|
|
(43 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| | | NOTICE: This page primarily focuses on my post-June 2020 play experience, as I feel everything before then was done from too different of a mindset to be listed alongside the new data, and it also simplifies the data collection process. I may feature a quote or two from before June 2020, but I will try to add more quotes from after that turning point. Once this page gets edited to my liking I will probably adjust this notice to be more concise. Until then be alerted this page is in the process of being modernized. |
| ---- | |
| Howdy! It's me, Gamma Emerald!
| |
| | |
|
| |
|
| == About Me == | | == About Me == |
|
| |
|
| My username is inspired by a thought I had about a potential Pokemon Emerald remake, Gamma Emerald. My avatar is Franziska von Karma from the Ace Attorney series, and I chose the avatar for my return to the site as part of my "Great Revival". | | My username is inspired by a thought I had about a potential Pokemon Emerald remake, Gamma Emerald. My avatar is currently Terezi from Homestuck, because she's awesome and so is Homestuck. |
| | |
| == Quotes ==
| |
| | |
| This is where everything I deem signature worthy goes if it's not in my signature.
| |
| | |
| rb: Although I still think Gamma's insane distrust of you is kinda town, like scum would just accept he's conftown and be like "well okay have to act like he's town now!" Whereas Gamma is like, "fuk da polees"
| |
| | |
| == How I Play ==
| |
| | |
| I prefer being town currently, as I seem to telegraph my scumgame. I like to analyze motives, as well as interactions.
| |
| | |
| == Records ==
| |
| | |
| Records of games I've played to the end, whether by death or endgame.
| |
| | |
| == The Road to Rome ==
| |
| Newbie 1734 (Town Cop, Survived, Victorious Day 4):
| |
| Played awkwardly the first two Days, then pegged both members of the scumteam Day 3 when one decide to back up the partner Tracker claim as a BP. This led to a difficult LyLo where I came out on top and the second scum handed turned themself in.
| |
| | |
| Last! Newbie 1737 (Vanilla Townie, Endgamed, Defeated Day 3):
| |
| Scum played well, though I had a lock on one of them.
| |
| | |
| Newbie 1739 (Vanilla Townie, Survived, Victorious Day 3):
| |
| Had accurate reads on the scumteam when I came in, then second guessed myself. Won by PoE lynching both scum.
| |
| | |
| Newbie 1764 (Town Tracker, Lynched Day 3, Defeated Day 3):
| |
| Did not have the time to play and lost because of that.
| |
| | |
| == Central Park ==
| |
| | |
| Open 654: Two-Fold Matrix6 (Vanilla Townie, Lynched Day 1, Defeated Day 5):
| |
| Town did terrible at scumhunting and all scum deaths were nightkills.
| |
| | |
| Open 657: JK9++ (Vanilla Townie, Lynched Day 1, Defeated Day 4):
| |
| Town made some questionable decisions when it came to clearing people.
| |
| | |
| Open 658: Making Friends And Enemies (Mafia Goon, Lynched Day 1, Victorious Day 5):
| |
| Played sporadically when I was in, and people though there was scum on my wagon, leading to a easy win for my buddies.
| |
| | |
| Open 660: White Flag (Vanilla Townie, Lynched Day 3, Defeated Day 5):
| |
| Scum managed to survive by being really loud IMO.
| |
| | |
| Open 661: Pick Your Poison (Mafia Goon, Lynched Day 3, Defeated Day 5):
| |
| Wasn't able to put full effort in here, and got lynched because of that. I was also the smartest guy on my scumteam for thinking of killing the obvious investigative target rather than the one shot cop fakeclaimer.
| |
| | |
| Open 662: Fire and Ice (Vanilla Townie, Frozen Night 3, Defeated Night 5):
| |
| I feel I was a non entity this game tbh and was only killed because I was probtown.
| |
| | |
| Open 663: Stack the Deck (Town Goon Cop, Killed Night 2, Victorious Day 4):
| |
| Town was fairly good at scumhunting this game.
| |
| | |
| Open 664: Tit for Tat (Vanilla Townie, Vigged Night 3, Defeated Day 4):
| |
| One of two games that I hydra'd with Secret Agent Jin for. In both games he let the hydra go inactive when I was gone, resulting in our deaths and eventually our loss.
| |
| | |
| Open 667: Desperation Day (Compulsive Mafia Goon, Lynched Day 3, Defeated via Special Mechanic Day 3):
| |
| Ended up scumming up in Day 3 by poorly executing a push.
