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Would You Like To Be My Neighbor Mafia: Difference between revisions
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|Title=Would You Like To Be My Neighbor Mafia (WYLTBMN) | |Title=Would You Like To Be My Neighbor Mafia (WYLTBMN) | ||
|Setup Size=Micro | |Setup Size=Micro | ||
|type= | |type= | ||
|type2= | |type2= | ||
|type3= | |type3= | ||
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==Standard Role PMs== | ==Standard Role PMs== | ||
===Friendly Neighbor=== | |||
You are a Friendly Neighbor. | |||
At any one point during the game, you may target a player. That player will be told that you are town. You can only use this ability once during the game. | |||
You win when all threats to the town have been eliminated. Good Luck | |||
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You are neighbors with XXX. You may talk to XXX at night in the thread linked here. | You are neighbors with XXX. You may talk to XXX at night in the thread linked here. | ||
You are scum with ZZZZ. You may talk to ZZZ at night in the thread linked here | You are scum with ZZZZ. You may talk to ZZZ at night in the thread linked here. Your faction may kill 1 player each night. | ||
You win when your | You win when your faction makes up the majority of the remaining players or nothing can be done to prevent this. Good Luck. | ||
== | ==Mechanics== | ||
The friendly neighbor is a confirmed town role. Should a mafia member get eliminated, their previous neighbor is confirmed town. Pending how the game plays, there may be 2 confirmed townies in play at once. This and the use of neighbor threads are the town's main weapons outside the daily condemnations. | |||
==Completed Games== | ==Completed Games== | ||
*'''{{plink|t|60048|Micro 430}}''' Very fun game where scum won. For the next running, I'd advice the use of | *'''{{plink|t|60048|Micro 430}}''' - Very fun game where scum won. For the next running, I'd advice the use of day talk or nights that last at least 3 days. Both of these should increase towns odds of winning in an otherwise mostly mountainous setup. And day 1 play becomes more interesting as claiming day 1 vs not claiming day 1 should be a more balanced mechanic. |
Latest revision as of 21:03, 18 June 2021
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Would You Like To Be My Neighbor Mafia
1 Town Neighbor with Mafia Neighbor
1 Town Neighbor with Mafia Neighbor
1 Town Neighbor with Town Neighbor
1 Town Neighbor with Town Neighbor
Standard Role PMs
Friendly Neighbor
You are a Friendly Neighbor.
At any one point during the game, you may target a player. That player will be told that you are town. You can only use this ability once during the game.
You win when all threats to the town have been eliminated. Good Luck
Town Neighbor
You are neighbors with XXX. You may talk to them at night in the thread linked here.
You win when all threats to the town have been eliminated. Good Luck
Mafia Neighbor
You are neighbors with XXX. You may talk to XXX at night in the thread linked here.
You are scum with ZZZZ. You may talk to ZZZ at night in the thread linked here. Your faction may kill 1 player each night.
You win when your faction makes up the majority of the remaining players or nothing can be done to prevent this. Good Luck.
Mechanics
The friendly neighbor is a confirmed town role. Should a mafia member get eliminated, their previous neighbor is confirmed town. Pending how the game plays, there may be 2 confirmed townies in play at once. This and the use of neighbor threads are the town's main weapons outside the daily condemnations.
Completed Games
- Micro 430 - Very fun game where scum won. For the next running, I'd advice the use of day talk or nights that last at least 3 days. Both of these should increase towns odds of winning in an otherwise mostly mountainous setup. And day 1 play becomes more interesting as claiming day 1 vs not claiming day 1 should be a more balanced mechanic.