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Page made to house the development and final versions of the "Everyone is and SK" mafia games
Page made to house the development and final versions of the "Everyone is a SK" mafia games


==Everyone is a SK, Doc==
==Everyone is a SK==


* ''n'' Serial Killers
* ''n'' Serial Killers


You and everyone else in the game is a serial killer.  Each night you must send a kill choice and a protect choice.  You can not choose to protect yourself. If you do not send a protect of another player, your kill will target yourself and you will protect no one.   You can vote, lynch, and talk during the day.  You can also talk at night in the same game thread.  All deaths will be revealed as "XXX has died as a serial killer."  Carefully pick your victims and make the right alliances to survive as long as you can.  Survive to the end of the game and you may win...
You and everyone else in the game is a serial killer.  Each night you must send a kill choice and a protect choice.  You can not choose to protect yourself. If you do not send a protect of another player, you will die that night. Death by these means can not be prevented.  No communication is allowed outside of the game thread.  You can post in thread whenever it is unlocked.  All deaths will be revealed as "XXX has died as a serial killer."  Carefully pick your victims and make the right alliances to survive as long as you can.  Survive to the end of the game and you may win...




Basic Mechanics:
Basic Mechanics:


-Every player must send a kill and a protect each night.  You can not protect yourself. If you do not send a protect of another player, your kill will target yourself and you will protect no one
-Every player must send a kill and a protect each night.  You can not choose to protect yourself. If you do not send a protect of another player, you will die that night.  Death by these means can not be prevented.


-Protects prevent only 1 kill.  If you only get protected once and you are targets for 2 or more kills, you are going to die.
-Protects prevent only 1 kill.  If you only get protected once and you are targets for 2 or more kills, you are going to die.
-Players can be voted out during the day, but they don't have to be. No lynching is possible


-The game will start with night 0 where all players can send a kill and protect
-The game will start with night 0 where all players can send a kill and protect
Line 34: Line 32:
-If 3 or more players are currently alive, the game must continue
-If 3 or more players are currently alive, the game must continue


-If all players die in the same night, the night is replayed. Each player must change at least one of their actions in some way when the night is replayed.  If you do not change at least one of your actions, you will die that night.
-If all players die in the same night, the night is replayed. Each player must change at least one of their actions in some way when the night is replayed.  If you do not change at least one of your actions, you will die that night. Dying for that reason, can not be prevented




Line 41: Line 39:
-If only 1 player is currently alive, that player wins the game
-If only 1 player is currently alive, that player wins the game


-If only 2 players are alive then we go directly to the Final Phase.  Both living players must send me a choice, Shoot or Truce.  If both players truce, they share the win.  If one shoots and the other sends truce, the shooter wins.  If both shoot, all currently dead players win, both shooters lose.
-If only 2 players are alive then we go directly to an end game phase where both living players must send me a choice of 'Shoot or Truce'.  If both players truce, they share the win.  If one shoots and the other sends truce, the shooter wins.  If both shoot, all currently dead players win, both shooters lose.
 
 
Super Kill Mechanics:
 
-If you receive the most protects or are tied for the most protects at night, your kill is super charged!  It will succeed regardless of how many protects are in its way!
 
 
FAQ:
 
Q: Is this a Mafia Game?
 
A: There is no Informed Minority Faction or Uninformed Majority Faction built directly into the game.  There is no talking outside the game thread.  The thread will not be locked during the night either.  This game has been approved to be run in the mish mash forum since its not really mafia. 
 
 
Q. How long will each night last?
 
A. 2-3 days.  If I get all action before 2 days, it will end after 2 days.  If it takes longer for me to receive all actions, it will last 3 days.  If someone has still not sent a kill in those 3 days, that player will target themselves with that kill.  Any other actions/abilities that player has will target no one.
 
 
Q: What if I am gonna be on V/la during the night?
 
A: Then you should give me V/la notice and or send your choices to me in advance so that you don't kill yourself the next night.
 
