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Deck of Astral Roles: Difference between revisions
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*7. Twilight Elimination Inducing Serial Killer (Serial Killer / Twilight Elimination Inducing) | *7. Twilight Elimination Inducing Serial Killer (Serial Killer / Twilight Elimination Inducing) | ||
*8. Mod Chooses After Picks Bloodhound (Mod Chooses After Picks / Bloodhound) | *8. Mod Chooses After Picks Bloodhound (Mod Chooses After Picks / Bloodhound) | ||
*9. Double Re-roll ( | *9. Double Re-roll (Reroll / Reroll) | ||
*10. The First Alien (Alien / The First Alien (1-shot Bulletproof)) | *10. The First Alien (Alien / The First Alien (1-shot Bulletproof)) | ||
*11. Elite Cult Leader (Cult / Cult Leader) - May be picked as Cult Leader to bypass the nerf if Cult. Is Cult Leader if not Cult. | *11. Elite Cult Leader (Cult / Cult Leader) - May be picked as Cult Leader to bypass the nerf if Cult. Is Cult Leader if not Cult. | ||
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*73. 2-Shot Yeetproof Townie (Town / 2-Shot Yeetproof) | *73. 2-Shot Yeetproof Townie (Town / 2-Shot Yeetproof) | ||
*74. Dark Horse One-shot Bulletproof Bodyguard (Dark Horse / One-shot Bulletproof Bodyguard) | *74. Dark Horse One-shot Bulletproof Bodyguard (Dark Horse / One-shot Bulletproof Bodyguard) | ||
*75. Town True Flip (Town / True Flip) | |||
*76. Mafia Ninja (Mafia / Ninja) | |||
*77. 1-Shot Deathproof Werewolf (Werewolf / 1-Shot Deathproof) | |||
*78. NK-Immune Miller Vigi (Town / NK-Immune Miller Vigi) | |||
*79. Mafia Setup Normalizer (Mafia / Setup Normalizer) | |||
*80. Town Reserve Player (Town / Reserve Player) | |||
*81. Faithless Cult Leader (Cult / Faithless (Cult Leader)) - If a Cult / Faithless is picked, Cult may not choose a Cult Leader. | |||
*82. Town Doctor (Town / Doctor) | |||
*83. Alternate Mafioso Goon (Mafia / Named Vanilla) | |||
*84. Pirate 1-Shot Swashbuckler (Pirate / 1-Shot Gladiator) - If Pirate-aligned, is named 1-Shot Swashbuckler instead of 1-Shot Gladiator | |||
*85. Pirate Role Cop (Pirate / Role Cop) | |||
*86. Town 2-Shot Watcher (Town / 2-Shot Watcher) | |||
*87. Mafia 1-Shot Smoke Bomb (Mafia / 1-Shot Smoke Bomb) | |||
*88. Town Strong-Willed Wagon Driver (Town / Strong-Willed Wagon Driver) | |||
*89. Town Bus Driver (Town / Bus Driver) | |||
*90. The Bloodhound (Werewolf / The Bloodhound) | |||
*91. Werewolf (Werewolf / Vanilla) | |||
*92. Mod Chooses After Picks 1-shot Force of Nature (Mod Chooses After Picks / 1-shot Force of Nature) | |||
*93. Alien Alien (Alien / Alien) | |||
*94. Mod Chooses Alignment After Pick Mod Chooses Role Before Pick (Mod Chooses After Picks / Mod Chooses Before Picks) | |||
*95. Town 15-Ball (Town / 15-Ball) | |||
*96. Possessed Townie (Apparition / Godfather) | |||
*97. Mod Chooses After Picks Superstar Universal Miller Jailkeeper (Mod Chooses After Picks / Superstar Universal Miller Jailkeeper) | |||
*98. Werewolf Any Alignment Normal Role uPick (Werewolf / Any Alignment Normal Role uPick) | |||
*99. Town 1-Shot Day Neighborizer (Town / 1-Shot Day Neighborizer) |
Revision as of 02:10, 26 April 2021
The Deck of Astral Roles is a semi-open setup created by random people. It has 300 roles.
The Deck of Astral Roles game is a custom Greatest Idea Mafia deck with a size of 300. For this game, the moderator randomizes a number from 0 to 299 three times for each player and gives role cards corresponding to the rolled post number. The player will then be asked to choose one card for their alignment, one card for their role, and to publically discard the remaining card. Alignment / Role splits are notated as (Alignment / Role) here.
The Deck of Astral Roles is a collaboration between multiple scummers in the same vein as Grand Idea Mafia.