| |
| | |
| Open 680: C9++ - RERUN (Mafia Roleblocker, Lynched Day 1, Victorious Day 5):
| |
| Scumteam managed to somewhat effectively distance. I poorly executed a fakeclaim which actually helped my team long term by clarifying the setup.
| |
| | |
| == Mayfair Club ==
| |
| | |
| Micro 643: Desperation Day (Compulsive Mafia Goon, Survived, Victorious Day 4):
| |
| Carefully manipulated the town by acting on others reads starting Day 2.
| |
| | |
| Micro 647 - True Love (Town Lover, Survived, Victorious Day 2):
| |
| Killed the lovers of the scum both Days, resulting in an imperfect perfect victory.
| |
| | |
| Micro 656: Dem Tryouts 4 (Town 1-shot Bulletproof, Endgamed, Defeated Day 3):
| |
| Town messed up the theory behind the setup a bit and ended up making some bad choices, like NLing Day 1 and eliminating an entire team before finding either of the other team.
| |
| | |
| Micro 650: Maze 2: Mislead the Way (Maze Engineer, Trapped Evening 2, Defeated Evening 5):
| |
| Came in at the end and failed to spot the last scum with my fresh perspective.
| |
| | |
| Micro 660: Triplicate Mafia (Vanilla Townie, Endgamed, Defeated Day 2):
| |
| The all-town group tunneled on each other all game, providing cover for the scum.
| |
| | |
| Micro 664: Walking Dead S2E1 (Vanilla Townie, Lynched Day 4, Defeated Day 4):
| |
| Town played poorly, with BBT specifically being a blundering fool. The situation was not helped by a Hated Townie whose modifier wouldn't go away in LyLo. It would have been a liability to keep alive in certain cases.
| |
| | |
| Micro 665: Autumn Masquerade (Mafia Lady, Lynched Day 1, Defeated Day 2):
| |
| My worst scumgame ever. I couldn't mislead the town at all.
| |
| | |
| Micro 666: Dem Tryouts 5 (Mafia A Goon, Survived?, Drawn Day 5):
| |
| Scumclaimed in the thread after coasting close to victory, but still survived to kingmaker where the townie took the L.
| |
| | |
| Micro 669: Procrastination Mafia (Mafia JOAT (Rolecop Strongman Neighborizer), Lynched Day 4, Defeated Day 4):
| |
| Did not have time to play and my play suffered.
| |
| | |
| Micro 699: Fire Emblem Birthright Mafia (Town Townkill Immune, Lynched Day 3, Defeated Day 4):
| |
| IMO the setup was designed without balance in mind resulting in disbelief at what the setup was.
| |
| | |
| Micro 706: Restrictive Mafia (Vanilla Townie, Lynched Day 3, Defeated Day 3):
| |
| Game was scumsided, if you want specifics read the game, it's really short.
| |
| | |
| == New York ==
| |
| | |
| Mini Normal 1830 (Vanilla Townie, Endgamed, Defeated Day 4):
| |
| Scum did a really good job distancing, though on retrospect it seems we forgot an important slip.
| |
| | |
| Mini Normal 1832 (Vanilla Townie, Lynched Day 3, Defeated Day 5):
| |
| Town fell apart and never suspected the final scum until it was too late.
| |
| | |
| Mini Normal 1838 (Town Cop, Nightkilled Night 2, Victorious Day 6):
| |
| Town PoEd most of the players then used interactions to catch the last scum in 3p LyLo.
| |
| | |
| Mini Normal 1841 (Town Watcher, Nightkilled Night 3, Defeated Day 5):
| |
| Scumteam did a really good job distancing this game.
| |
| | |
| Mini Normal 1850 (Vanilla Townie, Survived, Victorious Day 3):
| |
| Some of my reads were quite on point this game, specifically me suspecting Maria Day 1 and ErrantParabola Day 2. Also, kraska77 deserves credit for vigging the two scum mentioned earlier.
| |
| | |
| Mini 1854 (Vanilla Townie, Survived, Victorious Day 5):
| |
| Played quite poorly IMO. I'm fairly certain I was responsible for the reveal of 3 town power roles Day 1.
| |
| | |
| Mini Normal 1860 (Town Vigilante, Survived, Victorious Night 4):
| |
| Played a bit poorly in the beginning, but really shined in the end, managing to secure the lynch on Gerryoat in time and then shooting Cloudkicker that night for the win.
| |
| | |
| Mini Normal 1862 (Town Ascetic Enabler, Survived, Victorious Day 5):
| |
| The setup seems strange but the roles work well together. I ended up claiming Day 1 after trying to fish for Ascetic claims when the only Ascetic was mafia aligned.