 
Q. Can I change my actions at night after I have already sent them to you?
 
A. As long as I get the changes before the night ends, sure. 
 
 
Players can post in game during both day and night phases.  Game will only be locked if I am in process of writing the end of night scene.  If you see the thread locked, you can no longer change your actions for that night.  The thread will only be locked for a few minutes at most.  So if you ever see the thread is locked, come back in a few minutes and it won't be.  This game has no set player limit.
 
 
==Everyone is a SK, RB==
 
* ''n'' Serial Killers
 
You and everyone else in the game is a Serial Killer.  Each night you must send a kill choice or you will kill yourself.  You can vote, lynch, and talk during the day.  You can also talk at night in the same game thread.  You can prevent one player from killing you each night.  Simply select a player and if they try to kill you that night, they will not succeed.  If they try to kill anyone else that night, you won't be able to prevent it.  Suicides can't be prevented.  If you manage to successfully prevent your own death, you will be given a second prevent that can be used on future nights.  You can not have more than two prevents.  If three people try to kill you in one night, you will die.  All deaths will be revealed as "XXX has died as a serial killer."  Work well with others during the day and carefully pick your victims at night to survive as long as you can.  Survive to the end of the game and you may win...
 
 
Basic Mechanics:
 
-Players can be voted out during the day, but they don't have to be. No lynching is possible
 
-The game will start with night 0 where all players can send a kill and a prevent


-If you don't survive the game, but somehow have the most kills, you win the game with anyone else who also wins (Nights where all players die, don't contribute to kill counts or this mechanic)


Regulations and Resolutions:


-If 3 or more players are alive and NO player can theoretically block all other players, the game must continue.
Anti-Stalemate Mechanics (Select At Least One)


-If 3 players are alive and at least 1 player has two role blocks, the player(s) with 2 role blocks go to end game.  If all 3 have 2 blocks, those 3 win together


-If all players die in the same night, no one unlocks new role blocks for that night.  The night is replayed as though it never happened.  Each player must change at least one of their action targets when the night is replayed.  If you do not do this, you will kill yourself that night.
Option A. Enforced Elimination


-Game has both a day and a night phase. Game will not be locked during either phase. Players can continue to talk during each phase. During the day a majority vote will result in a player's elimination. If a majority is not reached, the player with the most votes will be eliminated. Should there be a tie for most votes, eliminate the player that got most votes first.


End Game Mechanics:


-If 1 player remains, that player wins the game
Option B. Super Kill


-If 2 players remain then we go to a Final Phase.  Both players must send me a choice, Shoot or TruceIf both players truce, they share the win.  If one shoots and the other sends truce, the shooter wins.  If both shoot, all currently dead players win, both shooters lose.
-Day phases may or may not existDuring the Night phases if a player receives the most protects or is tied for the most protects at night, their kill is super charged! It will succeed regardless of how many protects are in its way!




Line 108: Line 61:
Q: Is this a Mafia Game?
Q: Is this a Mafia Game?


A: There is no Informed Minority Faction or Uninformed Majority Faction built directly into the game.  There is no talking outside the game thread.  The thread will not be locked during the night either.  This game has been approved to be run in the mish mash forum since its not really mafia.   
A: There is no Informed Minority Faction or Uninformed Majority Faction built directly into the game.  There is no talking outside the game thread.  This game has been approved to be run in the mish mash forum since its not really mafia.   
 
 
Q: If 3 people are live, I have two role blocks, X has two role blocks, and Z has two role blocks, what happens?
 
A: The 3 of you share the win. 
 
 
Q: If 3 people are live, I have two role blocks, X has two role blocks, and Z has one role block, what happens?
 
A: You and X go to two player end game.  Z will lose unless You and X betray each other in two player end game
 
 
Q: If 3 people are live, I have two role blocks, X has one role block, and Z has one role block, what happens?
 
A: You go to end game by yourself, which means you win it all.




Q. How long will each night last?
Q. How long will each night last?


A. 2-3 days.  If I get all action before 2 days, it will end after 2 days.  If it takes longer for me to receive all actions, it will last 3 days.  If someone has still not sent a kill in those 3 days, that player will target themselves with that kill.  Any other actions/abilities that player has will target no one.
A. It will last X.  If someone has still not sent a protect in X, that player will be modkilled.




