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Gurgi EC8: Difference between revisions
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Girgi EC8 is an 8-player [[Open Setup]] chracterised by the possibility of multiple [[Weak]] [[Cop|Cops]]. | |||
== Setup == | == Setup == | ||
8 players: | 8 players: | ||
*2 {{setuprole|Mafia Goon|Goons | *2 {{setuprole|Mafia Goon|Mafia Goons}} | ||
*3-6 {{setuprole|Townie|Townies}} | *3-6 {{setuprole|Townie|Townies}} | ||
*0-3 [[Weak]] {{setuprole|Cop|Cops}} | |||
[[Day start]] | ==Mechanics== | ||
*[[Day start]] | |||
*To randomise the setup, the mod flips three coins, and gives the town a Weak Cop for each successful result. | |||
*Weak Cops die if they target a Mafia Goon. | |||
==Role PM's== | |||
== | ===<div style="color:red">Mafia Goon</div>=== | ||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | |||
You | '''Abilities:''' | ||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
You win when all | '''Win condition:''' | ||
*You win when all threats to the town have been eliminated. | |||
Weak Cop | ===<div style="color:green">Town Weak Cop</div>=== | ||
* Welcome, [Player Name], you are a '''Town Weak Cop'''. | |||
You | '''Abilities:''' | ||
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia. | |||
*You know you are guaranteed to be sane. | |||
*In the event you target a Mafia player, you will instantly die. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
== Discussion == | |||
*Here are the odds for each particular setup occurring randomly; | |||
*0 Weak Cops: 12.5% | |||
*1 Weak Cop: 37.5% | |||
*2 Weak Cops: 37.5% | |||
*3 Weak Cops: 12.5% | |||
==History== | |||
*'''{{plink|t|10162|Open 112}}''' - (Mafia Win) | |||
*'''{{plink|t|13885|Open 215}}''' - (Town Win) | |||
*'''{{plink|t|16890|Open 294}}''' - (Town Win) | |||
*'''{{plink|t|17511|Open 308}}''' - (Mafia Win) | |||
[[Category:Open | [[Category:Open Setups]] | ||
Revision as of 19:53, 15 August 2011
Girgi EC8 is an 8-player Open Setup chracterised by the possibility of multiple Weak Cops.
Setup
8 players:
- 2 Mafia Goons
- 3-6 Townies
- 0-3 Weak Cops
Mechanics
- Day start
- To randomise the setup, the mod flips three coins, and gives the town a Weak Cop for each successful result.
- Weak Cops die if they target a Mafia Goon.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Weak Cop
- Welcome, [Player Name], you are a Town Weak Cop.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
- You know you are guaranteed to be sane.
- In the event you target a Mafia player, you will instantly die.
Win condition:
- You win when all threats to the town have been eliminated.
Discussion
- Here are the odds for each particular setup occurring randomly;
- 0 Weak Cops: 12.5%
- 1 Weak Cop: 37.5%
- 2 Weak Cops: 37.5%
- 3 Weak Cops: 12.5%