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3 of 5: Difference between revisions

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'''Abilities:'''
'''Abilities:'''
 
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
-Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
 
'''Win condition:'''  
-Factional kill: Each night phase, one of you or your partner may perform the factional kill.
*You win when all members of the town have been eliminated or nothing can prevent this from occuring.
 
'''Win condition:''' You win when all members of the town have been eliminated or nothing can prevent this from occuring.




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'''Abilities:'''
'''Abilities:'''
 
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
-Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
 
*Roleblock: Each night phase, you individually may choose to roleblock a player. You may not roleblock and kill in the same night.
-Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''  
 
*You win when all members of the town have been eliminated or nothing can prevent this from occuring.
- Roleblock: Each night phase, you individually may choose to roleblock a player. You may not roleblock and kill in the same night.
 
'''Win condition:''' You win when all members of the town have been eliminated or nothing can prevent this from occuring.




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'''Abilities:'''  
'''Abilities:'''  
-Your weapon is your vote, you have no night actions.
*Your weapon is your vote, you have no night actions.


'''Win condition:''' You win when all threats to the town have been eliminated.
'''Win condition:'''  
*You win when all threats to the town have been eliminated.




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'''Abilities:'''  
'''Abilities:'''  
-Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result. You know you are guaranteed to be sane.
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result.  
*You know you are guaranteed to be sane.


'''Win condition:''' You win when all threats to the town have been eliminated.
'''Win condition:'''  
*You win when all threats to the town have been eliminated.




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'''Abilities:'''  
'''Abilities:'''  
-Each night phase, you may protect one player in the game from being nightkilled.  
*Each night phase, you may protect one player in the game from being nightkilled.  


'''Win condition:''' You win when all threats to the town have been eliminated.
'''Win condition:'''  
*You win when all threats to the town have been eliminated.





Revision as of 17:27, 11 August 2011

3 of 5 is a 9 player Open Setup that features two mafia and seven townies. The final setup is generated by randomly selecting 3 of 5 possible additions.

Base Setup

Mechanics

Prior to the game, the moderator randomly selects three of the five following roles (without doubling up);


  • If Cop, Doctor or Miller are selected, they replace a random Vanilla Townie in the setup. A selection of Vanilla Townie doesn't change anything. If mafia Roleblocker is selected, then one of the Mafia Goons is replaced by it.
  • Once you have your final setup determined, randomise the roles and begin the game as usual.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occuring.


Mafia Roleblocker

  • Welcome, [Player Name]. You are a Mafia Roleblocker, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.
  • Roleblock: Each night phase, you individually may choose to roleblock a player. You may not roleblock and kill in the same night.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occuring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect one player in the game from being nightkilled.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Miller

  • Welcome, [Player Name], you are a Town Miller.

Abilities:

  • Your weapon is your vote, you have no night actions.
  • Unfortunately for you, you also look very suspicious and will cause any Cop who investigates you to get a guilty result.

Win condition:

  • You win when all threats to the town have been eliminated.

History