Line 141: Line 79:




Players can post in game during both day and night phases. Game will only be locked if I am in process of writing the end of night scene. If you see the thread locked, you can no longer change your actions for that nightThe thread will only be locked for a few minutes at most.  So if you ever see the thread is locked, come back in a few minutes and it won't be.  This game has no set player limit.
Q. So what anti-stalemate option we doing?
 
A. When you signup please vote for A or BOption A is likely better for Marathon's while B works out better for longer forum games


=Forum Code=


Players can post in game during any phase.  Game will only be locked if I am in process of writing the end of night scene.  If you see the thread locked, you can no longer change your actions for that night.  The thread will only be locked for a few minutes at most.  So if you ever see the thread is locked, come back in a few minutes and it won't be.  This game has no set player limit.


==Everyone is a SK, Doc==


=Forum Code=


[quote="Everyone is an SK, Doc"]


[quote="Everyone's Role PM"]You and everyone else in the game is a serial killer.  Each night you must send a kill choice and a protect choice.  You can not choose to protect yourself.  If you do not send a protect of another player, your kill will target yourself and you will protect no one.  You can vote, lynch, and talk during the day.  You can also talk at night in the same game thread.  All deaths will be revealed as "XXX has died as a serial killer."  Carefully pick your victims and make the right alliances to survive as long as you can.  Survive to the end of the game and you may win...[/quote]
==Everyone is a SK==


[quote="Everyone is an SK"]
[quote="Everyone's Role PM"]You and everyone else in the game is a serial killer.  Each night you must send a kill choice and a protect choice.  You can not choose to protect yourself. If you do not send a protect of another player, you will die that night.  Death by these means can not be prevented.  No communication is allowed outside of the game thread.  You can post in thread whenever it is unlocked.  All deaths will be revealed as "XXX has died as a serial killer."  Carefully pick your victims and make the right alliances to survive as long as you can.  Survive to the end of the game and you may win...[/quote]


[u]Basic Mechanics[/u]:
[u]Basic Mechanics[/u]:
 
-Every player must send a kill and a protect each night.  You can not choose to protect yourself. If you do not send a protect of another player, you will die that night.  Death by these means can not be prevented.
-Every player must send a kill and a protect each night.  You can not protect yourself. If you do not send a protect of another player, your kill will target yourself and you will protect no one
 
-Protects prevent only 1 kill.  If you only get protected once and you are targets for 2 or more kills, you are going to die.
-Protects prevent only 1 kill.  If you only get protected once and you are targets for 2 or more kills, you are going to die.
-Players can be voted out during the day, but they don't have to be. No lynching is possible
-The game will start with night 0 where all players can send a kill and protect
-The game will start with night 0 where all players can send a kill and protect


 
[u]Regulations and Resolutions[/u]:
[u]Regulations and Resolutions:[/u]
 
-If 3 or more players are currently alive, the game must continue
-If 3 or more players are currently alive, the game must continue
-If all players die in the same night, the night is replayed. Each player must change at least one of their actions in some way when the night is replayed.  If you do not change at least one of your actions, you will die that night.  Dying for that reason, can not be prevented


-If all players die in the same night, the night is replayed. Each player must change at least one of their actions in some way when the night is replayed.  If you do not change at least one of your actions, you will die that night.
[u]End Game Mechanics[/u]:
 
-If only 1 player is currently alive, that player wins the game
-If only 2 players are alive then we go directly to an end game phase where both living players must send me a choice of 'Shoot or Truce'.  If both players truce, they share the win. If one shoots and the other sends truce, the shooter wins.  If both shoot, all currently dead players win, both shooters lose.


[u]End Game Mechanics:[/u]
-If you don't survive the game, but somehow have the most kills, you win the game with anyone else who also wins (Nights where all players die, don't contribute to kill counts or this mechanic)


-If only 1 player is currently alive, that player wins the game
[u]Anti-Stalemate Mechanics (Select At Least One)[/u]:


-If only 2 players are alive then we go directly to the Final Phase.  Both living players must send me a choice, Shoot or Truce.  If both players truce, they share the win.  If one shoots and the other sends truce, the shooter wins.  If both shoot, all currently dead players win, both shooters lose.
[b]Option A. Enforced Elimination[/b]


-Game has both a day and a night phase. Game will not be locked during either phase. Players can continue to talk during each phase. During the day a majority vote will result in a player's elimination. If a majority is not reached, the player with the most votes will be eliminated. Should there be a tie for most votes, eliminate the player that got most votes first.


