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Pick Your Poison is an Open Game Setup. In it, the [[Mafia]] choose two roles out of three to give the town. It was originally designed(in its basic form) by [[JDodge]].
__NOTOC__
{{Setups
|Title=Pick Your Poison
|Setup Size=Mini
|Players=13
|Designer=JDodge
|Designer2=
|Designer3=
|type=Mini Open
|type2=Semi-Open
|type3=
|type4=
|type5=
|type6=
|Notes=}}
 
Pick Your Poison is an Open Game Setup. In it, the [[Mafia]] choose three roles out of five before the game begins to the town. It was originally designed (in its basic form) by [[JDodge]], but has been tweaked a couple of times to what it is known as now.


==Pick Your Poison==
==Pick Your Poison==


* 3 {{setuprole|Mafia Goon|Mafia Goons}}
* 3 {{setuprole|Mafia Goon|Mafia Goons}}
* 0-1 {{setuprole|Roleblocker|Town Roleblockers}}
* 0-1 [[Innocent Child]]
* 0-1 {{setuprole|Doctor|Doctors}}
* 0-1 {{setuprole|Tracker}}
* 0-1 {{setuprole|Cop|Cops}}
* 0-1 {{setuprole|Cop|1-Shot Cop}}
* 0-1 {{setuprole|Jailkeeper}}
* 0-1 {{setuprole|Vigilante|2-Shot Vigilante}}
* 7 {{setuprole|Townie|Townies}}
* 7 {{setuprole|Townie|Townies}}
==Mechanics==


* [[Daystart]]
* [[Daystart]]
* [[Pregame]] the mafia picks the three powerroles the town has. Those roles are then randomly given to three town players.
* Cop is guaranteed to be sane.
* Innocent Child PM's the mod when he or she wants to be declared innocent. The Mod will then announce it in the next post.
==Standard Role PMs==
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a Mafia Goon, along with your partners [Player Name] and [Player Name].
'''Abilities:'''
*Factional communication: During the day or night phase you may talk with your partners here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partners may perform the factional kill.
*Before the game begins, you must choose which three of the following abilities to give to town:
# Innocent Child
# Tracker
# 1-shot Cop
# Jailkeeper
# 2-shot Vigilante


* [[Pregame]] the mafia pick the two power roles the town has.
'''Win condition:'''
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.


==Standard Role PMs==
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated and there is at least one town player alive.


===Mafia Goons===


You are mafia, and you're out to kill everyone. Each night you may talk amongst yourselves, and send in the name of the person you wish to kill, as well as the person doing it.
===<div style="color:green">Town Innocent Child</div>===
* Welcome, [Player Name], you are a '''Town Innocent Child'''.  


You also are in charge of arming the townsfolk, in a way, picking your poison. You've got to give the poor fellows a chance, and if you beat them, then it'll look even more cool on your records. In Pregame, once you've all confirmed, and talked, then send the mod the two roles you pick.
'''Abilities:'''
*At any time during the game, you may PM the moderator and he or she will announce you as an Innocent Child in their next post, confirming you as town.


The people in the scum group are:
'''Win condition:'''
X
*You win when all threats to the town have been eliminated and there is at least one town player alive.
X
X


Confirm via PM.


===Power Role PM===
===<div style="color:green">Town Tracker</div>===
* Welcome, [Player Name], you are a '''Town Tracker'''.


You've recieved something in the mail. Unfortunately, the scum have to pick it, so you can't do much yet until you know what it is.
'''Abilities:'''
*Each night, you may investigate one player in the game and you will discover which player they targeted (if any).


Once you've been sent your power role, you can confirm via PM.
'''Win condition:'''
*You win when all threats to the town have been eliminated and there is at least one town player alive.


===Cop===


You've been sent the username and password to the Mafia Online Database. Each night, you can look up a person to see if they're listed as a mafia. You can only do this once per night, since it's difficult surfing the internet in the middle of a freezing cold wasteland.
===<div style="color:green">Town 1-Shot Cop</div>===
* Welcome, [Player Name], you are a '''Town 1-Shot Cop'''.  


Confirm via PM.
'''Abilities:'''
*Once at night, you may investigate a player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result.  


===Doc===
'''Win condition:'''
*You win when all threats to the town have been eliminated and there is at least one town player alive.


