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Middle Ground is an argument which attempts to show that the best option is the one which lies between two conflicting arguments. | '''Middle Ground''' is an argument which attempts to show that the best option is the one which lies between two conflicting arguments. | ||
In many real-life situations, taking the middle ground is a valid and possibly correct option. In Mafia games however, the concept of a "middle ground" is generally not valid. Consider this argument: | |||
* Player A: I think that Player X is the Mafia Godfather. | * Player A: I think that Player X is the Mafia Godfather. | ||
* Player B: I think that Player X is a Townie. | * Player B: I think that Player X is a Townie. | ||
* Player C: Therefore, Player X is a Mafia Goon. Die scum! | * Player C: Therefore, Player X is a Mafia Goon. Die scum! | ||
The implication here is that "no-frills Mafioso" is a middle ground between "Vanilla Townie" and "Mafia power role". Of course, it should not take a genius to realize that a true middle ground would be between "town" and "scum", of which there is generally no alignment other than possibly [[Survivor]]. | |||
[[Category: Logical Fallacies]] | [[Category: Logical Fallacies]] |
Revision as of 22:59, 11 October 2013
Middle Ground is an argument which attempts to show that the best option is the one which lies between two conflicting arguments.
In many real-life situations, taking the middle ground is a valid and possibly correct option. In Mafia games however, the concept of a "middle ground" is generally not valid. Consider this argument:
- Player A: I think that Player X is the Mafia Godfather.
- Player B: I think that Player X is a Townie.
- Player C: Therefore, Player X is a Mafia Goon. Die scum!
The implication here is that "no-frills Mafioso" is a middle ground between "Vanilla Townie" and "Mafia power role". Of course, it should not take a genius to realize that a true middle ground would be between "town" and "scum", of which there is generally no alignment other than possibly Survivor.