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Mountainous Multiball: Difference between revisions
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|Title=Moutainous Multiball | |Title=Moutainous Multiball | ||
|Setup Size=Mini | |Setup Size=Mini | ||
|type | |type=Multiball | ||
|Players=12 | |Players=12 | ||
|Designer= | |Designer= |
Latest revision as of 13:58, 9 January 2016
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This is an Open Setup, consisting of two Mafia factions of 2 and 8 Townies. This setup has been superseded by the 2:2:9 setup, which is the more accepted version of a balanced mountainous multiball game.
Setup
Mechanics
- Day Start
- Goon A/Goon B endgame ends in a draw.
Role PM's
Mafia Goon A
- Welcome, [Player Name]. You are a Mafia Goon A, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when your faction holds a majority or nothing can prevent this from occuring.
Mafia Goon B
- Welcome, [Player Name]. You are a Mafia Goon B, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when your faction holds a majority or nothing can prevent this from occuring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
History
History |
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Open 61 - (Town Win) |
Open 72 - (Mafia B Win) |
Open 137 - (Mafia A Win) |