Aliens are a scumteam with a 1-shot factional kill and a 1-shot "alien tech" factional invention from a random active role in the Deck of Astral Roles that wins ties in endgame. Cult is a scumteam with one Cult Leader. The cult picks the Cult Leader from all the Cultists during pregame. Picking the Cult Leader adds on to the existing role and always works under any circumstance. The Cult Leader is a special role (which can be used with a personal ability as if it were a factional ability) that changes alignment to Cult, though it will fail on groupscum with living partners and will fail if either the Cult Leader or the target die that Night. The Cult Leader will flip as a Cult Leader.
Link to the thread: https://forum.mafiascum.net/viewtopic.php?f=5&t=86320. Role descriptions are in that thread.
Role List
- 0. The First Townie (Town / The First)
- 1. The First Reply (Mafia / The First Reply)
- 2. Savior Win Condition Inverter (Savior / Win Condition Inverter)
- 3. Werewolf Gravedigging Tracker (Werewolf / Gravedigging Tracker)
- 4. Town Dark Demon (Town / Dark Demon)
- 5. 2-Shot Bulletproof Cult 1-Shot Alignment-Changing Reviver (Cult / 2-Shot Bulletproof 1-Shot Alignment-Changing Reviver)
- 6. Town Mason or Neighbor (Town / Mason or Neighbor)
- 7. Twilight Elimination Inducing Serial Killer (Serial Killer / Twilight Elimination Inducing)
- 8. Mod Chooses After Picks Bloodhound (Mod Chooses After Picks / Bloodhound)
- 9. Double Re-roll (Reroll / Reroll)
- 10. The First Alien (Alien / The First Alien (1-shot Bulletproof))
- 11. Elite Cult Leader (Cult / Cult Leader) - May be picked as Cult Leader to bypass the nerf if Cult. Is Cult Leader if not Cult.
- 12. Town JOAT (Town / JOAT)
- 13. Fanciful Unicorn (Town / Fanciful Unicorn)
- 14. Mod Chooses Before Picks Mafia (Mafia / Mod Chooses Before Picks (1-shot ability))
- 15. Twilight Extender (Town / "Twilight Extender" (actually just Named Townie))
- 16. Mod Chooses Before Picks Doctor (Mod Chooses Before Picks / Doctor)
- 17. Draw Two (Town / Vanilla) - If rolled, give an extra two cards to the roller.
- 18. Guardian Angel (Guardian Angel / Guardian Angel)
- 19. Jester (Jester / Vanilla)
- 20. Guilty Child (Town / Guilty Child)
- 21. Mafia Daytime Killer (Mafia / Daytime Killer)
- 22. Even Night Mass Murderer (Even Night Mass Murderer / Vanilla)
- 23. The Second Alien (Alien / The Second Alien (1-shot Bulletproof 1-shot Role Cop))
- 24. Neapoligilante (Town / Neapoligilante)
- 25. Ascetic Town Checker (Town / Ascetic Checker)
- 26. Town Multitasking Copycat (Town / Multitasking Copycat)
- 27. Werewolf 1-shot 1-Night Mass Vanillaizer (Werewolf / 1-shot 1-Night Mass Vanillaizer)
- 28. Werewolf (Werewolf / Vanilla)
- 29. Werewolf Scumfinder (Werewolf / Scumfinder)
- 30. Vanilla Apparition (Apparition / Vanilla)
- 31. Town 1-Shot Weak Neighborizer (Town / 1-Shot Weak Neighborizer)
- 32. Jack-Of-All-Sympathisers (Jack-Of-All-Sympathisers / Vanilla)
- 33. Town Even Odd Bloodhound (Town / Even Odd Bloodhound) - Mod Note: Even reliable, Odd inverse.
- 34. Town Even Odd Bloodhound (Town / Even Odd Bloodhound) - Mod Note: Even inverse, Odd reliable.
- 35. Town Action Stopper (Town / Action Stopper (Rolestopper + Roleblocker))
- 36. Mafia 1-Shot Dayvig Treestump (Mafia / 1-Shot Dayvig Treestump)
- 37. Town Quadruplet Voter (Town / Quadruplet Voter)
- 38. Undead Universal Strong-willed Puppet (Undead / Universal Strong-willed Puppet)
- 39. Loud Apparition (Apparition / "Loud" modifier (if not on Apparition, is Loud Fruit Vendor))
- 40. Town 1-Shot Loud Vigilante (Town / 1-Shot Loud Vigilante)
- 41. Town 2-Shot Day Vigilante (Town / 2-Shot Day Vigilante)
- 42. Town Prolific Poster (Town / Prolific Poster)
- 43. The Fourth Alien (Alien / The Fourth Alien (Odd Day Loved Even Day Hated))
- 44. Town Universal Backup (Town / Universal Backup)
- 45. Survivor Chief Coroner (Survivor / Chief Coroner)
- 46. Alien Even Odd Doctor (Alien / Even Odd Doctor) - Mod Note: Even CPR, Odd Weak.