| |
| | |
| Mini Normal 1870 (Vanilla Townie, Survived, Victorious Day 4):
| |
| I was total dead weight this game but was never lynched. I do not deserve this win.
| |
| | |
| Mini Normal 1893 (Vanilla Townir, Endgamed, Defeated Night 6):
| |
| Had decent reads but a town lurker made lynching the mafia impossible.
| |
| | |
| Large Normal 198 (Vanilla Townie, Survived, Victorious Day 3):
| |
| The mafia really had no chance. The first one was lynched fairly quickly on somewhat solid logic and the other two got hit with guilties.
| |
| | |
| Large Normal 199 (Vanilla Townie, Lynched Day 3, Defeated Day 8):
| |
| A couple things. First, very angry with Alisae for shooting in my town pool after I explicitly said not to, also wish Aj had been less lynchbait but I guess hthat's how he is.
| |
|
| |
|
| == Coney Island == | | == The Way I Play (modern style) == |
|
| |
|
| Mini Theme 1837: Family Mafia (Mafia Traitor, Lynched Day 3, Defeated Day 5):
| | I have a pretty variable playstyle, but some hallmarks are a strong logical thought process that can change seemingly at random, and scum play that focuses on using my strong points to avoid situations where my weak points can come up. |
| Got myself into a bad spot but I feel like I managed to make what happened Day 4 a possibility.
| |
|
| |
|
| Mini Theme 1840: Watch Dogs Blitz (Vanilla Townie, Lynched Day 1, Victorious Day 4):
| | == Played Games (modern meta) == |
| Was the only mislynch and that was only because I was deadline lynched.
| |
|
| |
|
| Mini 1845: Anime UPick Pack B (Town Executioner, Lynched Day 4, Lost Day 4):
| | {| class="wikitable" style="text-align: center" |
| Did fairly well at finding the scum, but couldn't get the scum lynch through.
| | |+ Completed Games History |
| | ! Entry Number !! Username !! Type !! Number !! End Date !! Title !! Alignment !! Role !! Victors !! Status !! Result !! Notes |
| | |- |
| | | 1 || Gentleman 1 || Large Theme || N/A || August 15, 2020 |
| | | [https://forum.mafiascum.net/viewtopic.php?f=56&t=83843 A warlock, a werewolf, and a vampire...] |
| | | style="color: red;" | Mafia |
| | | style="color: black;" | Gentleman |
| | | style="color: green;" | Town |
| | | style="color: red;" | Eliminated In Second Dance |
| | | style="background: red; color: white;" | Lost |
| | | While being on a hidden alt was a fun breath of fresh air, I wasn't focused on the game at all really so I lost. |
| | |- |
| | | 2 || Gamma Emerald || Open || 793 || August 28, 2020 |
| | | [https://forum.mafiascum.net/viewtopic.php?f=51&t=84012 Trust Fall] |
| | | style="color: green;" | Town |
| | | style="color: black;" | Vanilla |
| | | style="color: red;" | Mafia |
| | | style="color: red;" | Left Day 2 |
| | | style="background: red; color: white;" | Lost |
| | | Town decided to try to break the setup but it resulted in a perfect scum win. |
| | |- |
| | | 3 || Gamma Emerald || Micro || 963 || August 29, 2020 |
| | | [https://forum.mafiascum.net/viewtopic.php?f=84&t=83986 Kids with Lungs] |
| | | style="color: green;" | Town |
| | | style="color: black;" | Vanilla (Healthy Student) |
| | | style="color: red;" | Town |
| | | style="color: red;" | Endgamed |
| | | style="background: red; color: white;" | Lost |
| | | Played very disengaged and let myself get pocketed by Pooky. |
| | |- |
| | | 4? || Gamma Emerald || Mini Theme || 2158 || September 20, 2020 |
| | | [https://forum.mafiascum.net/viewtopic.php?f=23&t=83926 Cards of Destiny] |
| | | style="color: green;" | Town |
| | | style="color: black;" | Odd-Night Bus Driver |
| | | style="color: green;" | Town |
| | | style="color: green;" | Survived |
| | | style="background: green; color: white;" | Won |
| | | Got into some heated debates and was scumread a lot but managed to not be a detriment overall. My role didn't do much iirc. |
| | |} |
| | The above table is WIP and will be continuously updated when I have time. |
|
| |
|
| Mini 1846: Mao Mafia (Town Rule Guesser Conditional Loved turned Cult Aligned N1 Turned Town Aligned D3, Defeated as Cult Day 3, Lynched Day 6, Defeated as Town Day 6):
| | == Modded Games (full history, only ones I modded to the end) == |
| Played okay this game but the cult recruit for N2 fucked up the cult's ability to win. Ended up lynched for some crap reason.
