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__NOTOC__
{{Setups
|Title=War in the Palace (WITP)
|Setup Size=Variable
|type=Royal
|Players=?
|Designer=PokerFace
|Designer2=
|Designer3=
|Notes=
}}
War in the Palace is an [[Open Setup]] designed by [[PokerFace]] and taking its name from [[Assassin in the Palace]] by [[Kelly Chen]].
War in the Palace is an [[Open Setup]] designed by [[PokerFace]] and taking its name from [[Assassin in the Palace]] by [[Kelly Chen]].


==War in the Palace==


*1 {{setuprole|Heir Alpha}} (win if other heir and anarchist die)
 
*1 {{setuprole|Heir Beta}} (win if other heir and anarchist die)
==Setup And Mechanics==
*3 {{setuprole|Guard|Guards}} (know Heir Alpha and win if that heir lives, other heir dies, and anarchist dies.  Revealed as guard)
 
*3 {{setuprole|Guard|Guards}} (know Heir Beta and win if that heir lives, other heir dies, and anarchist dies.  Revealed as guard)
*1 {{setuprole|Assassin|Anarchist}} (doesn't know anyone, wins if both Heirs die, or is left alone with both heirs)
*1 {{setuprole|Anarchist}} (doesn't know anyone, wins if both Heirs die, or is left alone with both heirs)
*1 {{setuprole|King|Heir Alpha}} (doesn't know anyone, wins if other heir and anarchist die)
*1 {{setuprole|King|Heir Beta}} (doesn't know anyone, wins if other heir and anarchist die)
*X {{setuprole|Guard|Alpha Guards}} (knows Heir Alpha's identity and wins if that heir lives, other heir dies, and anarchist dies.  Revealed as Guard)
*X {{setuprole|Guard|Beta Guards}} (know Heir Beta's identity and wins if that heir lives, other heir dies, and anarchist dies.  Revealed as Guard)  
(2 is believed most balanced value for X)




It is unlikly but possible for all players to die except for the 2 heirs. This will occur if say there are 5 players. Anarchist bombs both the remaining guards leaving only the 2 heirs behind. In the event this occurs, the heirs will come to realize the horrors they have caused and agree to rule the country as a team. A happily ever after where the only looser is the assassin. The odds of this event are very slim, but it is still necessary to explain this outcome.
All guards are revealed as Guard instead of Alpha Guard or Beta Guard.  This is done to conceal who was guarding who to all layers until the game is over.  It is unlikely, but possible for all players to die except for the 2 heirs. This will occur if say there are 5 players alive and the Anarchist bombs both the remaining guards leaving only the 2 heirs behind. In the event this occurs, the heirs will come to realize the errors they have caused and agree to rule the country as a team. A happily ever after where the only loser is the anarchist. The odds of this event are very slim, but it is still necessary to explain this outcome. The best X values have been found to be 2 or 3.  This leads to 7 or 9 players total.  7 Players is likely more balanced than 9 players as it gives the kingdoms a better chance of victory and historically this game has most often been won by the Anarchist




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===Heirs===
===Heir Alpha===
You are Heir Alpha. You win the game if you are alive, Heir Beta is dead, and the Anarchist is dead. You have a 1-shot kill you may use at any time. If the other Heir is still alive, then this kill must be done in thread by posting Kill: X. If Heir Beta is dead then you may PM the mod this kill. Use your vote to figure out who is on your side and weed out the rest.
You are Heir Alpha. You win the game if you are alive, Heir Beta is dead, and the Anarchist is dead. You have a 1-shot kill you may use at any time. If the other Heir is still alive, then this kill must be done in thread by posting Kill: X. If Heir Beta is dead then you may PM the mod this kill. Use your vote to figure out who is on your side and weed out the rest.




===Heir Beta===
You are Heir Beta. You win the game if you are alive, Heir Alpha is dead, and the Anarchist is dead. You have a 1-shot kill you may use at any time. If the other Heir is still alive, then this kill must be done in thread by posting Kill: X. If Heir Alpha is dead then you may PM the mod this kill. Use your vote to figure out who is on your side and weed out the rest.
You are Heir Beta. You win the game if you are alive, Heir Alpha is dead, and the Anarchist is dead. You have a 1-shot kill you may use at any time. If the other Heir is still alive, then this kill must be done in thread by posting Kill: X. If Heir Alpha is dead then you may PM the mod this kill. Use your vote to figure out who is on your side and weed out the rest.




===Guard===
===Guard===
You are a Guard. XXXX is your Heir. You believe them to be the one true ruler of your land. You win the game if XXXX is alive, the other Heir is dead, and the Anarchist is dead. If your Heir dies you will immediately commit suicide out of shame. When you die you will be revealed as guard so that no one knows whom you were protecting.  Use your vote to figure out who is on your side and weed out the rest.
You are a Guard. XXXX is your Heir. You believe them to be the one true ruler of your land. You win the game if XXXX is alive, the other Heir is dead, and the Anarchist is dead. If your Heir dies you will immediately commit suicide out of shame. When you die you will be revealed as Guard so that no one knows who you were protecting.  Use your vote to figure out who is on your side and weed out the rest.