The stuff is actually a doctor's cloak, and needles. With these delicate surgical instruments, each night you can prevent their death at the hands of the mafia. Each night, you may PM the mod the name of a person you wish to protect.


Confirm via PM.
===<div style="color:green">Town Jailkeeper</div>===
* Welcome, [Player Name], you are a '''Town Jailkeeper'''.  


===Roleblocker===
'''Abilities:'''
*Each night, you may jailkeep a player in the game by PM'ing the mod. You will simultaneously roleblock and protect that player from all kills.


You've been sent a STOP  sign. Each night, you can use it to roleblock someone. That person will take no night action if you target them. Don't ask, it's a magical sign.
'''Win condition:'''
*You win when all threats to the town have been eliminated and there is at least one town player alive.


Confirm via PM.


===Townies===
===<div style="color:green">Town 2-Shot Vigilante</div>===
* Welcome, [Player Name], you are a '''Town 2-Shot Vigilante'''.


There's nothing in this package, so you're just a vanilla townie. However, you can still vote and lynch, so go out there, and use your heads. You win when all the scum are dead.
'''Abilities:'''
*Twice at night, you may select a player in the game to target for a nightkill.


Confirm via PM.
'''Win condition:'''
*You win when all threats to the town have been eliminated and there is at least one town player alive.


==Completed Games==
==Completed Games==


*'''{{plink|t|5636|Open 32}}''' (Town win)
{{setupHistory/Database|Version=1|Table_Name=History of the 12 Player Variant}}
*'''{{plink|t|15425|Open 259}}''' (Mafia win)
{{setupHistory/Database|Version=2|Table_Name=History of the Current Variant}}
*'''{{plink|t|17776|Open 312}}''' (Pending)
 
[[Category:Open_Setups]]

Latest revision as of 16:25, 25 October 2021

Name:
  • Pick Your Poison
Setup Size:
Players:
  • 13
Setup Type:
Designer:

Pick Your Poison is an Open Game Setup. In it, the Mafia choose three roles out of five before the game begins to the town. It was originally designed (in its basic form) by JDodge, but has been tweaked a couple of times to what it is known as now.

Pick Your Poison

Mechanics

  • Daystart
  • Pregame the mafia picks the three powerroles the town has. Those roles are then randomly given to three town players.
  • Cop is guaranteed to be sane.
  • Innocent Child PM's the mod when he or she wants to be declared innocent. The Mod will then announce it in the next post.

Standard Role PMs

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the day or night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.
  • Before the game begins, you must choose which three of the following abilities to give to town:
  1. Innocent Child
  2. Tracker
  3. 1-shot Cop
  4. Jailkeeper
  5. 2-shot Vigilante

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.

Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Innocent Child

  • Welcome, [Player Name], you are a Town Innocent Child.

Abilities:

  • At any time during the game, you may PM the moderator and he or she will announce you as an Innocent Child in their next post, confirming you as town.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Tracker

  • Welcome, [Player Name], you are a Town Tracker.

Abilities:

  • Each night, you may investigate one player in the game and you will discover which player they targeted (if any).

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town 1-Shot Cop

  • Welcome, [Player Name], you are a Town 1-Shot Cop.

Abilities:

  • Once at night, you may investigate a player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Jailkeeper

  • Welcome, [Player Name], you are a Town Jailkeeper.

Abilities:

  • Each night, you may jailkeep a player in the game by PM'ing the mod. You will simultaneously roleblock and protect that player from all kills.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town 2-Shot Vigilante

  • Welcome, [Player Name], you are a Town 2-Shot Vigilante.

Abilities:

  • Twice at night, you may select a player in the game to target for a nightkill.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.

Completed Games

History of the 12 Player Variant
Open 32 - (Town Win)
Open 259 - (Mafia Win)
Open 312 - (Mafia Win)
History of the Current Variant
Open 326 - (Mafia Win)
Open 355 - (Town Win)
Open 397 - (Mafia Win)
Open 432 - (Town Win)
Open 488 - (Mafia Win)
Open 505 - (Town Win)
Open 533 - (Town Win)
Open 543 - (Town Win)
Open 555 - (Town Win)
Open 571 - (Town Win)
Open 588 - (Town Win)
Open 609 - (Mafia Win)
Open 626 - (Town Win)
Open 661 - (Town Win)
Open 666 - (Mafia Win)
Open 699 - (Town Win)
Open 708 - (Town Win)
Open 721 - (Town Win)