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* The first time a town power role is killed, the mafia lose their ability to ban roles at night. | * The first time a town power role is killed, the mafia lose their ability to ban roles at night. | ||
* There is a small night zero for the mafia to select their bans, but no night kill during that phase. | * There is a small night zero for the mafia to select their bans, but no night kill during that phase. | ||
* In the case of Mafia Roleblocker and Town Jailkeeper, the Roleblocker takes priority over Jailkeeper. | |||
[[Category:Open Setups]] | [[Category:Open Setups]] |
Revision as of 01:05, 29 October 2013
Pick & Ban is an experimental Open Micro Setup designed by Natirasha and GuyInFreezer.
Setup
- 1 Mafia Rotating Power Role(Roleblocker, Framer, Rolecop)
- 1 Mafia Rotating Backup
- 1 Enabled Cop
- 1 Enabled Doctor
- 1 Enabled Jailkeeper
- 4 Vanilla Townies
Mechanics
- Each night, the Mafia team must ban one mafia role and one town role.
- Each day, in addition to the lynch, the town must pick one mafia role and one town role to be enabled the coming night.
- Each time a town power role is killed, the mafia must choose one of their power roles to permanently remove from the game.
- The first time a town power role is killed, the mafia lose their ability to ban roles at night.
- There is a small night zero for the mafia to select their bans, but no night kill during that phase.
- In the case of Mafia Roleblocker and Town Jailkeeper, the Roleblocker takes priority over Jailkeeper.