===Anarchist===
===Anarchist===
You are the Anarchist. You have kill(s) you may use at any time during the game including at the time of your death. The number of kills you have is always equal to the number of Heirs currently alive in the game. If one Heir dies, you will loose one of your kills. No player is immune to kills. You win the game if Heir Alpha is dead and Heir Beta is dead. You don't have to be alive to win. You also win the game if all guards die and only you and both Heirs are alive. Use your vote and kills to bring an end to all order.
You are the Anarchist. You have kill(s) you may use at any time during the game including at the time of your death. The number of kills you have is always equal to the number of Heirs currently alive in the game. If one Heir dies, you will lose one of your kills. No player is immune to kills. You win the game if Heir Alpha is dead and Heir Beta is dead. You don't have to be alive to win. You also win the game if all guards die and only you and both Heirs are alive. Use your vote and kills to bring an end to all order.




==Completed Games==
==Completed Games==


*[[WITP 1]] The first WITP game was technically AiTPPPP3 and it was lost in a server crash.  This was the first recorded WITP without AITPPPP flavor.  I guess you can call it 1.0 or the second WITP game?  Don't know if two halves make a hole, but when the assassin blows everything up nothing really matters!
http://forum.mafiascum.net/viewtopic.php?f=24&t=24625
*[[WITP 2]] Like the very first WITP this one ran well.  And unlike the second, there were no player errors.  The assassin fairly won in a very entertaining game
http://forum.mafiascum.net/viewtopic.php?f=24&t=24717




*[[WITP 3]] The Final Chapter!  The war between Lady Gaga and PokerFace comes to a close as a new face arrives on the scene.  He wants respect for the song about him and will do whatever it takes.  Alejandro is here to steal the show and be the Judas that wins it all.  But that's not the only twist.  This game will not be an ordinary AITP game.  It's War in the Palace 3, AITPPPP 3 REMIXED!  Uncrashed second running of AITP 3 where Majiffy won as the assassin
===From PokerFace's Wiki===


http://forum.mafiascum.net/viewtopic.php?f=24&t=29735
*'''{{plink|t|24625|WITP 1}}''' The first WITP game was technically AITPPPP3 but it was lost in a server crash. This was the first recorded WITP without AITPPPP flavor. I guess you can call it 1.0 or the second WITP game? Don't know if two halves make a hole, but when the assassin blows everything up nothing really matters!




*[[WITP 4]] With remakes abandoned we return to classic WITP Flavor.  Had some replacement issues in this one.  I made some perhaps ill time mod kills.  Should have done a re-roll of the setup at the start when 9 players became 6 and then 7, but in the end there was no true harm on the setupSo the game went well with the living players as the Assassin did not win this time.  One of the kings survived the suicide bombing while the other did not.
*'''{{plink|t|24717|WITP 2}}''' Like the very first WITP this one ran wellAnd unlike the second, there were no player errorsThe assassin fairly won in a very entertaining game


http://forum.mafiascum.net/viewtopic.php?f=24&t=35636


*'''{{plink|t|29735|WITP 3}}''' The Final Chapter!  The war between Lady Gaga and PokerFace comes to a close as a new face arrives on the scene.  He wants respect for the song about him and will do whatever it takes.  Alejandro is here to steal the show and be the Judas that wins it all.  But that's not the only twist.  This game will not be an ordinary AITP game.  It's War in the Palace 3, AITPPPP 3 REMIXED!  Uncrashed second running of AITP 3 where Majiffy won as the assassin




*[[WITP 5]] Another 7 player running of WITP with its classic flavorAssassin play was awesome in this one as was the play of some guards and a king with no guardsUltimately the assassin prevailed as the heirs could not work together to eliminate him early onThe more info the Assassin gets the more likely he is to win
*'''{{plink|t|35636|WITP 4}}''' With remakes abandoned we return to classic WITP FlavorHad some replacement issues in this one.  I made some perhaps ill time mod kills.  Should have done a re-roll of the setup at the start when 9 players became 6 and then 7, but in the end there was no true harm on the setupSo the game went well with the living players as the Assassin did not win this timeOne of the kings survived the suicide bombing while the other did not.


http://forum.mafiascum.net/viewtopic.php?f=24&t=59034


[[Category:Royal Mafia Setups]]
*'''{{plink|t|59034|WITP 5}}''' Another 7 player running of WITP with its classic flavor.  Assassin play was awesome in this one as was the play of some guards and a king with no guards.  Ultimately the assassin prevailed as the heirs could not work together to eliminate him early on.  The more info the Assassin gets the more likely he is to win
[[Category:Small Experimental Setups]]
[[Category:Mini-Themed Setups]]

Latest revision as of 14:39, 12 February 2022

Name:
  • War in the Palace (WITP)
Setup Size:
Players:
  • ?
Setup Type:
Designer:


War in the Palace is an Open Setup designed by PokerFace and taking its name from Assassin in the Palace by Kelly Chen.


