You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Masons and Mafia: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (→History) |
||
Line 50: | Line 50: | ||
[[Category:Open Games]] | [[Category:Open Games]] | ||
[[Category:Approved Open Setups]] | |||
[[Category:Mid Open Setups]] |
Revision as of 11:40, 12 October 2011
Masons and Mafia is a Nightless 13-player game that features a special killing mechanic.
Setup
Mechanics
- Nightless
- Every Mafia player has the ability to send in a private daykill to the mod. If the kill hits a Mason it will succeed, if it hits a Townie, the kill will backfire and the Mafia player will die.
- Mafia and Mason factions both have daytalking abilities.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name], [Player Name] and [Player Name].
Abilities:
- Factional communication: At any time during the game, you may talk with your partners here [QuickTopic link].
- Daykill: At any time in the game, you may PM the moderator a daykill attempt. If that player is a Mason they will die. If the player is a Townie, the kill backfires and you will suicide.
Win condition:
- You win when you control 50% of the town or nothing can prevent this from occurring.
Town Mason
- Welcome, [Player Name], you are a Town Mason, along with your partners, [Player Name], [Player Name] and [Player Name].
Abilities:
- Factional communication: At anytime during the day, you may talk with your partners here [QuickTopic link].
- You are confirmed town to your partners, and them to you.
Win condition:
- You win when all threats to the town have been eliminated.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.