[u]Super Kill Mechanics:[/u]
[b]Option B. Super Kill[/b]


-If you receive the most protects or are tied for the most protects at night, your kill is super charged! It will succeed regardless of how many protects are in its way!
-Day phases may or may not exist.  During the Night phases if a player receives the most protects or is tied for the most protects at night, their kill is super charged! It will succeed regardless of how many protects are in its way!  
[/quote]
[/quote]


[quote][u]FAQ:[/u]
[quote][u]FAQ:[/u]
Q: Is this a Mafia Game?
Q: Is this a Mafia Game?
A: There is no Informed Minority or Uninformed Majority, and there is no talking outside the game thread.  The thread will not be locked during the night either.  So its been approved to be run in the mish mash forum since its not really mafia.   
A: There is no Informed Minority or Uninformed Majority, and there is no talking outside the game thread.  The thread will not be locked during the night either.  So its been approved to be run in the mish mash forum since its not really mafia.   


Q. How long will each night last?
Q. How long will each night last?
 
A. It will last X.  If someone has still not sent a protect in X, that player will be modkilled.
A. 2-3 days.  If I get all action before 2 days, it will end after 2 days.  If it takes longer for me to receive all actions, it will last 3 days.  If someone has still not sent a kill in those 3 days, that player will target themselves with that kill.  Any other actions/abilities that player has will target no one.
 


Q: What if I am gonna be on V/la during the night?
Q: What if I am gonna be on V/la during the night?
A: Then you should give me V/la notice and or send your choices to me in advance so that you don't kill yourself the next night.
A: Then you should give me V/la notice and or send your choices to me in advance so that you don't kill yourself the next night.


Q. Can I change my actions at night after I have already sent them to you?
Q. Can I change my actions at night after I have already sent them to you?
A. As long as I get the changes before the night ends, sure.   
A. As long as I get the changes before the night ends, sure.   


Q. So what anti-stalemate option we doing?
A. When you signup please vote for A or B.  Option A is likely better for Marathon's while B works out better for longer forum games


Players can post in game during both day and night phases.  Game will only be locked if I am in process of writing the end of night scene.  If you see the thread locked, you can no longer change your actions for that night.  The thread will only be locked for a few minutes at most.  So if you ever see the thread is locked, come back in a few minutes and it won't be.  This game has no set player limit.[/quote]
Players can post in game during any phase. Game will only be locked if I am in process of writing the end of night scene. If you see the thread locked, you can no longer change your actions for that night. The thread will only be locked for a few minutes at most. So if you ever see the thread is locked, come back in a few minutes and it won't be. This game has no set player limit.[/quote]
 
 
==Everyone is a SK, RB==
 
 
[quote="Everyone is a SK, RB"]
 
[quote="Everyone's Role PM"]You and everyone else in the game is a serial killer.  Each night you must send a kill choice or you will kill yourself.  You can vote, lynch, and talk during the day.  You can also talk at night in the same game thread.  You can prevent one player from killing you each night.  Simply select a player and if they try to kill you that night, they will not succeed.  If they try to kill anyone else that night, you won't be able to prevent it.  Suicides can't be prevented.  If you manage to successfully prevent your own death, you will be given a second prevent that can be used on future nights.  You can not have more than two prevents.  If three people try to kill you in one night, you will die.  All deaths will be revealed as "XXX has died as a serial killer."  Work well with others during the day and carefully pick your victims at night to survive as long as you can.  Survive to the end of the game and you may win...[/quote]
 
 
[u]Basic Mechanics[/u]:
 
-Players can be voted out during the day, but they don't have to be. No lynching is possible
 
-The game will start with night 0 where all players can send a kill and a prevent
 
 
[u]Regulations and Resolutions:[/u]
 
-If 3 or more players are alive and NO player can theoretically block all other players, the game must continue.
 