Setup And Mechanics

  • 1 Anarchist (doesn't know anyone, wins if both Heirs die, or is left alone with both heirs)
  • 1 Heir Alpha (doesn't know anyone, wins if other heir and anarchist die)
  • 1 Heir Beta (doesn't know anyone, wins if other heir and anarchist die)
  • X Alpha Guards (knows Heir Alpha's identity and wins if that heir lives, other heir dies, and anarchist dies. Revealed as Guard)
  • X Beta Guards (know Heir Beta's identity and wins if that heir lives, other heir dies, and anarchist dies. Revealed as Guard)

(2 is believed most balanced value for X)


All guards are revealed as Guard instead of Alpha Guard or Beta Guard. This is done to conceal who was guarding who to all layers until the game is over. It is unlikely, but possible for all players to die except for the 2 heirs. This will occur if say there are 5 players alive and the Anarchist bombs both the remaining guards leaving only the 2 heirs behind. In the event this occurs, the heirs will come to realize the errors they have caused and agree to rule the country as a team. A happily ever after where the only loser is the anarchist. The odds of this event are very slim, but it is still necessary to explain this outcome. The best X values have been found to be 2 or 3. This leads to 7 or 9 players total. 7 Players is likely more balanced than 9 players as it gives the kingdoms a better chance of victory and historically this game has most often been won by the Anarchist


Standard Role PMs

Heir Alpha

You are Heir Alpha. You win the game if you are alive, Heir Beta is dead, and the Anarchist is dead. You have a 1-shot kill you may use at any time. If the other Heir is still alive, then this kill must be done in thread by posting Kill: X. If Heir Beta is dead then you may PM the mod this kill. Use your vote to figure out who is on your side and weed out the rest.


Heir Beta

You are Heir Beta. You win the game if you are alive, Heir Alpha is dead, and the Anarchist is dead. You have a 1-shot kill you may use at any time. If the other Heir is still alive, then this kill must be done in thread by posting Kill: X. If Heir Alpha is dead then you may PM the mod this kill. Use your vote to figure out who is on your side and weed out the rest.


Guard

You are a Guard. XXXX is your Heir. You believe them to be the one true ruler of your land. You win the game if XXXX is alive, the other Heir is dead, and the Anarchist is dead. If your Heir dies you will immediately commit suicide out of shame. When you die you will be revealed as Guard so that no one knows who you were protecting. Use your vote to figure out who is on your side and weed out the rest.


Anarchist

You are the Anarchist. You have kill(s) you may use at any time during the game including at the time of your death. The number of kills you have is always equal to the number of Heirs currently alive in the game. If one Heir dies, you will lose one of your kills. No player is immune to kills. You win the game if Heir Alpha is dead and Heir Beta is dead. You don't have to be alive to win. You also win the game if all guards die and only you and both Heirs are alive. Use your vote and kills to bring an end to all order.


Completed Games

From PokerFace's Wiki

  • WITP 1 The first WITP game was technically AITPPPP3 but it was lost in a server crash. This was the first recorded WITP without AITPPPP flavor. I guess you can call it 1.0 or the second WITP game? Don't know if two halves make a hole, but when the assassin blows everything up nothing really matters!


  • WITP 2 Like the very first WITP this one ran well. And unlike the second, there were no player errors. The assassin fairly won in a very entertaining game


  • WITP 3 The Final Chapter! The war between Lady Gaga and PokerFace comes to a close as a new face arrives on the scene. He wants respect for the song about him and will do whatever it takes. Alejandro is here to steal the show and be the Judas that wins it all. But that's not the only twist. This game will not be an ordinary AITP game. It's War in the Palace 3, AITPPPP 3 REMIXED! Uncrashed second running of AITP 3 where Majiffy won as the assassin


  • WITP 4 With remakes abandoned we return to classic WITP Flavor. Had some replacement issues in this one. I made some perhaps ill time mod kills. Should have done a re-roll of the setup at the start when 9 players became 6 and then 7, but in the end there was no true harm on the setup. So the game went well with the living players as the Assassin did not win this time. One of the kings survived the suicide bombing while the other did not.


  • WITP 5 Another 7 player running of WITP with its classic flavor. Assassin play was awesome in this one as was the play of some guards and a king with no guards. Ultimately the assassin prevailed as the heirs could not work together to eliminate him early on. The more info the Assassin gets the more likely he is to win