You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Friendly Neighbor: Difference between revisions

From MafiaWiki
Jump to navigation Jump to search
mNo edit summary
Line 5: Line 5:
|choice= Night
|choice= Night
}}
}}
== Summary ==
 
The [[Friendly Neighbor]] is a [[role]] which mod-confirms their innocence to their [[target]], similar to a target-reversed [[Sane Cop]] or an unconfirmed [[Mason]].
The [[Friendly Neighbor]] is a [[role]] which mod-confirms their innocence to their [[target]], similar to a target-reversed [[Sane Cop]] or an unconfirmed [[Mason]].


They are often one shot and can not talk to their target.  The mod just sends the target only one message "X bids you a friendly greeting, he is town" when the action is successful.  the reciept of the message can be any alignment and the mod will not tell the friendly neighbor what this alignment is.
They are often one shot and can not talk to their target.  The mod just sends the target only one message "X bids you a friendly greeting, he is town" when the action is successful.  the reciept of the message can be any alignment and the mod will not tell the friendly neighbor what this alignment is.

Revision as of 00:19, 29 November 2009

Friendly Neighbor
Alias: none
Alignment:
Role type:
  • Informative
Choice:
  • Night

The Friendly Neighbor is a role which mod-confirms their innocence to their target, similar to a target-reversed Sane Cop or an unconfirmed Mason.

They are often one shot and can not talk to their target. The mod just sends the target only one message "X bids you a friendly greeting, he is town" when the action is successful. the reciept of the message can be any alignment and the mod will not tell the friendly neighbor what this alignment is.