-If 3 players are alive and at least 1 player has two role blocks, the player(s) with 2 role blocks go to end game.  If all 3 have 2 blocks, those 3 win together
 
-If all players die in the same night, no one unlocks new role blocks for that night.  The night is replayed as though it never happened.  Each player must change at least one of their action targets when the night is replayed.  If you do not do this, you will kill yourself that night.
 
 
[u]End Game Mechanics:[/u]
 
-If 1 player remains, that player wins the game
 
-If 2 players remain then we go to a Final Phase.  Both players must send me a choice, Shoot or Truce.  If both players truce, they share the win.  If one shoots and the other sends truce, the shooter wins.  If both shoot, all currently dead players win, both shooters lose.[/quote]
 
 
[quote][u]FAQ:[/u]
 
Q: Is this a Mafia Game?
 
A: There is no Informed Minority Faction or Uninformed Majority Faction built directly into the game.  There is no talking outside the game thread.  The thread will not be locked during the night either.  This game has been approved to be run in the mish mash forum since its not really mafia. 
 
 
Q: If 3 people are live, I have two role blocks, X has two role blocks, and Z has two role blocks, what happens?
 
A: The 3 of you share the win. 
 
 
Q: If 3 people are live, I have two role blocks, X has two role blocks, and Z has one role block, what happens?
 
A: You and X go to two player end game.  Z will lose unless You and X betray each other in two player end game
 
 
Q: If 3 people are live, I have two role blocks, X has one role block, and Z has one role block, what happens?
 
A: You go to end game by yourself, which means you win it all.
 
 
Q. How long will each night last?
 
A. 2-3 days.  If I get all action before 2 days, it will end after 2 days.  If it takes longer for me to receive all actions, it will last 3 days.  If someone has still not sent a kill in those 3 days, that player will target themselves with that kill.  Any other actions/abilities that player has will target no one.
 
 
Q: What if I am gonna be on V/la during the night?
 
A: Then you should give me V/la notice and or send your choices to me in advance so that you don't kill yourself the next night.
 
 
Q. Can I change my actions at night after I have already sent them to you?
 
A. As long as I get the changes before the night ends, sure. 
 
 
Players can post in game during both day and night phases. Game will only be locked if I am in process of writing the end of night scene. If you see the thread locked, you can no longer change your actions for that night. The thread will only be locked for a few minutes at most. So if you ever see the thread is locked, come back in a few minutes and it won't be. This game has no set player limit.[/quote]




Line 306: Line 165:


https://forum.mafiascum.net/viewtopic.php?f=10&t=75835
https://forum.mafiascum.net/viewtopic.php?f=10&t=75835
*[[Everyone is a Serial Killer, RB!]] - Version of the game where experimentation was done with the allowing of roleblocks instead of protects.  TheBrie and the worst won AGAIN!
https://forum.mafiascum.net/viewtopic.php?f=10&t=76907
*[[Everyone is a Serial Killer, Doc!]] - Back to running standard version of game.  Superkills were enabled, but did not matter.  Eliminations were not enforced, but did happen.  the worst won again and so did Eragon.
https://forum.mafiascum.net/viewtopic.php?f=24&t=78852
*[[Dayless Everyone is a Serial Killer!]] - Superkills were still enabled, but getting rid eliminations made the game more fun and fair. the worst keeps winning and Iprobablysuck wins too
https://forum.mafiascum.net/viewtopic.php?f=10&t=79291

Latest revision as of 20:54, 18 June 2021

Setup Size:
Players:
  • ?
Setup Type:
Designers:

Page made to house the development and final versions of the "Everyone is a SK" mafia games

Everyone is a SK

  • n Serial Killers

You and everyone else in the game is a serial killer. Each night you must send a kill choice and a protect choice. You can not choose to protect yourself. If you do not send a protect of another player, you will die that night. Death by these means can not be prevented. No communication is allowed outside of the game thread. You can post in thread whenever it is unlocked. All deaths will be revealed as "XXX has died as a serial killer." Carefully pick your victims and make the right alliances to survive as long as you can. Survive to the end of the game and you may win...


Basic Mechanics:

-Every player must send a kill and a protect each night. You can not choose to protect yourself. If you do not send a protect of another player, you will die that night. Death by these means can not be prevented.

