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(mention the 8p "scum can't nominate three townies if it would instantly win the game" rule)
 
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|Title=Nomination Mafia
|Title=Nomination Mafia
|Setup Size=Micro
|Setup Size=Micro
|Players=7
|Players=7-11
|Designer=Hoopla
|Designer=Hoopla
|Designer2=
|Designer2=
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|Notes=}}
|Notes=}}


Nomination Mafia is a 7- or 11-player [[open]] setup designed by [[Hoopla]].
Nomination Mafia is a 7- to 11-player [[open]] setup designed by [[Hoopla]].


==Setup==
==Setup==
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*2 [[Mafia Goon|Mafia Goons]]
*2 [[Mafia Goon|Mafia Goons]]
*5 [[Townie|Vanilla Townies]]
*5 [[Townie|Vanilla Townies]]
8 Players:
*2 [[Mafia Goon|Mafia Goons]]
*6 [[Townie|Vanilla Townies]]
11 Players:
11 Players:
*3 [[Mafia Goon|Mafia Goons]]
*3 [[Mafia Goon|Mafia Goons]]
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*[[Nightless]]
*[[Nightless]]
*On odd-numbered Days, normal lynching mechanics apply.
*On odd-numbered Days, normal elimination mechanics apply.
*On even-numbered Days, a nomination mechanic applies to the lynch. At the start of the Day, the mafia secretly select three players of their choice (which can be of any alignment, Town or Mafia) to be available to be lynched. The mod announces who the nominated players are for this day, and then everyone (including the three nominated) can place votes only on those three players until one is lynched.
*On even-numbered Days, a nomination mechanic applies to the elimination. At the start of the Day, the mafia secretly select three players of their choice (which can be of any alignment, Town or Mafia) to be available to be eliminated. The mod announces who the nominated players are for this day, and then everyone (including the three nominated) can place votes only on those three players until one is eliminated. The Mafia may not make a choice that immediately wins them the game (although this rule is only relevant in the 8p version).
*Town must lynch every day; as such, a plurality lynch rule applies at deadline if the town cannot decide.
*Town must eliminate every day; as such, a plurality elimination rule applies at deadline if the town cannot decide.
*Mafia have daytalk.
*Mafia have daytalk.


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'''Abilities:'''
'''Abilities:'''
*Factional communication: You may talk with your partner at any time here [QuickTopic link].
*Factional communication: You may talk with your partner at any time here [QuickTopic link].
*Factional nomination: For every even-numbered day, you must provide a list of three players to be nominated for the lynch before the day starts.
*Factional nomination: For every even-numbered day, you must provide a list of three players to be nominated for the elimination before the day starts.
'''Win condition:'''  
'''Win condition:'''  
*You win when you control 50% of the town.
*You win when you control 50% of the town.
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'''Abilities:'''  
'''Abilities:'''  
*You have no special abilities beyond the right to vote. However, each even-numbered day, you will be restricted to voting one of three players nominated by the mafia for that day's lynch. Normal lynching mechanics apply on odd-numbered days.
*You have no special abilities beyond the right to vote. However, each even-numbered day, you will be restricted to voting one of three players nominated by the mafia for that day's elimination. Normal elimination mechanics apply on odd-numbered days.


'''Win condition:'''  
'''Win condition:'''  

Latest revision as of 22:06, 20 April 2021

Name:
  • Nomination Mafia
Setup Size:
Players:
  • 7-11
Setup Type:
Designer:

Nomination Mafia is a 7- to 11-player open setup designed by Hoopla.

Setup

7 Players:

8 Players:

11 Players:

Mechanics

  • Nightless
  • On odd-numbered Days, normal elimination mechanics apply.
  • On even-numbered Days, a nomination mechanic applies to the elimination. At the start of the Day, the mafia secretly select three players of their choice (which can be of any alignment, Town or Mafia) to be available to be eliminated. The mod announces who the nominated players are for this day, and then everyone (including the three nominated) can place votes only on those three players until one is eliminated. The Mafia may not make a choice that immediately wins them the game (although this rule is only relevant in the 8p version).
  • Town must eliminate every day; as such, a plurality elimination rule applies at deadline if the town cannot decide.
  • Mafia have daytalk.

Standard Role PMs

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: You may talk with your partner at any time here [QuickTopic link].
  • Factional nomination: For every even-numbered day, you must provide a list of three players to be nominated for the elimination before the day starts.

Win condition:

  • You win when you control 50% of the town.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • You have no special abilities beyond the right to vote. However, each even-numbered day, you will be restricted to voting one of three players nominated by the mafia for that day's elimination. Normal elimination mechanics apply on odd-numbered days.

Win condition:

  • You win when all threats to the town have been eliminated.

History

History (11 Player)
Open 318 - (Town Win)
Open 345 - (Town Win)
Open 753 - (Town Win)
History (7 Player)
Open 396 - (Mafia Win)
Open 423 - (Mafia Win)
Open 450 - (Mafia Win)
Open 466 - (Town Win)
Open 767 - (Town Win)
Micro 100 - (Town Win)
Micro 355 - (Mafia Win)
Micro 671 - (Mafia Win)
  • Total Games: 9
  • Town Win: 44.44%
  • Scum Win: 55.56%
  • Draw: 0%