your group are lynched.|}}
{{#ifeq:{{{1|}}}|Mime1|You win if all members of your group are lynched.|}}
{{#ifeq:{{{1|}}}|Mime2|You win if all members of your group are dead.|}}
{{#ifeq:{{{1|}}}|Lyncher|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|}}
{{#ifeq:{{{1|}}}|Lyncher1|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|}}
{{#ifeq:{{{1|}}}|Lyncher2|[Player] is your lynchee. You win if [Player] is lynched at any time.|}}
{{#ifeq:{{{1|}}}|Lyncher3|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time. You lose if [Player] dies by other means.|}}
 
{{#ifeq:{{{1|}}}|Custom|You win if {{{2|}}}|}}</includeonly><noinclude>This template is for inserting standardized win conditions into role PMs.
 


==Syntax==
==Syntax==
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For custom role PM's:
For custom role PM's:
<pre>{{WinCon |Custom |(Win Conditions)}}</pre></noinclude>
<pre>{{WinCon |Custom |(Win Conditions)}}</pre>
 
==Catalog==
See [[Template:WinCon/Catalog]]</noinclude>

Latest revision as of 01:20, 18 September 2020

Name:
  • WinCon
Type:
Sub-Template:
  • No
Designer:

{{{1}}}This template is for inserting standardized win conditions into role PMs.

Syntax

For existing win conditions:

{{WinCon |(Faction Name)}}

For custom role PM's:

{{WinCon |Custom |(Win Conditions)}}

Catalog

See Template:WinCon/Catalog