You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Turf War: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Replace lynching with eliminating) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Setups | |||
|Title=Turf War | |||
|Setup Size=Micro | |||
|Players=8 | |||
|Designer=EspeciallyTheLies | |||
|Designer2= | |||
|Designer3= | |||
|type=Untested Micro | |||
|type2= | |||
|type3= | |||
|type4= | |||
|type5= | |||
|type6= | |||
|Notes= | |||
}} | |||
==Setup== | ==Setup== | ||
Line 11: | Line 25: | ||
==Mechanics== | ==Mechanics== | ||
* Normal | * Normal elimination mechanics<br> | ||
* Everyone is paired into neighborhoods, including the mafia. | * Everyone is paired into neighborhoods, including the mafia. | ||
* Neighborhoods are organized using Random.org, and it is possible to have a neighborhood consisting of two mafia neighbors, two town neighbors, or one of each.<br> | * Neighborhoods are organized using Random.org, and it is possible to have a neighborhood consisting of two mafia neighbors, two town neighbors, or one of each.<br> | ||
Line 32: | Line 46: | ||
[http://forum.mafiascum.net/viewtopic.php?f=24&t=44411 ETL's Turf War III (Marathon)] | [http://forum.mafiascum.net/viewtopic.php?f=24&t=44411 ETL's Turf War III (Marathon)] | ||
[http://forum.mafiascum.net/viewtopic.php?f=24&t=44641 ETL's Turf War IV (Marathon)] |
Latest revision as of 18:12, 7 May 2021
|
Setup
8 players:
2 Mafia Neighbors/1-shot Roleblockers
6 Town Neighbors
12 players:
3 Mafa Neighbors/1-shot Roleblockers
9 Town Neighbors
Mechanics
- Normal elimination mechanics
- Everyone is paired into neighborhoods, including the mafia.
- Neighborhoods are organized using Random.org, and it is possible to have a neighborhood consisting of two mafia neighbors, two town neighbors, or one of each.
Town/Neighborhoods
- Each neighborhood shares a vigilante ability that can be used each night.
- If one neighbor dies, that neighborhood loses the ability to shoot.
- Neighbors must agree on their target, or no action will be taken. They may also agree to target no one. Neighbors may not shoot themselves or their neighbors.
- Neighbors must also agree on who performs the action, if a target is chosen/agreed upon.
Mafia Faction
- Each member of the mafia has a 1-shot roleblocking ability they may use on anyone, including a faction partner (but not themselves), once during the game.
- Mafia do not have a standard nightkill; however, the faction may choose a nightkill target that will take effect only if all neighborhoods do not target anyone for a shot.
- Each member of the mafia will be paired with a neighbor.