-Protects prevent only 1 kill. If you only get protected once and you are targets for 2 or more kills, you are going to die.

-The game will start with night 0 where all players can send a kill and protect


Regulations and Resolutions:

-If 3 or more players are currently alive, the game must continue

-If all players die in the same night, the night is replayed. Each player must change at least one of their actions in some way when the night is replayed. If you do not change at least one of your actions, you will die that night. Dying for that reason, can not be prevented


End Game Mechanics:

-If only 1 player is currently alive, that player wins the game

-If only 2 players are alive then we go directly to an end game phase where both living players must send me a choice of 'Shoot or Truce'. If both players truce, they share the win. If one shoots and the other sends truce, the shooter wins. If both shoot, all currently dead players win, both shooters lose.

-If you don't survive the game, but somehow have the most kills, you win the game with anyone else who also wins (Nights where all players die, don't contribute to kill counts or this mechanic)


Anti-Stalemate Mechanics (Select At Least One)


Option A. Enforced Elimination

-Game has both a day and a night phase. Game will not be locked during either phase. Players can continue to talk during each phase. During the day a majority vote will result in a player's elimination. If a majority is not reached, the player with the most votes will be eliminated. Should there be a tie for most votes, eliminate the player that got most votes first.


Option B. Super Kill

-Day phases may or may not exist. During the Night phases if a player receives the most protects or is tied for the most protects at night, their kill is super charged! It will succeed regardless of how many protects are in its way!


FAQ:

Q: Is this a Mafia Game?

A: There is no Informed Minority Faction or Uninformed Majority Faction built directly into the game. There is no talking outside the game thread. This game has been approved to be run in the mish mash forum since its not really mafia.


Q. How long will each night last?

A. It will last X. If someone has still not sent a protect in X, that player will be modkilled.


Q: What if I am gonna be on V/la during the night?

A: Then you should give me V/la notice and or send your choices to me in advance so that you don't kill yourself the next night.


Q. Can I change my actions at night after I have already sent them to you?

A. As long as I get the changes before the night ends, sure.


Q. So what anti-stalemate option we doing?

A. When you signup please vote for A or B. Option A is likely better for Marathon's while B works out better for longer forum games


Players can post in game during any phase. Game will only be locked if I am in process of writing the end of night scene. If you see the thread locked, you can no longer change your actions for that night. The thread will only be locked for a few minutes at most. So if you ever see the thread is locked, come back in a few minutes and it won't be. This game has no set player limit.


Forum Code

Everyone is a SK

[quote="Everyone is an SK"] [quote="Everyone's Role PM"]You and everyone else in the game is a serial killer. Each night you must send a kill choice and a protect choice. You can not choose to protect yourself. If you do not send a protect of another player, you will die that night. Death by these means can not be prevented. No communication is allowed outside of the game thread. You can post in thread whenever it is unlocked. All deaths will be revealed as "XXX has died as a serial killer." Carefully pick your victims and make the right alliances to survive as long as you can. Survive to the end of the game and you may win...[/quote]

[u]Basic Mechanics[/u]: -Every player must send a kill and a protect each night. You can not choose to protect yourself. If you do not send a protect of another player, you will die that night. Death by these means can not be prevented. -Protects prevent only 1 kill. If you only get protected once and you are targets for 2 or more kills, you are going to die. -The game will start with night 0 where all players can send a kill and protect

[u]Regulations and Resolutions[/u]: -If 3 or more players are currently alive, the game must continue -If all players die in the same night, the night is replayed. Each player must change at least one of their actions in some way when the night is replayed. If you do not change at least one of your actions, you will die that night. Dying for that reason, can not be prevented

[u]End Game Mechanics[/u]: -If only 1 player is currently alive, that player wins the game -If only 2 players are alive then we go directly to an end game phase where both living players must send me a choice of 'Shoot or Truce'. If both players truce, they share the win. If one shoots and the other sends truce, the shooter wins. If both shoot, all currently dead players win, both shooters lose.