- 47. UPick (UPick / UPick)
- 48. Mafia Communication Creator (Mafia / Communication Creator)
- 49. Dousing Arsonist (Dousing Arsonist / Vanilla)
- 50. Town 2-Shot Fireman (Town / 2-Shot Fireman)
- 51. Vanilla Pirate (Pirate / Vanilla)
- 52. Mafia Nightstarter (Mafia / Nightstarter)
- 53. Town Townshrinker (Town / Townshrinker)
- 54. Town 1-Shot Dayvig (Town / 1-Shot Dayvig)
- 55. Mafia Doctor (Mafia / Doctor)
- 56. Town Dreaming God (Town / Dreaming God)
- 57. Town Gradual Lover (Town / Gradual Lover)
- 58. Town Role Cop (Town / Role Cop)
- 59. Town Multitasking 3-Multishot Messenger (Town / Multitasking 3-Multishot Messenger)
- 60. Werewolf Timestopper (Werewolf / Timestopper)
- 61. 2-Shot Werewolf Hammerer (Werewolf / 2-Shot Hammerer)
- 62. Vengeful Townie (Town / Vengeful)
- 63. Mafia Janitor (Mafia / Janitor)
- 64. Apparition Tracker (Apparition / Tracker)
- 65. Town Discard Puller (Town / Discard Puller)
- 66. Jack-Of-All-Sympathisers Tailor (Jack-Of-All-Sympathisers / Tailor)
- 67. Mafia Sympathizer (Town / Mafia Sympathizer)
- 68. Werewolf Sympathizer (Mafia / Werewolf Sympathizer)
- 69. Alien Sympathizer (Werewolf / Alien Sympathizer)
- 70. Cult Sympathizer (Alien / Cult Sympathizer)
- 71. Third Party Sympathizer (Cult/ Third-Party Sympathizer)
- 72. Re-roll, change Town alignment to Mafia alignment, change Mafia to Werewolf, change Werewolf to Town, change anything else into Survivor (Reroll and change / Reroll)
- 73. 2-Shot Yeetproof Townie (Town / 2-Shot Yeetproof)
- 74. Dark Horse One-shot Bulletproof Bodyguard (Dark Horse / One-shot Bulletproof Bodyguard)
- 75. Town True Flip (Town / True Flip)
- 76. Mafia Ninja (Mafia / Ninja)
- 77. 1-Shot Deathproof Werewolf (Werewolf / 1-Shot Deathproof)
- 78. NK-Immune Miller Vigi (Town / NK-Immune Miller Vigi)
- 79. Mafia Setup Normalizer (Mafia / Setup Normalizer)
- 80. Town Reserve Player (Town / Reserve Player)
- 81. Faithless Cult Leader (Cult / Faithless (Cult Leader)) - If a Cult / Faithless is picked, Cult may not choose a Cult Leader.
- 82. Town Doctor (Town / Doctor)
- 83. Alternate Mafioso Goon (Mafia / Named Vanilla)
- 84. Pirate 1-Shot Swashbuckler (Pirate / 1-Shot Gladiator) - If Pirate-aligned, is named 1-Shot Swashbuckler instead of 1-Shot Gladiator
- 85. Pirate Role Cop (Pirate / Role Cop)
- 86. Town 2-Shot Watcher (Town / 2-Shot Watcher)
- 87. Mafia 1-Shot Smoke Bomb (Mafia / 1-Shot Smoke Bomb)
- 88. Town Strong-Willed Wagon Driver (Town / Strong-Willed Wagon Driver)
- 89. Town Bus Driver (Town / Bus Driver)
- 90. The Bloodhound (Werewolf / The Bloodhound)
- 91. Werewolf (Werewolf / Vanilla)
- 92. Mod Chooses After Picks 1-shot Force of Nature (Mod Chooses After Picks / 1-shot Force of Nature)
- 93. Alien Alien (Alien / Alien)
- 94. Mod Chooses Alignment After Pick Mod Chooses Role Before Pick (Mod Chooses After Picks / Mod Chooses Before Picks)
- 95. Town 15-Ball (Town / 15-Ball)
- 96. Possessed Townie (Apparition / Godfather)
- 97. Mod Chooses After Picks Superstar Universal Miller Jailkeeper (Mod Chooses After Picks / Superstar Universal Miller Jailkeeper)
- 98. Werewolf Any Alignment Normal Role uPick (Werewolf / Any Alignment Normal Role uPick)
- 99. Town 1-Shot Day Neighborizer (Town / 1-Shot Day Neighborizer)