| |
|
| |
|
| Mini 1852: Most Bastard Game Ever (Cult Mason, Endgamed, Defeated Day 6): | | Mini Normal 1861: Musical Mafia |
| I don't really have much to say here. The ending was cool I guess. | | A decent game, with town reverse sweeping the scumteam starting Day 3. I had an issue with accidental mod-spew but I think I handled it the best I could even if the players took things the wrong way. |
|
| |
|
| Mini 1863: Voting Mafia (Mafia Two Vote Halfvoter, Survived?, Abandoned Day 3):
| | mini theme 1993: earthbound mafia |
| Abandoned due to excessive replace outs, would have likely lost anyway.
| |
|
| |
|
| Mini 1868: Sakura Wars Mafia (Mafia Godfather, Lynched Day 3, Victorious Day 5):
| | micro 798: splatoon mafia |
| Failed a fakeclaim gambit but somehow won due to town ignoring the dead town's reads.
| |
|
| |
|
| Mini 190X: Owners Market Mafia ()
| | micro 828: random facts mafia |
|
| |
|
| == Theme Park ==
| | the worst Idea Mafia |
|
| |
|
| Large Theme Death Note Mafia (Town BP/DNP/Misa Bodyguard (Rem), Guardkilled-by-SK Night 2, Defeated Night 7):
| | booneytoonz IX: under the sea |
| Town fought hard for the win then gave the outted SK a free pass to win.
| |
|
| |
|
| The Thing Mafia (Town Quarantiner (MacReady), Lynched Day 3, Defeated Night 10):
| | Mini Theme 2097: Make Me Regret This UPick |
| Made a critical mistake in night action that catalyzed my mislynch. The final scum was near completely unsuspected, only really being suspected by me until the town leader Spiffeh gave so much blowback I backed off.
| |
|
| |
|
| Ttyll Mafia (Mason, Killed Night 3, Lost Day 4?):
| | micro 977: video game metal covers |
| Game was ended prematurely. Scum executed a tangled gambit that worked due to a town player not knowing how their role worked.
| |
|
| |
|
| New Year's Eve Masquerade (Town Gentleman, Force-exited Day 1, Defeated Day 5):
| | == Quotes (focusing on recent moments) == |
| In an echo of the True Love game I played, I scumread the lovers of the scum. The entire first dance was a total shitshow, with both "lynches" force-exiting stupidly.
| |
|
| |
|
| WWE Mafia - Smackdown (Town Game Thread Switcher, Lynched Day 1, Defeated Day 3):
| | Gamma: "Why can't I be that dumb?" |
| I feel this game was very scumsided due to the special moves. | |
|
| |
|
| Code Geass Mafia (Mafia Disguiser, Lynched Day 2, Defeated Day 7):
| | Backhand: "Yeah! Don't let anyone tell you how dumb you can't be." |
| One of two games that I hydra'd with Secret Agent Jin for. In both games he let the hydra go inactive when I was gone, resulting in our deaths and eventually our loss.
| |
|
| |
|
| Utopia everHope Mafia (Mafia Neighbor, Lynched Day 5, Defeated Day 6):
| | -Mini Mormal 1905 |
| Entered into a somewhat lost slot, tried to make it work and probably made it worse.
| |
|
| |
|
| == Off Site Records ==
| | -- |
|
| |
|
| Starmen.net's New Pork Battle Royale (Pigmask Mafia Tracker (Salsa), Desperado'd Day 7, Defeated Night 11):
| | "Gamma Emerald for Adequacy" |
| Played very erratically, drawing the attention of most of the town, leading to being hit by the Desperado's final shot.
| |
|
| |
|
| Starmen.net's Intermission Mafia (Actor's Guild Mafia Roleblocker (Timmy Tine, Lynched Day 3, Drawn Day 5):
| | -Jake the Wolfie |
| This was a bastard game with 3 4-person scumteams and a Survivor. My team ended up in a 3-3 draw with another team after we eliminated the other team.
| |
|
| |
|
| == Modded Games ==
| |
|
| |
|
| Mini Normal 1861 (New York)
| | [[Category: Scummers]] |
| Had some slip-ups in moderating, but managed to stay on top of the game in the end. Will not go into a game without a backup anymore.
| |