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Middle Ground is an argument which attempts to show that the best option is the one which lies between two conflicting arguments.  
'''Middle Ground''' is an argument which attempts to show that the best option is the one which lies between two conflicting arguments.  
 
In many real-life situations, taking the middle ground is a valid and possibly correct option. In Mafia games however, the concept of a "middle ground" is generally not valid. Consider this argument:


For example:
* Player A: I think that Player X is the Mafia Godfather.
* Player A: I think that Player X is the Mafia Godfather.
* Player B: I think that Player X is a Townie.
* Player B: I think that Player X is a Townie.
* Player C: Therefore, Player X is a Mafia Goon. Die scum!
* Player C: Therefore, Player X is a Mafia Goon. Die scum!
The implication here is that "no-frills Mafioso" is a middle ground between "Vanilla Townie" and "Mafia power role". Of course, it should not take a genius to realize that a true middle ground would be between "town" and "scum", of which there is generally no alignment other than possibly [[Survivor]].


[[Category: Logical Fallacies]]
[[Category: Logical Fallacies]]

Revision as of 22:59, 11 October 2013

Middle Ground is an argument which attempts to show that the best option is the one which lies between two conflicting arguments.

In many real-life situations, taking the middle ground is a valid and possibly correct option. In Mafia games however, the concept of a "middle ground" is generally not valid. Consider this argument:

  • Player A: I think that Player X is the Mafia Godfather.
  • Player B: I think that Player X is a Townie.
  • Player C: Therefore, Player X is a Mafia Goon. Die scum!

The implication here is that "no-frills Mafioso" is a middle ground between "Vanilla Townie" and "Mafia power role". Of course, it should not take a genius to realize that a true middle ground would be between "town" and "scum", of which there is generally no alignment other than possibly Survivor.