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(skimmer is a role now)
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| Normal = No
| Normal = No
| Type = Protective
| Type = Protective
| Choice = Night


| Introduction = '''Skimmer''' is a role that causes you to gain protection from kills when targeting a player protected from kills.
| Introduction = '''Skimmer''' is a role that causes you to gain protection from kills when targeting a player protected from kills.

Revision as of 15:17, 20 January 2022

Skimmer
Alias: none
Alignment: any
Role type:
  • Protective
Choice:
  • Night

Skimmer is a role that causes you to gain protection from kills when targeting a player protected from kills.

Standard version

A Skimmer targeting a player that was targeted by a role that protects from kills (such as a Doctor or Bodyguard) will be protected from a single kill that night. Otherwise, a Skimmer simply visits their target.

Variations

Skimmer might be only able to get protection from the target of a Doctor.



Sample Role PMs

The standardized Role PM for "Skimmer" describes the action as follows:

  • As a targeted action: you will be protected from a single kill that night if your target was targeted by a role that protects from kills. (edit)

Example (simplest form)

Welcome to game! You are a Town Skimmer.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will be protected from a single kill that night if your target was targeted by a role that protects from kills.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Skimmer.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will be protected from a single kill that night if your target was targeted by a role that protects from kills. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.