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Judas: Difference between revisions
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The Judas is originally a [[pro-town]] role, but upon being lynched, instead of dying, converts to the [[mafia]]'s side. He doesn't, however, learn who is in the mafia. The [[town]] is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with [[Saulus]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus. | The Judas is originally a [[pro-town]] role, but upon being lynched, instead of dying, converts to the [[mafia]]'s side. He doesn't, however, learn who is in the mafia. The [[town]] is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with [[Saulus]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus. | ||
Revision as of 00:26, 29 November 2009
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The Judas is originally a pro-town role, but upon being lynched, instead of dying, converts to the mafia's side. He doesn't, however, learn who is in the mafia. The town is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with Saulus, (particularly in open setup games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.
The best known usage of these roles is probably the two Back to Gambits games run by Cadmium and Mr Stoofer.
Both roles are named after people from the New Testament of the Bible. The name 'Judas' derives from Judas Iscariot while 'Saulus' comes from the German for Saul of Tarsus a.k.a. Paul the Apostle.