-If you don't survive the game, but somehow have the most kills, you win the game with anyone else who also wins (Nights where all players die, don't contribute to kill counts or this mechanic)

[u]Anti-Stalemate Mechanics (Select At Least One)[/u]:

[b]Option A. Enforced Elimination[/b]

-Game has both a day and a night phase. Game will not be locked during either phase. Players can continue to talk during each phase. During the day a majority vote will result in a player's elimination. If a majority is not reached, the player with the most votes will be eliminated. Should there be a tie for most votes, eliminate the player that got most votes first.

[b]Option B. Super Kill[/b]

-Day phases may or may not exist. During the Night phases if a player receives the most protects or is tied for the most protects at night, their kill is super charged! It will succeed regardless of how many protects are in its way! [/quote]

[quote][u]FAQ:[/u] Q: Is this a Mafia Game? A: There is no Informed Minority or Uninformed Majority, and there is no talking outside the game thread. The thread will not be locked during the night either. So its been approved to be run in the mish mash forum since its not really mafia.

Q. How long will each night last? A. It will last X. If someone has still not sent a protect in X, that player will be modkilled.

Q: What if I am gonna be on V/la during the night? A: Then you should give me V/la notice and or send your choices to me in advance so that you don't kill yourself the next night.

Q. Can I change my actions at night after I have already sent them to you? A. As long as I get the changes before the night ends, sure.

Q. So what anti-stalemate option we doing? A. When you signup please vote for A or B. Option A is likely better for Marathon's while B works out better for longer forum games

Players can post in game during any phase. Game will only be locked if I am in process of writing the end of night scene. If you see the thread locked, you can no longer change your actions for that night. The thread will only be locked for a few minutes at most. So if you ever see the thread is locked, come back in a few minutes and it won't be. This game has no set player limit.[/quote]


Completed Games and Development

  • Everyone is a SK Mafia 1 - People have often thought that an all SK setup could never be run successfully. I've managed to prove that theory wrong yet again. Things can actually end quite happily when you run that "kind of" mafia game

http://forum.mafiascum.net/viewtopic.php?f=24&t=35634


  • Everyone is a SK Mafia 2 - People have often thought that an all SK mafia setup could never be run successfully. I've managed to prove that theory wrong yet again. Things can actually end quite happily when you run that "kind of" mafia game

http://forum.mafiascum.net/viewtopic.php?f=57&t=35733


  • Everyone is a SK Mafia 3 - Ika runs the game and adds doc protects and a more flesh out end game system. PIRATE MOLLIE, SERIAL KILLER AND GUYETT, SERIAL KILLER BOTH WIN.

https://forum.mafiascum.net/viewtopic.php?f=83&t=61250


  • Everyone is a SK Mafia Ultimate! (Killing Spree Mafia) - The third game was run by Ika in the micro theme thread so I went with the Mortal Kombat 3/Marvel Vs Capcom 3 Naming scheme and called it Ultimate. Doctor protects and Killing sprees that brought on Critical Hits were introduced. Randommidget and Mallowgeno won with the most protects and a good set of kills in the wake of their strong alliance.

https://forum.mafiascum.net/viewtopic.php?f=10&t=72921


  • Everyone is a Serial Killer X! - Just like the last one he have protects, but to break possible dead locks, we have super kills you can earn by getting lots of protects. Team cyclops was formed and its Aussie members made it to two player end game where they shared the victory. TheBrie and the worst won

https://forum.mafiascum.net/viewtopic.php?f=10&t=75835


  • Everyone is a Serial Killer, RB! - Version of the game where experimentation was done with the allowing of roleblocks instead of protects. TheBrie and the worst won AGAIN!

https://forum.mafiascum.net/viewtopic.php?f=10&t=76907


  • Everyone is a Serial Killer, Doc! - Back to running standard version of game. Superkills were enabled, but did not matter. Eliminations were not enforced, but did happen. the worst won again and so did Eragon.

https://forum.mafiascum.net/viewtopic.php?f=24&t=78852


  • Dayless Everyone is a Serial Killer! - Superkills were still enabled, but getting rid eliminations made the game more fun and fair. the worst keeps winning and Iprobablysuck wins too

https://forum.mafiascum.net/viewtopic.php?f=10&t=79291